MouseCraft Review (PS4)

MouseCraft

This game has been in my backlog since it was free for PS+, which was probably a long time because I have no idea when I actually added it to my library only that I did it before the end of last year. Anyway, after finishing Super Exploding Zoo! which was also in my backlog, you can read my full review here, I figured I might was well pull another game from my backlog and start on that one as well. Keep reading to see what I thought of MouseCraft.

MouseCraft is a little puzzle game where you have to lead three little mice through different obstacles in order to get to a piece of cheese. This experiment is being done by this crazy cat who has an overall purpose for this experiment. The machine that he’s building is a mysterious one, but you’ll find out what the cat is using these mice for by the end of the game. A cross between Tetris and Lemmings, this game will have you playing for hours as you try to figure out how to complete each individual puzzle.

I really enjoyed this game. I didn’t think that I would, but I did. The puzzles were challenging, the basis of the game was a little bare bones, but it was mostly about the puzzles. I thought the premise of having a game that mixed Tetris and Lemmings was a pretty brilliant one and really worked for the overall game. There were 80 different levels to complete and this was no easy task. While some of the levels were easy to complete, there were other levels that were just mind boggling and took some time to figure out.

The overall gameplay was pretty simple and easy to get used to in the earlier levels. Once you had your pieces in order it was easy to speed up the game in order to get your mice where they had to go. As the game progressed, things got a little harder as you had to pause and move your blocks around hoping that you accidently didn’t drop a block on one of your mice in order to finish the level. Once you had a few go arounds with that though, it became easy to manage. I also loved the fact that this game was glitch free. This is rare and lately I’ve been finding more and more of these smaller games are completely glitch free and this is a good thing.

I liked the graphics as they were a mix of 3D and 2D. In each level you can see the crazy little cat operating the experiment and in the front you can see the mice as they move and the pieces as they are placed. It made for an interesting combination of what was going around in the background and what was going on in the front. The graphics were nicely done and were detailed.

There are a total of 12 really easy trophies for this game and all you have to do is play the game from start to finish. Completing all 80 levels with a perfect rating will probably be the hardest trophy, but my suggestion is to just play through the game normally because most likely you’ll get a perfect rating on more than 75% of the levels and then go back and use a guide in order to finish everything up.

There is no multiplayer for this game. Thank you Crunching Koalas for not adding a multiplayer feature for this game because it made it that much more enjoyable.

Overall I give this game a 4 out of 5.

What’s Great:

+ 80 different puzzles for you to try to solve. Each of them range from easy to hard to super hard.
+ Easy gameplay that isn’t to difficult to understand or get used to.
+ This game is glitch free and it’s kind of rare to find that these days so it’s always a good thing.
+ Cool graphics that only enhance the overall gameplay experience.

What’s Not So Great:

Bare bones story, but the game is really about the puzzles.
No replay value.

Overall I had a really great time playing this game and what was cool about it was that you could play this game in an afternoon if you wanted to. If you’re a fan of puzzle games and enjoy a challenge I would say that this game is for you and can’t be missed. Even if you didn’t pick it up when it was free for PS+, the $9.99 price tag isn’t a bad one. The only downside is that once you’re done and you’ve gotten all the trophies there really isn’t a replay value, but you will have fun while you’re playing.

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Super Exploding Zoo! Review (PS4)

Super Exploding Zoo

I added this game into my library a long time ago when it was free thanks to PS+. With the problem of not having enough space on my system, I never added it onto my system since I didn’t know when I was going to play it until I purchased my 8TB external storage device. Even though it was on my system, I didn’t play it until just recently and the only reason I played it was because I needed something quick to play while I was busy editing and saving my MegaCon panel videos. Always a great reason to game, because you’re waiting for something else to finish so that you can do something else. Anyway, keep reading to see what I thought about this game.

In Super Exploding Zoo! you’ll play as various different zoo animals and it’ll be your job to protect the little zoo egg that didn’t hatch yet from Aliens that have invaded the zoo. A puzzle based game at heart, there are 80 different levels for you to play through along with a VS mode where you can test your skill against other players. Will you be able to beat each puzzle and save the little baby zoo animals or will the aliens win?

