Throwback Thursday Review – DLC Remix – Dragon Age: Origins – Witch Hunt

This is the very last piece of Dragon Age: Origins DLC. While I haven’t reviewed all of them, I’m still missing some trophies for The Golems of Amgarrak, this just happened to be the last DLC that I also completed for Dragon Age: Origins. There have been a lot of these reviews, so keep reading to find out if this falls into the good category of DLC for this game or the bad category.

Witch Hunt brings back one of the most beloved Dragon Age characters, Morrigan, in order to give some kind of closure to her story and let you know what happened to her after the end events of Dragon Age: Origins. One of the most asked questions after the end events of Origins was what the hell happened to Morrigan. She specifically tells your hero to not go looking for her, but of course it’s not like you can help it, so you do. Taking place a year after the slaying of the archdemon, Morrigan has been spotted again in Ferelden. What’s the famous Witch of the Wilds up to now? After some searching you’ll finally be able to reunite with Morrigan, but it’ll be up to you if it’s a happy reunion or not.

This was one of the Dragon Age: Origins DLC that I just absolutely loved. It still didn’t give closure to the Warden’s story, but it was another adventure with your chosen hero and it brought back Morrigan. Like Leliana, Morrigan is one of my very favorite Dragon Age characters and I liked how she was brought back and how it ties into the next two games as well. During this DLC you’ll also be able to go back to some familiar places and run into a few familiar faces as well, besides Morrigan of course. To give you a hint it has to do a little something with Enchantment. Needless to say it’s a cool add on adventure and I thought it was a nice way to finish off an epic game.

BOO! You weren’t expecting this one right? Of course not because I just said how much I loved this DLC. The boo really doesn’t have to do with this DLC, but the treatment of this DLC through the new way to import your Dragon Age games, Dragon Age Keep. Within the DLC itself you’re given three choices at the end. SPOILERS! You can let Morrigan go, go with Morrigan, or kill her. Now during the original game you could do any of these things playing either a male or female character, but thanks to Dragon Age Keep you are no longer able to go with Morrigan unless you’re a male and in a relationship with her. I hated this choice. Hated it! Even though your female Warden will never be able to get with Morrigan, there is a bond that can develop between them to the point where Morrigan even thinks of her as a sister. If you go this route Morrigan welcomes you to go with her, encourages it even, but Dragon Age Keep does not allow this and it cheapens the friendship / sisterhood that Morrigan and the female Warden have in future games.

While this can’t be played in game and has to be played separately, it still operates the same way as the main game with the controls and everything else. Unlike Leliana’s Song, there were no noticeable bugs or glitches that took away from the overall gameplay. Everything ran smoothly for this DLC, at least it did by the time I actually got around to playing it.

Like the rest of this game, the graphics are something that don’t hold up to today’s standards and for me they never really did hold up to any standards at that time. As I’ve said many times before though, for me this wasn’t important and the really important thing was the story inside of the game itself. Graphics be damned when it comes to Dragon Age: Origins because it’s my all time favorite game.

Play this DLC and you’ll be able to get another 4 trophies to add to the staggering 77 trophies that come with this whole game. While two of the trophies are easy to get and you’ll just have to play the game, the other two will require you to go above and beyond. One requires you to solve a puzzle while the other requires you to beat the boss of this DLC on Nightmare difficulty.

HINT: You don’t have to play the game or the DLC on Nightmare difficulty to get the Varterral’s Fall trophy. Before the final battle with the Varterral, pause the game and change the difficult to nightmare. Beat the Varterral and get you trophy.

Three cheers for absolutely no multiplayer.

Overall I give this DLC a 5 out of 5.

What’s Great:
+ Closure for Morrigan’s story.
+ A nice story that leads into where the overall game is going as well as some of the books that go with the game.
+ Did I mention that Morrigan’s back?

What’s Not So Great:
No closure for your hero’s story making everyone wonder what the hell happened to the Hero of Ferelden.
Not all choices carry into the new Dragon Age Keep and it cheapens what happens when you actually played the game.

