This is our last DLC for L.A. Noire. While the overall game experience wasn’t all that fun for me, I found the DLC to be a mixture of enjoyable and just another meh experience. Will the last one be any better or will it fall into that meh category? Keep reading to find out.
By the title of this DLC, you should at least have some idea as to what the DLC is going to be about. Right? But, you can never judge by a title so here’s the basic premises of this DLC. Freddie, the former junkie, snitch, and all around no good guy, has decided to share a tip with Vice Narcotics. He lets them know about a city-wide marijuana distribution ring which means it’s up to Cole for one last time to find out what’s really going on in this case that’s not as cut and dry as you think. Especially since these dealers are smuggling up to fifty pounds right in plain sight? How are they doing it? You’ll have to play the DLC to find out and see if you can solve the case of Reefer Madness.
I thought this DLC was an interesting one showing that sometimes the DLC can be a little bit better than the actual game. Sometimes. Anyway, you get to play one last case as Cole because if you played the whole game you know his story kind of goes downhill from there. This has to be one of his more interesting cases as it involves solving a few puzzles here and there along with the usual investigating. I found this a nice way to end the DLC that came out for this game and thought that 4 was the magic number since sometimes games can go a little overboard with the DLC.
As always Cole will be clunky and awkward as he makes his way around investigating. He doesn’t handle the best throughout the game or the DLC and that’s just something at this point that you have to get used to. The DLC plays seamlessly into the game as a whole as the rest of the DLC for this game did. You’ll get the story when it’s handed to you and if you play the game from start to finish with all the DLC installed, you won’t even know you’re playing the DLC. I still really haven’t decided if this is a good thing or a bad thing yet. There are a lot of pros and cons for each side of this.
The graphics for this DLC? The same for the rest of the game and just beautiful. Really if there is anything that I’m going to remember through the years when it comes to this game it’s that Cole had to be one of the most horrible video game characters of all time and that the graphics for this game were stunning and one of the ones that I’ll always enjoy and give much praise to.
Trophies, there are of course trophies for this DLC. Finish this DLC, solve all the puzzles, and make the right decisions to get all 5 of the trophies this game has to offer. Compared to the other DLC’s, I would say that these have the easiest trophies to get and there’s not much of a cleanup afterwards. I can see maybe one of them where you need to go back and replay the case, but other than that you should be fine.
No multiplayer for this game or any of the DLC attached. I do enjoy a good single player game that doesn’t force me to interact with people I don’t want to.
Overall I give this DLC a 5 out of 5.
+ An interesting DLC that has a fully developed story and is full of twists and turns.
+ A nice way to put an end to the DLC for this game. Sometimes games end their DLC abruptly (coughDragonAgeIIcough) making you want more, but this one does a nice job of making it known that this is the last DLC.
+ You had to know that given one last chance I would complement the games graphics just one more time.
What’s Not So Great:
– Cole is not only unlikable but also clunky and awkward.
Out of all the DLC for this game, I would say that this one was my favorite. It had to do with a lot of different kinds of investigating and had a couple of twists and turns along with it. It was defiantly a nice way to go out with the DLC for this game and bring this game to a nice end. Well, not so nice for Cole, but you know what I mean. If you have the complete edition of this game, go ahead and make sure you play this DLC. If you don’t have the complete edition and are enjoying your play time, go ahead and pick this DLC up as it’s a good story and a nice add-on case.
Next week we’ll be starting a whole other games series. I can’t believe that I’ve already gone through all of the L.A. Noire DLC, but wow, these DLC reviews are just flying by. Anyway, next week we’ll start the review of one of two packs of DLC for Peggle 2. Now I have to say that I bought these, not because I wanted to play as a new character, but it made getting the platinum for this game a hell of a lot easier. It’s Peggle 2 – Windy the Fairy Master Pack. I’ll let you know what I thought about the new Peggle character next week.