I would really like to say that I enjoyed this game and had a fun time playing, but I really didn’t. It wasn’t even the fact that I was doing something else in the middle of playing this game, it was just that fact that this game really wasn’t that great. There’s a brief little story that introduces the game and that’s about it. There’s nothing but wanting to defeat each puzzle that will keep you coming back. All you have to do with this game is solve 80 different puzzles and that’s basically it. There’s nothing grand about it or even all that interesting as you play through 80 levels which by the end kind of blend together.

The playability of this game isn’t bad, but it takes some time to get used to. As the levels progress so does the amount of things you can do until you’re tearing your hair out trying to keep track of what all of the zoo animals do. Most of them have special abilities and you have to use them in order to beat each level. This gets annoying at times and sometimes you can complete a level how the game wants you to and still end up dying. It’s weird. There was also a game crash, which was not good as it erased some of my most frequent data and I had to re-do a few levels. Overall it wasn’t really worth the hassle of trying to learn the controls and then learning what each animal did.

The graphics for this game were decent. They weren’t the best, but they weren’t horrible either. The animals had a lot of detail in them as well as the surroundings. The aliens were creative, but overall the graphics just felt a little flat. It’s a small budget game and it kind of shows. I’m not saying that it’s a bad thing because the graphics work for the game, but just don’t have high expectations for this game graphic wise.

Finish this game and do everything the game has to offer in order to get yourself 19 trophies including a platinum trophy as well. Not bad right? It depends. Some of the trophies are just a pain in the ass to get while others you’ll get randomly throughout the game. Then there are of course multiplayer trophies because there is a VS mode. More to come on those in a minute, but overall it’s not a hard game to play, it does require a little bit of grinding so if you’re in it for the trophies just be aware of that.

Of course this game had to have multiplayer because who doesn’t want to face off against another team of zoo animals and just blow each other up. Me. I don’t’ want to do that. Ever again. Anyway, the game VS mode is simple and it’s basically the person with the most zoo animals usually wins. The only problem is that the servers for this game is dead and you can’t even play the multiplayer using SharePlay because I tried. I was lucky enough to find someone to play with and make a new friend in the process who needed to boost the online trophies. If you’re playing this game and you’re not so lucky, use PSNProfiles.com to setup a gaming session. Beware though because a lot of the VS trophies are glitched and you’ll have to do them more than once.

Overall I give this game a 1 out of 5.

What’s Great:

+ There are a lot of puzzles for you to figure out and if you’re into that type of game you’ll enjoy it.

What’s Not So Great:

There really is no story and it’s a bare bones type of games. Aliens invaded the zoo, save the baby animals.
The game soon becomes boring as the puzzles begin to blend into one another and feel like the same puzzle over and over again.
There are too many things to learn. This animal does this, this animal does that, use this to move each individual animal. I don’t mind learning new ways to play a game, but for a small game like this, there’s just too much.
The servers are completely dead so good luck trying to get the multiplayer trophies without boosting or even setting up a gaming session.

Even if you downloaded this game for free, I hope you didn’t pay for it, I would say that it’s not even worth it. Yes it’s a pretty easy platinum trophy as long as you don’t mind grinding a few of the trophies here and there, but seriously it’s not worth it. There are other puzzle games out there that are more fun and addictive than this game and you should probably play those instead.

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The Walking Dead: A New Frontier – Episode 5 – From the Gallows Review (PS4)

The Walking Dead: A New Frontier

After a pretty long wait for this season to release all of the episodes, the final episode was finally released for this game. It wasn’t as long of a wait as Game of Thrones or Tales from the Borderlands, but it was another awkward time table for this game. Anyway, I was super excited to see where this story would go and how it would end as I usually am when it comes to these games. Keep reading to see what I thought of the episode as a whole and if it lived up to my very high last episode expectations.

From the Gallows picks up right where episode 4 left off. Richmond is in utter chaos because of my choices form the previous episode and it didn’t help much that a barrier has been taken down and the walkers are making their way into Richmond basically overwhelming the people that live there causing even more chaos. Before all that though, you’ll get another flashback scene before this zombie apocalypse with David, Javier, and their father. This scene will either strengthen Javier’s bond with David or maybe break it just a little bit more. Depends on how you play. Going back into present day, it’ll be up to Javier, David, Kate, Clementine, and Gabe to see what their next step is going to be. Do they save Richmond after causing all of this chaos and destruction or do they run and save their own asses. As always, the choice is yours to make.