Even though not all the choices from this DLC or the game carry over into Dragon Age Keep, this is still really a worthy DLC. It opens the door for the other games to come along with some of the books and it gives some closure to the Morrigan story. I would say that even today if you don’t have the complete edition of Dragon Age: Origins that includes this DLC, then you should probably download it because you will not be sorry.

Now for next week, a completely different game because we’re done with Dragon Age: Origins. Sad right? But there’s a small catch when it comes to this DLC. I’ve played it three whole different times on the PS3, PS Vita, and PS4 and completed it each time. I’ll only be reviewing it once and I’ll let you know which platform I enjoyed it the most on. It’s The Walking Dead: Season 1 – 400 Days DLC. Come back next week and I’ll tell you all about it.

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Throwback Thursday Review – DLC Remix – Dragon Age: Origins – Leliana’s Song

As you might already know, there are a ton of DLC for Dragon Age: Origins. A ton. I could be wrong, but I seriously can’t remember another game that I’ve played that had this much DLC. Not that it’s a bad thing, I like how they continued the story and then even gave you some extra bits here and there, but it’s just a lot. Anyway, this was another one of the games DLC, but it was different.

Leliana’s Song is separate from the game and doesn’t even involve your hero. This time it’s all about Leliana, one of the more mysterious characters in the Dragon Age series and where she came from. Who was she before she met the hero? What made her stay at the Chantry in Lothering before eventually becoming a traveling companion and then so much more in the whole Dragon Age series. If you think about it, even though it might not seem like it from the first game, Leliana plays a very important role in the series as a whole that I think will continue as the series continues as well. Some well know theories even make her out to be Andraste herself. Anyway, Leliana’s Song tells the of how Leliana came to be who she is when you meet her in Lothering and how she was betrayed by a woman who she cared deeply for, Marjolaine. Although, there’s a twist. Not everything she tells the Warden is true and in this DLC you’ll see the actual truth. You’ll see Leliana as you might not have seen her before in game and see that darker side of her that you’ll see again in Inquisition.

Being that Leliana is one of my favorite characters in the Dragon Age series, I really enjoyed this DLC. I even wished they had done this for other characters in the Dragon Age universe. If you think about it, everyone before the main game had some sort of past, some of them more interesting than others, but still it was a past. It would have been nice to play as other characters as well and see what they were like before meeting the Warden. Going on that, I enjoyed that you were able to see a different side of Leliana that can basically change depending on how she’s treated in the main game. Of course all of this changes again in Inquisition, but you still have a chance to either harden her or make her change once more. Needless to say, Leliana is an interesting character and hearing her tell her tale was an interesting DLC.

Even though it takes the same features of the main game, it’s still played outside the main game as a separate add-on that’s accessed from the main title screen. Being that it’s separate from the game, it plays a little differently. Combat is still the same as the main game, but there are some noticeable bugs and glitches. Some of the conversations will repeat themselves at times and I did have the game stall on me one or two times during my playthrough. Nothing was game breaking, but it was still just a little bit annoying.

There are three trophies that accompany this DLC and you can get two of them by just playing the game and hearing Leliana’s story. The other trophy is a collectible and it’s totally worth it to get it because it gives you the Battledress of the Provocateur which actually carries into the main game. That’s some pretty badass armor so even if you aren’t a trophy hunter, it’s good to get this one so that you can get that armor for the actual Dragon Age: Origins game.

The graphics are sadly the same as the main game meaning that they aren’t good. I’ve said this in each and every review, I know, but there is no way that these graphics hold up today at all. For me though this isn’t a deal breaker. I enjoyed this DLC as I did with Dragon Age: Origins for the story and not the graphics. For some though, this might be a deal breaker.

I’m happy to say that this DLC is multiplayer free.

Overall I give this DLC a 4.5 out of 5.

What’s Great:
+ You get to play the backstory of one of the more interesting companions in Dragon Age: Origins.
+ Seeing a side of Leliana that hasn’t been seen before in game depending on how you play.

What’s Not So Great:
A few minor bugs and gltiches, but nothing game breaking.

