Throwback Thursday Review – Back to the Future – Episode 5: OUTATIME

This is the very final episode of the Back to the Future series and I seriously could not have been happier. Playing this whole game was a huge struggle for me and I was finally finished with it making me feel a huge sense of accomplishment, so here’s what I thought about the final episode.

After the last episode, Edna is pretty pissed off. I mean, can you really blame her? Anyway, this new and heartbroken Edna decides that she is done with Hill Valley and decides to burn it down. This of course changes the timeline once again and at this point you really should have seen that coming. So it’s up to Marty and Doc to once again fix the timeline and return things back to normal and of course slightly altered.

I have to say that going into this episode knowing that this was the final episode made me a very happy gamer. For someone that really didn’t like the game at all, it was nice to be able to see the game through and of course see how it ends, which is with a cliffhanger. In this episode you finally get to go into the science fair! Finally after waiting a whole episode, Marty gets to explore the science fair that shows off some “futuristic” developments which are always fun since this is the future and nothing is really like that. I liked that in the ending of the game you also learn that the whole reason any of this happened was because Doc wanted to go back into the past and put together a little McFly family history book for Marty’s graduation. A really sweet gesture but when you think about it, really not worth the trouble.

Let’s remember that this is a Telltale game so if you’re expecting a smooth playthrough then you’ve never played a Telltale game before. Expect the usual loading issues, trophy pop issues, and some minor freezing. This is also a time when your decisions don’t really matter and in a way that changes the way you play to the point that you really don’t care because the game is going to turn out the same no matter what.

As with the other four episodes the graphics in this episode are the same and are one of the winning moments for this game as a series. I like that the game as a whole looks and feels like an actual addition to the Back to the Future franchise.

There are 12 trophies for this episode and if you want them all in one shot I suggest using a walkthrough. If you bought this game on disc you’ll be rewarded with a platinum trophy by the end, but if you bought the game from the PSN store in episodes you’ll get nothing.

As always, no multiplayer.

Overall I give this episode a 4 out of 5

What’s Great:
+ Nice way to end the series.
+ Probably the best episode in the entire series.
+ Nice graphics that are fitting to the franchise as a whole.

What’s Not So Great:
If you’re used to playing Telltale games expect the same problems that accompany all of their games.
Cliffhanger ending with no actual means to follow up.

So even though this game ended on a cliffhanger, it’s been years since it was released and I’m guessing that another Back to the Future series isn’t going to be released. Although I wouldn’t play another series if it was released, I’m sure there are people out there who would have liked to see the cliffhanger that was presented fleshed out into another Back to the Future series.

Now that I’m finally done with the Back to the Future series it’s time to move onto another game. Next week’s Throwback Thursday will be for a game that was featured on the PS+ lineup. Stick it to the Man is a quirky little game that wasn’t all that long, but was still fun to play and came with a fleshed out story that was funny and interesting.


Throwback Thursday Review – Back to the Future – Episode 4: Double Vision

Powering through the remaining episodes of the Back to the Future series, I played the fourth episode almost immediately after playing the third episode. I wasn’t really all that interested on what would happen, because it’s Back to the Future and the game was just bound to have an identical ending to the movie franchise, I just wanted to finish and be able to move on. So, here’s what I thought about the fourth installment.

After dealing with last episodes timeline alteration, what is bound to happen? Another timeline alteration that deals with what was done to fix the timeline in the previous episode. It’s just one big loop of mess up after mess up which is why you should never travel into the past. You would think that by now people would know this right? Anyway, in this episode it’s up to Marty to stop the budding romance between Doc and Edna in order to save the future even if it means that Edna ends up alone and bitter in the end. But hey at least Marty is happy right? It’ll take a lot of scheming and the usual fetch and return quests in order to hopefully make things right in the timeline.