I really enjoyed the ending to this season. It made a lot of sense and it was a nice sendoff for Javier as a character. Throughout the season I might have expressed how I really didn’t want to play him and wanted to play Clementine again, but I can kind of understand the reasoning of why Telltale did this. They not only needed to introduce a new character, but they needed a way for Clementine to develop into the teenager that she has become at the end of the season just like they did in season one with Lee. Of course, no one can replace Lee, but having Javier around with Clementine gave her that same adult to look up to and maybe give her a different perspective since she was a little doom and gloom this season. Clementine has been through a lot, but she learns a lot from Javier this season and wouldn’t have done so if the player hadn’t taken control of Javier. That being said, I wasn’t prepared for how emotional this episode was. I really couldn’t find myself becoming attached to any of these characters and had a problem with the whole Javier and David relationship, but with the ending that I chose it made me realize that while I didn’t fully appreciate the Javier and David relationship, I did appreciate the relationship that Javier had with David’s family. The ending of course had me in tears as it was heartbreaking as was the ending to season one and season two. This episode was really well written and it was a nice way to pave the way for the next season.

There were some loading issues where I felt that things could have been loaded a little quicker, but those soon cleared up and the game played out flawlessly for me. I didn’t have a complete game crash as I’ve had in the past few episodes, but it was reported to me by LMD that during the final scene the game crashed so it’s out there. It’s just not happening to everyone. Throughout the season and in this last episode the quick time events have gotten better and flow more effortlessly although, one of them was a little messed up and I ended up dying because the perspective was off and the button that I needed to press was off screen. This was a little frustrating. Other than that the episode played out nicely.

While I don’t normally say this, I did see a sort of improvement in the graphics in the last episode. Anyone else notice that? Usually the graphics are the same throughout the whole game, but for this episode the graphics seemed enhanced and it made the final episode look great.

Finish this episode and you’ll add another 6 trophies to your collection along with your super easy platinum trophy. I like that you don’t have to do anything specific and just play because I feel it would ruin the story if it said you had to make a certain choice in order to get the trophy. Anyway, just play how you like and the trophies will come naturally.

Again, I’m super lazy and still haven’t hooked up the crowd play feature making this a single player game for me which is just fine because that’s usually how I like my games.

Overall I give this episode a 5 out of 5.

What’s Great:

+ Great ending to a season that had its ups and downs.
+ A promise of Clementine’s story continuing.
+ An emotional end to a story that I didn’t think I had that many emotional attachments to.
+ Improved graphics and quick time events.

What’s Not So Great:

Telltale is still struggling a little when it comes to loading times, but it’s getting better.
Although it didn’t happen to me there is a report of a complete game crash.

While I wasn’t a huge fan of this season, I thought it was a pretty decent season that bridges the gap between last season and the season to come. If you’ve held off on purchasing this game, I would say that you’ve held off long enough and should probably pick it up now since all of the episodes are released. I know by now a lot of you, myself included, are burnt out on the Telltale games even if you were a fan of the previous seasons of The Walking Dead, but I would still recommend giving this game a try if you played the previous two seasons. If you haven’t played the previous two seasons, why the hell not? Make sure you pick those up before playing this one.

Spoilers! Below are the choices that I made for the fifth episode.

The Walking Dead: A New Frontier

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Prey Demo Review

Prey

I want to first start off by thanking Bethesda for letting not only major reviewers, but everyone to be able to play their latest game Prey as an hour demo before the release of the game. I know before this they have been pretty tight lipped when it comes to their games because they want everyone to have the game at the same time instead of some people having it before others. I can understand this after the whole Mass Effect: Andromeda thing where certain people got to play, found out that the animations were horrible and basically let the cat out of the bag on this. Anyway, my sole purpose for playing this demo, which I really had no intention on playing because I stay away from horror type games was to judge for myself on how scary this game was going to be. Was I completely scared and basically scared away from making this purchase or was this game not as scary as I thought. Keep reading to find out.