If you’re a Dragon Age fan, or a fan of Leliana, then this DLC is a must for you. It’s a great way to learn more about Leliana and you do so by actually playing as her, not by having a conversation. It was an interesting concept for DLC that I wish was expanded on for other companions but sadly wasn’t. It’s chock full of Leliana lore that any Dragon Age fan will just eat up and send to their Dragon Age memory bank as you try to keep track of everything going on with this game.

I’m sorry to say that our Dragon Age: Origins DLC time is going to come to an end next week as I review the final piece of Dragon Age: Origins DLC, Witch Hunt. This was the DLC that everyone was excited for as it brought back a hugely popular character and kind of finished her story or at least showed where she would end up. Come back next week and I’ll tell you all about it.

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Throwback Thursday Review – DLC Remix – Dragon Age: Origins – Awakening

While this is really an expansion to the original Dragon Age: Origins game, I’m going to count this as a DLC because seriously when was the last time you actually seen an “expansion.” Really, just think about it. For me, this was the last expansion for a game that I’ve seen, but if I’m wrong feel free to tell me in the comments section. On with the review!

Taking place after the final battle in Ferelden, either your Hero died killing the arch demon, which means you’ll play as a new warden, or your Hero is alive and well, which means you’ll continue his or her story. As the new Warden Commander, you’re tasked with heading over to Vigil’s Keep in order to fix things up and watch over the neighboring town of Amaranthine. While you’ll run into some old friends and companions, you’ll also meet some new ones who will eventually become some major players in future games and some who will just fade into the background. This will also setup a little bit of Dragon Age: Inquisition as you’ll run into an actual darkspawn who can think for himself and has the ability to speak.

A lot of interesting things go on in this DLC as you try to adjust to your new role as Warden Commander. This takes place in a whole new environment and is completely outside the original game. You’ll have to make some hard decisions along the way which might come back and bite you in the ass, or for the sake of cannon will find a way to reverse itself in future games. While it takes a little bit away from the whole “your decisions matter,” while you’re playing this DLC it really doesn’t matter. Out of all the DLC for this game, I think this one has to be among my favorite as it continues your story. Yes, you don’t get any closure on your Hero’s story, but it was nice to continue with it.

Even though this game is separate from the main campaign, I remember that before this came in one whole collection with Origins that I actually had a separate disk for this game, the playability is the same. This was before the new “press a button and something awesome happens” way of thinking and this was still kind of turn based fighting. If you’re used to the way Origins played and ran then you’ll be used to this game doing the same.

While I couldn’t find any game breaking bugs or glitches for this DLC, I was a little pissed off that any special armor or weapons that I had did not accompany me and when I first started the DLC I was presented with my Warden wearing only her bra and panties. She didn’t even have some of the special weapons that I had for her with her. This has happened to me on multiple occasions so I’m going to call this a small glitch and say boo for it never being fixed or addressed.

This DLC added a whole 8 more trophies to the overall game, which has a staggering 77 trophies if completed fully. While most of them are story based and can easily be completed in one playthrough, there is one that is missable and it’s when you have to decide to save Vigi’s Keep or Amaranthine. This can always be worked around though by duplicating your save and picking the opposite the next time around without having to replay the DLC all over again.

Once again this game is free of that pesky multiplayer.

Overall I give this DLC / Expansion a 4.5 out of 5.

What’s Great:
+ Great additional story that add’s to your Hero’s already existing story.
+ Talking Darkspawn that gives a little hint at things to come.
+ Some old friends come back and the introduction of some new traveling companions that will hopefully be seen again.

What’s Not So Great:
While this gives your more playtime with your Hero, this doesn’t present a clear ending for him or her.
Have some special armor or weapons? Yeah they don’t transfer over to this DLC.

I thought that this was just a really great addition to the whole Dragon Age: Origins story, even though it did have its minor mishaps. I really enjoyed just about everything about it along with the story and how it sets things up for the games to come. What’s great about it is that you don’t know that it’s setting things up for the things to come in the series until you actually see it happening. I think this this is a cool concept, but that’s just me. Anyway, if you’re a Dragon Age: Origins fan, I would say that this is a must and cannot be passed up. If you just tolerated this game then you’ll probably want to skip this one since it can add another 10-15 hours to your original playtime.