I know that the whole Back to the Future thing is based on altering timelines and then going back and trying to fix them along with seeing these alternate timelines and how everything is different but at this point I was just really tired of the whole thing. The whole back and forth thing was getting a little played out and I think that this could have been a simple three episode game instead of the five that it was dragged out to. By the end of the episode though I was kinda bummed out that you spent all that time outside of the Science Fair and had to wait until the next episode to actually get inside.

Playability for this one was the same as the previous three. As with almost all Telltale games there are the loading issues and the trophy pop issues which at this point feels like just beating a dead horse because it seems like this stuff doesn’t even get fixed. Take a few of the newest Telltale ventures that still have the same problems.

As with the previous three episodes, the graphics continue to impress me and are really the only thing that kept me interested in this game. I thought they fit well with the franchise as a whole and did a good job representing the game. Marty looks like Marty and Doc looks like Doc, just this time it’s their cartoon versions which was pretty cool.

There are 13 trophies for this episode which is the most out of all the episodes. While there are some for just playing, there are also those annoying trophies for doing specific things. These are annoying because they basically force you to play a certain way. If you’re going for all the trophies at once go ahead and use a walkthrough in order to get them.

Happy dance for no multiplayer.

Overall I give this episode a 3.5 out of 5

What’s Great:
+ The graphics continue to impress me and try their hardest to win me over and actually try to like this game.

What’s Not So Great:
This episode felt like a filler episode that was used in order to make the game longer.
Common Telltale problems including loading times and trophy pops.

While I’m really not liking this game series at all, I’m still trying to remain objective and am sticking to the fact that I didn’t really like the movie so of course I wouldn’t really like the game. If you’re a fan of the movie I would say that you’re probably more likely to enjoy the game for what it is.

Next week I’ll be finishing up my Back to the Future episode adventure with Episode 5: OUTATIME which was just a triumph for me since I had to force myself once again to finish up. I know I could have stopped playing a long time ago but I really have a problem with not seeing a game through. Call it OCD or whatever but it usually means that I play a lot of games that I generally don’t like in order to see how it ends or to get all of the trophies.


Throwback Thursday Review – Back to the Future: Episode 3 – Citizen Brown

Even though I could have stopped at the first two episodes, since I really wasn’t into them I didn’t. I mean I paid a whole $0.99 for five episodes and I was going to play five episodes! After a couple of days of a much needed break from the last episodes, I decided to continue where I left off and here’s what I thought about episode 3.

When time traveling, you’re bound to mess things up by jumping back and forth into the past and then back and forth into the future and boy has Marty really messed things up this time. Thinking that he fixed everything that needed fixing, I mean nothing really needed to be fixed until both him and Doc jumped back into the past and messed things up but I digress, Marty happily returns back to 1986 to find that the home that he has known has become some weird ass cult like society. Not only has all this changed, but this weird ass version of Hill Valley is being run by an alternate version of Doc. WHAT!

While I guess this whole story line that the game decided to go with plays nicely with the movie franchise as a whole, at this point I was just bored. Having played all five episodes, I can say that this one was probably the most interesting out of all of them but not really by much. I played the whole game straight through and I really think that not having the options that you pick actually account to anything is really a failing point for this game. It felt like nothing I did really mattered enough to the game to actually interest me enough to get that invested into the game.

Playability is how it was in the previous two episodes. This is your standard point and click adventure with a few puzzles thrown in for whatever reason. Without having your choices actually matter, feel free to pick whatever the hell you want and if it doesn’t coincide with how the game wants you to play you’ll have to do it again. Of course there were loading time and trophy pop time freezes and issues which is pretty common for a Telltale game.

As I said for the last episode, the graphics are really what makes this game, at least for me. I think that they really stay true to the franchise at a whole and for me is still the shining point when it comes to this game. It’s a common style for any Telltale game but for some games it just works.

There are 11 trophies for this episode and as with the previous episodes you’ll have to play a certain way and do certain things in order to earn all of the trophies for this episode. This episode is short enough where you can play it twice back to back without a problem in order to play how you want and then go back for trophies, but if you want to get them all in one shot I recommend using a walkthrough.