Let’s start off with a couple of things that I liked. I liked that you can pick whether you’re going to be male or female in the game. I know this isn’t a big deal for some people, but it is for me. Getting the chance to play as a female character means that I’ll have a deeper connection to the character and can relate a little better than when I’m stuck playing a male character. I really enjoyed the opening sequence and liked that the opening credits were basically this huge interactive scene. I thought this was creative and added to the game making you become more immersed in it. I don’t want to spoil anything in this demo review either, but the story is just pretty wicked. Everything you think is true isn’t and you find that out really quickly. While playing I had like a BioShock / Dead Space feeling with the game and it was a pretty awesome experience. I really enjoyed my hour play time and was kind of like “aww..man” when the demo was over because I wanted to keep playing. On the note of whether or not it was super scary, I’m going to say it wasn’t scary although there were a few jump moments. I’m not sure if this gets worse as the game progresses so I’m a little cautious with this game.

Now to some things I didn’t really like that much. In comparison to other games, it’s not that bad, but there were still some things. In the opening sequence of the game there is a bathroom with mirrors. Mirrors are supposed to be reflective but these aren’t. I understand why some of them in the game aren’t, I won’t get into it because well…spoilers, but the ones that don’t have anything to do with the main story should have at least been reflective. I thought this was a little lazy, but that’s just me. Another thing that got to me was just how long the loading times were. I sat there wondering if the game had crashed or what because that’s how long some of the loading times are. I do have to say thought that once the game is loaded in the zone that you’re in, the loading stops and it’s a straight run though so I guess that’s a good thing. With this game, I can’t see the need to travel from zone to zone where this would become a huge problem, but it was just a little annoyance.

While I thought the demo was really cool and left me wanting more, I’m going to skip on the pre-order. This will definitely make my holiday list of games to buy though as I’m eager to see what’s really going on and how things playout through the game. Overall it was an enjoyable experience and I look forward to playing again.

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The Walking Dead: A New Frontier – Episode 4 – Thicker than Water Review (PS4)

The Walking Dead: A New Frontier

The next installment of this game came a lot quicker than I had imagined. From waiting until December until just a few weeks ago for the third episode, I didn’t expect the fourth episode to be out until at least mid-summer with the whole game wrapping up in the fall. I was pleasantly surprised though and was eager to get into the fourth episode after the lackluster events of the third episode. Keep reading to see what I thought about the fourth episode.

The game basically picks up where it left off last episode, there’s a bunch of gun fire and you don’t know who was shot and who wasn’t. You’ll have a quick flash back to a scene between David and Javier trying to show off their brotherly love or lack thereof before getting into the meat of the story. Javier is still trying to get his family, Kate and Gabe, to safety while the fate of David is still up in the air. Of course you’ll run into Clementine. It’s getting to the point of if there’s no Clementine there’s really no Walking Dead game. She’s been a staple point though out this whole series. Moving on though, it’ll be you and your friends to rally the New Frontier people to try and stop the manipulating Joan in an episode filled with twists and turns and another damn cliffhanger ending. What is it with these endings! I’ve already bought the season pass, there’s no reason to end each episode on a cliffhanger to get me to come back.

Awkward Spoiler…is Awkward. Was it just me or was that whole conversation with Clementine about her monthly visitor extremely awkward and unnecessary. Yes, as a woman I understand that every woman goes through this and she’s still just a girl who doesn’t know much because she’s been alone for a really long time or with people who don’t care about her, but did we really have to establish that. What was the point? Was it to show that she’s still a child who’s maturing? I have no idea other than that fact that it was awkward.

I really thought this episode was a good one and it was nothing like those other fourth episodes that we’ve seen before that usually drag on way to long, make little to no sense and are just plain boring. This episode was none of those things and I really enjoyed it. I have to say that while I enjoy the flashbacks to the time where things were normal, showing the relationship between David and Javier are just too quick and really are not establishing the family connection that Telltale is trying to get across. I have a more emotional attachment to Clementine and I could really care less about the brotherly relationship between these two characters no matter how much it’s crammed down my throat while I play. Even though I was still just a little peeved that we didn’t get to play Clementine all that long, it was an interesting flashback this time around that was long and kind of gave you a catch up on where she’s been and what she’s been doing this whole time since we last left her. Clementine is still looking for AJ in this episode and there’s a critical part in the game where you can help her or not. Even though I still feel like I should do everything to help Clementine, this time I couldn’t and in the end I kind of felt bad. Overall though it was a really great episode and it established a lot of things leading up for what will be a great season ender. Hopefully.