It’s no surprise that next week is another Dragon Age: Origins DLC. I told you that this game had a bunch of DLC and I basically played it all. Next week is a different kind of DLC though. While you’ve gotten the chance to expand on your Hero’s story and even play the villain, this time you’ll get to walk a mile in Leliana’s shoes as you learn about her back story. Come back next week and I’ll tell you what I thought about Leliana’s Song.

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Throwback Thursday Review – DLC Remix – Dragon Age: Origins – Return to Ostagar

Another week, another Dragon Age: Origins DLC. What can I say, I like my Dragon Age DLC. Was there a lot of DLC for this game, hell yes. Was it all good, eh, but it wasn’t all bad either. Unfortunately this DLC ranges on the eh side.

If you played this game, which I hope you have because it’s awesome, you can probably tell what this DLC is about. You’ll be tasked with going back to Ostagar, because why the hell not. You’ll relive the battle that you didn’t fight in, luckily because the game would have been over then, and get some vengeance for that stupid king Cailan and Duncan. This makes me wonder if stupidity runs in that family because not only is Cailan not all that bright, but Alistair also follows suit. Maybe it’s just bad genetics.

This really isn’t even a great mission. I mean you go back for vengeance, mostly for Alistair’s sake to take down the ogre that killed Cailan and Duncan. When you think about it really, I mean it’s not like the ogre did it on purpose. This ogre is just a killing machine and didn’t have a grudge against Cailan or Duncan that he personally sought them out and killed them on purpose. While you’ll also receive Cailan’s armor, I guess this brings Alistair some closure. For this mission you’ll probably want to bring Alistair and Wynne since they were actually there, but you can always piss them off and not bring them. I found this a little odd too that you would travel all the way back to Ostagar even though once you leave Lothering you can’t go back because it’s overrun. How did you get back to Ostagar then? Doesn’t make much sense to me.

This DLC mission is also played in the main game and can be done at any time meaning that it has the same playability as the rest of the game. Save your game people, I can’t warn you enough that something can always go wrong with this game and you’ll lose everything. While this DLC runs fine for me, BioWare games make me weary and I hate losing data because I didn’t save enough.

Since the playability is the same, it’s safe to say that the graphics are the same as well. We already know that they aren’t great.

I hope you’re not playing this DLC for the extra trophies because there’s only one. It’s not a missable trophy and you should get it on the first try since it is for just playing the mission in its entirety. Not all that difficult.

Absolutely no multiplayer for this DLC.

Overall I give this DLC a 2 out of 5.

What’s Great:
+ You get to see another side of Ostagar that you didn’t see when you had originally been there.
+ If you’re an Alistair or Wynne fan you can help them with some closure on the events that happened at Ostagar.

What’s not so Great:
It’s like this game had a quota on how much DLC needed to be made and this was thrown in to meet that quota.
One of the more boring DLC’s for this whole game as you really have no reason to go back and take vengeance for two people your character didn’t even know all that well.

This isn’t the best DLC in the game, but it isn’t the worst either. It’s just another mission added in to make your game last longer. While I’m all for that, I could have done without this DLC. If you’re a hardcore Dragon Age fan you’ll probably want to play this DLC, but for all of you casual Dragon Age players I would say to skip this one because it’s not worth the $4.99 price tag it still carries.

If you thought we were done with Dragon Age: Origins, you are sadly mistaken because we are so not done with this game. I told you there was a lot of DLC. Now for this one though, you can either qualify this as a DLC or an expansion but for the sake of this blog I’m going to count it as a DLC. It’s Dragon Age: Origins – Awakening. I’ll let you know more about it next week.

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Dragon Age: Origins – Darkspawn Chronicles DLC Review (PS3)

Have you ever wondered, if you’re a Dragon Age fan, what it would be like to play as the Darkspawn? To be in his or her mind and control one as they try to take over the world and just let the Blight spread? Yes? Than this DLC is just perfect for you. Keep reading to find out why.