Another saving grace for this game, no multiplayer.

Overall I give this episode a 3.5 out of 5

What’s Great:
+ Most interesting episode throughout all 5 episodes.
+ Graphics that continue to look good and do the movie franchise justice.

What’s Not So Great:
Common loading issues and trophy pop issues.
Decisions don’t really matter.

While I’m still not a fan of this game as a whole, it doesn’t make it bad. I’m really going to stick with saying that I think I just didn’t like this game all that much because I have the same feelings when it comes to the movie. Like with the rest of the episodes I’m going to say that if you’re a fan of the movie then you’ll probably love this game and if you’re not you’ll probably be in the same boat as me.

By this point I was really eager to finish up this game and see the story the rest of the way through so for next week’s Throwback Thursday I’ll be reviewing Episode 4 in the Back to the Future Series game which was Double Visions.


Throwback Thursday Review – Back to the Future: Episode 2 – Get Tannen!

After my experience with the first episode of Back to the Future, that you can read here, I wasn’t all to eager to get back into this game and start playing again. I am a sucker though for seeing a story through just to see how everything ends so I pushed myself to play the next episode in the series. Here’s what I thought about episode 2.

As always, time traveling gets you in trouble when one little thing can alter the past and then all together alter the future. In the last episode, Marty starts to disappear and in this episode you’ll find out that it’s because Marty’s grandfather will be killed thanks to the events that took place in episode one. Saving Marty’s grandfather will in turn save Marty but it will make yet another change in the timeline setting up the events for episode 3.

I really think that my lack of enthusiasm for the movie just made it harder for me to actually play this game and really get into the story that was being told. Although the story is well thought out and really does go hand in hand with the movies, it was just a total snooze fest for me. I also thought this episode was really long compared to the other episodes. Being one to play straight through the Telltale episodes, this one took me a little over three hours to play while the others took under two hours. I felt that in this episode the story dragged a little in certain spots and thought the episode as a whole should have been a little shorter.

This was the typical Telltale came that is basically a point and click story adventure. In these games it really doesn’t seem like the decisions you make really matter all that much as more recent games. There’s a lot more guiding you towards the “correct” answers in order to tell the story how it’s supposed to be told. As with any Telltale game there were the loading problems and trophy pop problems.

I’ll continue to say how much I really liked what was done for the graphics of this game. I really thought it made sense in the whole Back to the Future universe and it made this game read like an added on comic book version of Back to the Future. Sometimes these types of graphics works, which it does for this franchise, and sometimes these types of graphics fail miserably, see the most recent addition to the Telltale family Game of Thrones.

There are a total of 11 trophies for this game and while some of them are for playing the story, some of them are for doing specific things within the story. If you want to play the episode straight through without having to go back later on and play again in order to get all the trophies, I suggest using a walkthrough and follow it step by step. If you don’t mind going back and playing all over again just to get a couple of trophies, feel free to play how you want the first time through.

As with any TellTale game, there is no multiplayer.

Overall I give this episode a 2.5 out of 5.

What’s Great:
+The episode as a whole stays true to the Back to the Future franchise.
+ The graphics are pretty sweet and does justice to the franchise as a whole.

What’s Not So Great:
Story is a little long and drags at times.
Common Telltale problems with loading and trophies.
Decisions really don’t seem to matter as much as they should.
A lot of trophies require you to play a specific way instead of playing how you want.

So while I’m not really a fan of this episode, or this series as a whole, I wouldn’t say to not play it especially if you’re a fan of Back to the Future. If you aren’t and you still want to play, be prepared to potentially not enjoy the game as much as you would if you were a Back to the Future fan.

After this recent episode, I decided another break from this franchise as a whole was in order so I started to play something different. When this game was announced that it would be free on PS+, I squealed with delight because it was a game from my childhood that I had a lot of fond memories playing. I figured why not relive the memories and play it again, so next week for Throwback Thursday I’ll be giving you the full review of Castle of Illusion Starring Mickey Mouse.