Now to the part that makes me sigh each time. The playability. While I did see a definite improvement to the loading times since the last episode and have to acknowledge that even the quick time events are getting better, I still had a game crash. This crash happened right after the first major scene of the game. Luckily the game saved and I didn’t have to go back all that much, but still a game crash is a game crash and it’s inexcusable when it crashes your whole system. This is the second time I’ve reported on this with this series and it’s not a good thing. It seems like when one things is fixed another is broken and nothing with Telltale can ever be perfect. This is just sad. By now this shouldn’t be happening and whatever kinks that need to be worked out should be, but they just aren’t.

The graphics are the one thing that are a staple point to this series and they remain the same from episode to episode and game to game. The consistency is nice and I enjoy it because it’s familiar. Even though it’s familiar, it’s still very well done. It’s so well done that it makes you feel like you’re in the Walking Dead comics. This is one of the things that I can’t say enough how much I enjoy.

Finish this episode, like all the episodes that came before it, and you’ll earn yourself another 6 trophies. While I like that you can just play the game and get the trophies, the trophies aren’t the reason to play this game. The story is a really well developed one and that’s why you should be playing. Not for the easy trophies. I will say though that wow these images are really horrible and unimaginative. Put some effort into your trophy images people, I would really hate for one of these trophies to be one of my milestone trophies because the images are just plain horrible.

Once again no multiplayer, unless you’ve gotten into the whole Crowd Play thing which I have not. I really see no reason to. It’s not like I’m sitting around with a bunch of people who want to make decisions with me, it’s just me playing so I think that setting up this feature is kind of useless. Still waiting to see if anyone has set this up and has used it yet. So if you have drop me a line in the comments section.

Overall I give this episode a 4 out of 5.

What’s Great:
+ Not your typical fourth episode (If you’re a frequent Telltale game player you know what I mean by that.)
+ Fast paced game play that has a lot of action and a lot of story behind it.
+ Same stellar graphics that stayed true to the game but have also improved with the jump from PS3 to PS4.
+ Improved loading times and better quick time events than the last episode.

What’s Not So Great:
Another game crash. What the hell Telltale? Hard game crashes are not a good thing and it needs to be fixed.
Kind of a forced family aspect that I’m not really enjoying all that much and are happening to quick to establish a connection between the characters.

I thought this was a really strong episode in the series and because it ended on a huge cliffhanger I’m eager to see how the game goes from here in the final episode. Will this be the end of Javier and his family so we can get back to Clementine on the next season? Who knows. With the time frame thing, I’m not sure when this episode is going to come out but I’m hoping it’s at least mid-summer so that things can wrap up. I kind of smell some DLC on the way, but I could always be wrong. Anyway, I would say if you’re still on the fence about this game, keep hanging onto that fence because it’s really so much better to play when all of the episodes are released instead of playing them one by one and waiting on Telltale’s release schedule.

Spoilers! Below are the choices that I made for the fourth episode.

The Walking Dead: A New Frontier

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Doki-Doki Universe Review (PS4)

Doki-Doki Universe

After spending a whole two weeks playing almost nothing but Mass Effect: Andromeda, I wanted to start playing other games again. With the addition of a new external hard drive I was able to download a bunch of games that were in my library just sitting there that would have never fit on my internal storage before. Even though I had already played this game on the PS3/PS Vita, I decided to give it another shot because I enjoyed it the first time around. You can read my original review here, and keep reading to find out if I enjoyed it just as much the second time around.

Doki-Doki Universe is about a cute little robot named QT3. Left alone by his family on a planet with just a red balloon, he waited years and years for his family to come back, especially Lani the little girl that he cared for. After all that wait he’s picked up by Alien Jeff and told that his model was discontinued for their lack of humanity. If QT3 doesn’t want to end up like the rest of his robot model line, he’ll have to learn some humanity and in order to do that he’ll have to travel from planet to planet and learn the different traits of what it means to be human. Along the way you’ll test your own humanity as you take little quizzes. Answer honestly and you might even actually learn something about yourself.