Taking place in an alternative universe where the Hero of Ferelden doesn’t exist, it’s up to you, leader of the Darkspawn hoard to make sure that the remaining hero’s don’t kill the Archdemon. You’ll play as some Darkspawn who has been chosen to help the Archdemon spread the blight by taking out every last person who can effectively kill the Archdemon. In order to do this you’ll have to fight through the final battle of Ferelden and defeat everyone standing in your way. In order to do this you’ll recruit other Darkspawn to help you on your journey.

Unfortunately, this isn’t the best DLC that goes along with this game. I really don’t care about the Darkspawn other than the fact that they have to be defeated. Expect for the one in Awakening, these are mindless creatures who can’t really think for themselves and it’s a pain in the ass to actually play as one. I like the idea of the “Sliding Door” effect, meaning that if The Hero becomes the Hero, things play out this way, but if the Hero doesn’t become the Hero, things can play out this way but it just doesn’t work for this DLC and if you’re lucky you’ll get an hour of playtime out of it.

The playability of this DLC is the same as it is the main game. You’ll use kind of a turn based mode of play and be able to control your hoard of Darkspawn as you see fit taking out enemy after enemy until you reach your final goal and put an end to Alistair once and for all. Other than that the DLC ran smoothly and there were no bugs or glitches that were game breaking.

The graphics, which weren’t all that great in the main game, are the same in this DLC. They aren’t all that great and if you compare them to the standards now, they no way hold up to anything that you play. Sadly this is one of the downsides to Dragon Age: Origins. It’s a great game with a great story, but the graphics are just absolute crap.

Of course there are trophies for this DLC. What would be a DLC without trophies? There are a total of three trophies, one of which is story related and the other two are highly missable. While it’s possible to get Ogre’s Keeper on your first playthrough it was Enthralling that held me back from completely finishing this DLC. I don’t know how many times I had to reload an old save because something got messed up or one of my Darkspawn died in the process making me have to start all over again or just go back to my last save. Seriously annoying.

One of two Dragon Age games that does not have multiplayer. I’m sure that the future Dragon Age games, if there are future Dragon Age games, will have multiplayer so enjoy the multiplayer free ones while you can.

Overall I give this DLC a 1 out of 5.

What’s Great:
+ You get to play as a Darkspawn and take out all those annoying characters that you hated throughout the game and even have to takeout those you liked.
+ Alternative universe story idea.

What’s Not So Great:
Boring as you play a mindless creature who can’t even control his own actions.
Very short with very little replayability factor. If you’re playing this DLC just to play it’ll take you under an hour.
Graphics that don’t hold up to today’s standards and never really held up to the old standards when the game was originally released.

If you have this DLC with the Game of the Year edition of Dragon Age: Origins that comes with everything including the expansion, then you’ll probably want to play this one. If not, I would suggest skipping it as it’s a total waste of the time and everyone knows that this will never happen because the Hero of Ferelden cannot be stopped. While it was a good attempt at showing off an alternate universe, it just didn’t work out.

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Throwback Thursday Review – DLC Remix – Dragon Age: Origins – The Stone Prisoner

Because you didn’t have enough companions to begin with, The Stone Prisoner lets you add in another companion so you have an even more difficult time choosing who you’re going to bring with you each time you travel. This was during a time where BioWare added in companions via DLC. Let me tell you more about The Stone Prisoner and then let you know if it was worth it or not.

The Stone Prisoner, played in the main campaign of the game, allows you to travel to Honnleath. Here you’ll find an ancient golem frozen in time. Throughout this DLC, which is more like just a simple quest, you’ll unlock why this golem, Shale, is frozen in the center of the town, find out a little more about the town, and recruit one of your more powerful allies in the game. Shale also comes with a past that you’ll learn about throughout the course of the game.