Throwback Thursday Review – Back To The Future: Episode 1 – It’s About Time

This is one of those games that I got for $0.99 when PSN was having one of its famous “Flash Sales.” While this wasn’t the Back To The Future game with the platinum trophy, I really didn’t care because I wasn’t getting it for the trophies. Even though I’m not really a fan of the movie, I still wanted to play this game. I wasn’t a fan of The Walking Dead before I started playing the game, so I figured it would be the same with this game. Once I purchased all five episodes for $0.99, I can’t say that enough because I mean how rare is it that you can find that much of a game for that low of a price, I was eager to start playing. Here’s what I thought about episode 1.

The game starts off seven months after the last film. Having to save Doc, Marty travels back to 1931 where Doc is in jail for burning down a speakeasy. In order to save future Doc, Marty has to work with 1931 Doc and help him build his rocket drill. Once all is well and it’s time to go back to the future, which is 1986, Marty starts to disappear. Uh-oh.

For some reason I really couldn’t get into this episode. I think it’s really because I’m not a fan of the movie series. I just thought the whole thing was really corny and it made me roll my eyes throughout half of the episode. That’s not saying that the episode wasn’t any good though. It was the basic Telltale adventure story driven game that takes you from point A to point B. The first episode was pretty lengthy and at times I did think that the story dragged and it took a hell of a long time to get to the actual point of the episode.

Like with any Telltale game, the playability is super simple and it’s your basic point and click game. There’s really nothing crazy that you have to do in order to play the game. There were however the same problems that come with any Telltale game that include loading times and lagging. If you think about it, it’s kinda messed up that this game came out in 2011 and suffered these problems and here in 2015 Telltale games still suffer the same problems.

The one thing that I really liked about this game was the graphics. I thought that it was a good representation of Back to the Future and it was done in good taste. Marty looks like Marty and Doc looks like Doc. I had no problem the graphics were cartoon like and thought that it was a good way to go for the game series.

Kudos: Good on Telltale for getting Christopher Loyd to reprise his role as Doc. Hearing his familiar voice within the game made it really feel like another addition into the Back to the Future franchise. Even though Michael J. Fox couldn’t be in this episode to reprise his role as Marty, Telltale did a really good job on finding someone who sounded just spot on.

This episode has 12 trophies. While this seems like the typical Telltale list of trophies, it’s not. This is one of the things that I’m glad Telltale has improved on because some of these trophies require you to do certain things at certain times that maybe you didn’t want to do. If you don’t do them the first time you’ll have to go back and play the whole game over again in order to get the trophies, and you’ll have to start from the beginning of the game since there is no chapter select. Not fun. Just because this can be a total pain in the ass, I’m going to suggest using a walkthrough the for the entire episode so that it ensures you get all the trophies the first time around, unless of course you want to go back and replay the entire episode to get all of the trophies.

Let’s remember that this is a Telltale game so there is no multiplayer.

Overall I give this episode a 3 out of 5

What’s Great:
+ Interesting story that stays in track with the whole Back to the Future concept.
+ Nice graphics that went well with the game.
+ The voice acting really makes the game and makes it really feel like another addition to Back to the Future franchise.

What’s Not So Great:
Story is a little long and at times drags.
Even in 2011, Telltale had the same loading and lag problems.
If you want all of the trophies be prepared to play a certain way and not have the same freedom that you have today with newer Telltale games.

I would say that in order to really enjoy this game you have to be a Back to the Future fan. If not, then the game isn’t going to be as enjoyable as it should be. Overall it was a strong addition to the Telltale game collection, but it is no where near what The Walking Dead is.

After this episode, you would think that next week’s Throwback Thursday would be episode two, but surprise it’s not. Although I was eager to get this series over with since I wasn’t really into it, I decided to take a little break and start World Gone Sour. World Gone Sour was another little gem of a game that I picked up during the same $0.99 flash sale. I’ll let you know if it was worth it next week.