I really enjoyed this game the first time around that I played it, and the second time was unfortunately not that enjoyable. The reason comes a little later, but I will say that I really really enjoy the story and the overall point of this game. For such a small game it has a lot of heart and really tells a touching story. When you think of it, there are huge budget AAA games that can’t even tell this kind of a story. This game kind of breaks the mold and really has you routing for QT3 as he goes from planet to planet. Plus it has a happy ending, everyone loves a happy ending once in a while right? There’s a bunch to do as you go from planet to planet, learning and helping out the citizens of these planets. Then there’s the quizzes. There are a bunch of quizzes scattered around that will basically analyze you and I would say that it does so pretty accurately. The thing is thought that you have to answer honestly and not answer how you think the game wants you to answer.

Here comes the bad part which basically ruined the second playthrough of this game for me, the playability. Not only was this game super laggy at times, but the lag made the game crash more then once. If I’ve said it once, I’ve said it a million times. Game crashes are not good. It’s not good for the system and it’s not good for the overall perspective of the game. If I have a game that is constantly crashing on me then I’m not going to remember it to fondly. Anyway, one crash even corrupted my data which completely sucked. I was halfway through the game when this happened and thought I would have to start from the beginning all over again. Luckily I didn’t, but that’s not the point. The file was so corrupt that the game wouldn’t even start without having me delete the corrupt file. I’ve never had this happen before on my PS4. It made me angry with the game and by this time I just wanted to finish playing and get my trophies so I could be done with the game.

SERIOUSLY! This game completely ignores that the PS4 controller has a touch pad, like a lot of games do. This had me a little aggravated because the touchpad would have been great for those times when you were saying hello to someone or taking part in a little quick time event that made you rotate the R stick. Why not use the touchpad instead? It would have made things more interesting and gave the game that extra kick.

The graphics for this game were really nice on the PS4. I enjoyed the graphics on the PS3 / PS Vita, but was surprised that they played out so well on the PS4. I wasn’t really sure what to expect, but I was pleasantly surprised by the simple graphics that were so much more and really brought the story to life.

Play this game from start to finish and do everything this game has to offer to get yourself 14 really easy trophies. This is one of those games though that isn’t about the trophies, but the story that the game is trying to tell. When it comes to this game I like to think of the trophies as just an added bonus.

Overall I give this game a 2.5 out of 5.

What’s Great:
+ Great story that has a lot of heart and can even teach you about your own humanity along the way.
+ Simple graphics that really make the game.

What’s Not So Great:
This game can be super laggy at times making it almost unplayable.
This game suffers from a lot of game crashes that could corrupt your data making you have to start all over again. While my data was corrupt, I didn’t have to start all over again, but I’m sure not everyone has been this lucky.
Completely forgets that the PS4 controller has a touch pad because it’s never utilized.

I know I was really harsh for this game and it’s sad because this is a really great game, but I was harsh on it because it was a port from the PS3 / PS Vita version to the PS4. While the PS3 version didn’t work all that well, the PS Vita version was different meaning that some work should have went into making the PS4 version workable without the problems from the PS3 version. This didn’t happen and for a game that had so much heart, it just seemed like a money grab which is kind of heartless if you think about it. That being said, the story is really worth it because it’s sweet and has a lot of meaning to it, but if you’re going to play it skip the PS3 and PS4 version and play on the PS Vita.

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The Walking Dead: A New Frontier – Episode 3 – Above the Law (PS4)

The Walking Dead: A New Frontier

It’s basically been about three months since the release of this game. I’m really hoping that because the first two episodes were released together that the delay of the next episode was because of that. If not, it means that Telltale once again has way too much on their plate and episode release dates are going to be few and far in between especially with Guardians of the Galaxy coming out. Anyway, episode 3 for The Walking Dead: A New Frontier was finally here so I decided to take a break from Mass Effect: Andromeda to see how the story went. Keep reading to find out what I thought about the episode.

Picking up right where episode two left off, and I mean right where it left off because it left off in one of those “holy shit” moments. Javier discovers that not only is his brother David alive, but he’s also one of the members in charge of The New Frontier. Different events will unfold throughout the game and loyalties will be tested. There are some pretty harsh decisions to make especially since Javier and his brother have been separated so long and Javier has basically taken over as the man of the house for David’s family. All of that and more comes into play in this episode and you’ll even get a look at Clementine’s time as a member of the New Frontier. The episode will end on another cliff hanger. Why not right, it’s not like you have to wait months for the next episode, oh wait you usually do.