This is a short and sweet DLC that rewards you at the end by giving you a new companion and lets you get some pretty cool loot. Once again this DLC contains a bunch of Dragon Age lore as well as recruiting Shale. Shale is packed with lore as well and is a really cool character to begin with. While Shale has been later seen in the Dragon Age novels, I’m still waiting for her to make an appearance in a game. Unless they kill her off in the novel, like some other characters, and she’s never seen again.

While I didn’t run into any problems the many times I played this DLC, that doesn’t mean that there aren’t problems. As I always say with BioWare games, make sure you have a backup save because at any moment something can go wrong.

Since this is played in the main game you’ll have the same graphics as the rest of the game which as I’ve said multiple times is not this games strong point. Anyway, as you can imagine these graphics do not hold up today even though Shale does look pretty cool.

Play this DLC and you’ll have yourself another two trophies. One of them is story related and the other you have to work for. It’s not hard, but you’ll have to help Shale with her memories. It’s a worthy cause, not just for the trophy, but for the extra lore.

Three cheers for no multiplayer!

Overall I give this DLC a 4.5 out of 5

What’s Great:
+ Dragon Age fans will love the lore that comes with this DLC.
+ There is a short story that goes along with recruiting Shale and it’s a pretty interesting one.
+ After the DLC’s all over you’ll have Shale as a companion who is awesome.

What’s Not So Great:
Not really a DLC, again, but more like a quest within the game. There really isn’t much more after recruiting Shale.

Overall I thought this was a pretty cool DLC, you get a new companion, you get some extra Dragon Age lore, and you have a little story to go with it all. Have I mentioned how much I love Dragon Age lore? Anyway, if you want another companion to have to choose from during your travels then this is the DLC for you. Also, this DLC is free so if you have Dragon Age, why not just get this DLC?

Now for next week, you probably already know it because there’s a ton of DLC for this game, it’s another Dragon Age DLC. This time will be the DLC Return to Ostagar. From the title you can already probably tell what the DLC is about, but I’ll go into it a little more next week.

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Throwback Thursday Review – DLC Remix – Dragon Age: Origins – Warden’s Keep

We’re entering a time now with all Dragon Age: Origins DLC. Before I played the massive amount of games that I’ve been playing over the past few years, I seriously only owned about 10-15 games and the amount of DLC that I bought was limited. My love for Dragon Age: Origins pushed me to buy the complete edition once it came out which meant that I had every single piece of DLC for this game along with the huge expansion that was added on. First on my list of DLC that was completed was Warden’s Keep.

Played in the main game, Warden’s Keep, goes deeper into the reason of why the Grey Wardens were expelled from Ferelden in the first place. While in camp, you’ll be approached by Levi Dryden. His ancestor was the Sophia Dryden, commander of the Grey Wardens at Soldier’s Peak, and it was her that started the events at Soldier’s Peak leading to the expulsion of the Grey Wardens. Levi wants you to prove that this wasn’t Sophia’s fault, and in order to do that you’ll have to head over to Soldier’s Peak and witness the events that took place centuries ago.

If you’re into the whole Dragon Age lore thing, like I am, then this DLC is pretty damn cool as you experience firsthand what actually happened to lead to the Grey Wardens being expelled from Ferelden. The story isn’t as cut and dry as you think and if you’ve played Inquisition and imported a game over from The Keep, then you know that the decision you make at the end of the DLC is pretty important. It’s not important in Inquisition, but it might be important later on. While it’s a short little quest in the main scheme of the game, it’s still pretty significant and is always a must for me to play in each and every one of my games.

Since it’s part of the main game itself, everything from the main game carries over and is basically the same. The playability is the same, and there no bugs or game breaking glitches when playing this DLC. As a precaution for just about every BioWare game though, you never really know when the game could crash, I had no problems, but I always keep a backup save just in case.

The graphics are the same exact graphics as the main game. Yes, they aren’t that great, but this is one of the times when I really didn’t care about the graphics. They in no way hold up to today’s standards or the standards for PS3, but this game is basically about the story.

There are a total of 2 trophies for this DLC. Two whole trophies! One of them is story related and the other is decision related. Depending on how you play, you can probably get both trophies at the first go around, but beware that depending on how you play some of your followers might not be so pleased with you.

