Throwback Thursday Review – Machinarium (PS Vita)

Because I enjoyed this game as much as I did the first time around, I was more then eager to start this game once more on the PS Vita. While I really don’t get around to using my Vita as much as I should, I do like to play these little point and click action adventure games on the Vita, so where’s what I thought about Machinarium this time around.

As with the PS3 version, you play a little robot that you meet at the beginning of the game who is down on his luck. The villains of this game are trying to destroy the city and on top of all that they stole your robot girlfriend. Get back your girl and save the city to become the hero of Machinarium.

Since I played the whole game straight through on the PS3, I did the same with the Vita even though I knew what was going to happen and how it ended. It really didn’t matter though because I was fully into this game just like I was when I played it on the PS3. This is one of those little stories that you just have to play right through on so that you know how it ends and at least you’re able to do that because it isn’t all that long to begin with.

I liked that this game used the Vita’s touch screen which is why I really like playing point and click action adventure games on the Vita. Being able to touch the screen and have it react makes the game a lot easier to play then it was on the PS3. The only problem I had was that the rear touch pad also picked up if you ever so lightly brushed against it which made things a little frustrating at times. Like the PS3 version some of the quests required a little bit of brain power, but if you already played the PS3 version like I did then you should have no problem figuring out the puzzles.

Nothing graphic wise was compromised for this game after being shrunk down to Vita size. Everything was still just as beautiful and detailed as it was on the PS3 version of the game.

Just like with the PS3 version, there are a total of 12 trophies for this game. Play the game and you should have no problem having all 12 trophies by the end of your playthrough.

Happy dance because there is no multiplayer!

Overall I give this game a 4.5 out of 5

What’s Great:
+ Great story that is very well developed and full of meaning.
+ Graphics held onto the detail and were still beautiful on the smaller Vita screen.
+ Short enough so that you can play it straight through.
+ Touch screen integration made the game a little easier to play.

What’s Not So Great:
The rear touch pad should have been disabled so that it didn’t pick up when your fingers brushed up against it.

I really enjoyed this game even the second time around. If it came out for the PS4, I would definitely pick this game up and play it again. As of right now if I had to suggest a platform to play it on, I would say to play it on the Vita simply because of the touch screen controls which were a nice addition.

Next week’s game is a game that I really didn’t want to get. I was in one of those moods though where you browse through the PS store and you just have to get something. Anything just to get something since I spent so much time browsing and looking at screen shots and watching trailers. I found this little Vita title on sale and thought why the hell not. Oh Doodle God, why oh why did I decide to purchase you on that day? Find out more about my Doodle God experience next week.

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