BOO! While I’m all for playing as a new character in this game after getting attached to Clementine, don’t give me a 5-10 minute scene playing as her to show what she’s been doing after the events of season 2. Either we play as a new character or we play as Clementine. I would even be happy if they went the same route as Tales from the Borderlands and we played both characters at different times. This 5-10 minutes an episode of playing as Clementine is more aggravating than not being able to play as her at all.

Overall I found this episode to be a little on the short side, but not missing anything in the action and decision making department. A lot of tough decisions were made this episode, I’m pretty sure I picked wrong a lot of the times, but that’s how it is with these games. I’m not sure how it will impact the game going forward, but we’ll see. For such a short episode though a lot happened and it all had a little bit of a rushed feeling to it even though it was interesting and played well into the story that the first two episodes had already established. That being said, I’m not sure how I like the whole family aspect thing of the game. I really have no emotional attachments to these characters and am really stuck on how to choose certain things when it comes to the relationship between Javier and David. While there’s some back story on them, it’s not enough for me to feel that even though David is an ass that I have to be loyal to him or help him out in any way.

Total Negan moment. Without too many spoilers, I don’t like to do that for these reviews. There is a moment when you can totally pretend to be Negan. Anyone who watches the show or reads the comics know what I’m talking about. I thought it was a pretty cool addition to the game, and once again it was one of those tough choices that you had to make. I did it for my own reasons, but it would be cool in the comments section to hear if you made the same choice and had a Negan moment of your own or went a different route.

The playability of this episode had some minor improvements when it came to the overall quick time events, but the game did suffer from some loading time issues. A big deal for me was that when I was playing the game totally stalled on me and suffered from a hard crash. Luckily the game had just saved moments before so I wasn’t taken back to a scene that was twenty minutes before the crash, but still this is one of those things that just really bugs me. Game crashes suck, especially hard ones where everything has to be reset. This is never a good thing and I hope it’s something that doesn’t continue in the next two episodes.

Super fast reflexes Again without any spoilers, there was as section in this episode that got me so annoyed because it just required you to do something in an extremely short period of time and I just couldn’t do it no matter how hard I tried. It was seriously a stroke of luck that I actually got through the whole episode because I was about to throw in the towel. For these type of scenes it’s really important that your game mechanics are working well. When I have to grab something that’s way over to the right side of the screen within less than 30 seconds, please make sure that that cursor isn’t all the way to the left side of the screen in the middle and in a place where I can’t even see it to begin with.

The graphics for this episode are the same as the previous two episodes and as I’ve always said, this is something that Telltale usually excels in. We can forget about that little Game of Thrones incident and just focus on something that they actually do right 99.9% of the time. The graphics really match what’s going on and have that comic book feel to them so it feels like you’re actually playing right out of the comic book. I really enjoyed this and it enhanced my gameplay experience.

Finish this episode, if you can do so without breaking something, and you’ll get another six uncreative imaged trophies to complete your list and get you one step closer to the platinum for the end of the season. Like I said, super easy, just play the game and they’ll pop naturaly.

Guess what I still haven’t done? Created a Telltale account which means that I can’t use the Crowd Play feature. This is the only type of “multiplayer’ This game has and I still have no idea if it even works or is a good feature. Needless to say though, I don’t’ think I’m missing out on much since I like playing this game alone.

Overall I give this episode a 3 out of 5.

What’s Great:

+ Most of your questions from the last episode are answered before there’s another cliff hanger at the end.
+ Action packed episode that will have you making some pretty hard decisions.
+ Awesome graphics that are expected with this game.

What’s Not So Great:

A little bit on the short side for so much content.
Another long wait on the release date.
Not enough Clementine! (this is really just a personal thing and might or might not hinder on your gaming experience.)
The return of some super long loading times and an actual hard crash during gameplay.

This is still a pretty decent series. Like with all of the Telltale series, the episodes have their ups and downs. This was one of the down ones for them as it seemed a little rushed and had too much packed into it for such a short amount of gameplay time. There were other problems with the long wait for the release date and then some actual playability issues, but other than that the story is a really good one this season, even if it’s lacking Clementine. For this one, because of the release schedule being off again I would say to wait until all of the episodes are released before picking this up so that you don’t have to wait during the cliff hanger endings that each episode seems to have.

Spoilers! Below are the choices that I made for the third episode.

The Walking Dead: A New Frontier

The Walking Dead: A New Frontier_20170329143102

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