This was a time when Dragon Age was multiplayer free and it was awesome.

Overall I give this DLC a 3.5 out of 5.

What’s Great:
+ Awesome Dragon Age lore.
+ A big decision at the end that might come back and bite you in the ass in later games.
+ A nice break from the main game to take some time and explore the Grey Warden past.

What’s Not So Great:
Extremely short DLC that doesn’t really feel like a DLC since it’s based off a quest.
Not really necessary for the main game.

While this DLC isn’t exactly a necessity, especially since all your decisions are now put into The Keep and imported into your games instead of the actual save itself, I would say that if you’re a Dragon Age fan you’ll want to play this DLC. I can’t stress this enough this is really just a lore DLC, you’ll get some advantages at the end, but other than that it’s a Grey Warden history lesson. I thought it was great, you might not and if you don’t have the Dragon Age complete edition spending $6.99 on this quest might not be worth it.

I think I warned you before that the next couple of weeks are going to be Dragon Age: Origins weeks, so you had your fair chance. Anyway, for next week’s Throwback Thursday Review – DLC Remix, I’ll be reviewing the character based DLC for this game, The Stone Prisoner. I’ll let you know what I thought of the DLC as a whole as well as what I thought about the Warden’s new travelling companion.

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This Week in Trophies 08-28-2016 – 09-03-2016

This was a mixture of boring and crazy, if you could believe that, all rolled into what felt like a really really long week. While I did get a lot of gaming done, I also had a super busy week and for some reason it never feels like I can game enough anymore. Have I mentioned how much I hate being an adult? A real adult that has to work in a non-dream job environment. Anyway, here’s the newest trophy count.

Dragon Age: Origins – 98%

I re-started an old favorite last week and my first priority was to finish that damn Darkspawn Chronicles DLC. I can gladly report that I did and I’ll have my review of the DLC as a whole up within the next couple of weeks. Other than that it’s back to playing the main game before playing my final DLC The Golems of Amgarrak.

Far Cry Primal – 100%

Just as I kind of predicted, I finished this game this week and was able to get the platinum trophy. Go me, platinum trophy # 62. I never in a million years thought I would have been able to get this many platinum trophies, but sometimes dreams do come true. Anyway, I’ll have my full review of this game up within the next couple of weeks. I have a ton of reviews and everything is kind of backlogged, like the pile of games I still have to play. Bonus Points! If you can find the trophy snapshot that made me giggle.

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Fallout 4 – 82%

I started playing Fallout 4 again this week with the release of Nuka World. I’m not sure what to think of this DLC yet as unlike the main game it kind of encourages you to be a shitty person. I’m on the fence whether or not I like it yet, mostly because Piper left me when I decided to open fire on some friendly factions, but then again I really like playing the bad guy. I’ve also made more money in this DLC than I have throughout the whole game. Anyway, I’m at a point where I’m kinda stuck with an enemy that kills me within 5 seconds and I’m not sure where my last save is going to take me. So yeah…kinda screwed but I’ll see if I can figure something out.

Fallout 4

Tom Clancy’s The Division – 1%

I finished Far Cry Primal and felt like I deserved to start a new game so I did. This one is kind of a surprise I know, but I did get this one on a very good sale that I’ve been waiting for and decided to not wait until the end of the year. So far I’m really loving this game, granted I’m not that far into it and I might tell you next week that I hate this game, but right now I love it. The only problem is that I really can’t tell if my character is male or female. It’s not a big deal, but I’m pretty sure I choose the female option, she just looks really androgynous.

Tom Clancy's The Division

That was it for this week, in my opinion it was a pretty badass week as I finished a DLC, got a platinum trophy, started some DLC, and started a new game. Now for next week it really depends on how my week goes, but I’ll be playing some more Dragon Age: Origins, continue playing Tom Clancy’s The Division, see if I can get myself out of a very sticky situation in Fallout 4, and probably start Minecraft for the PS4. Yes I know, I really didn’t want to play this game, but someone that has helped me out over and over again, LMD, has requested that I play and since he’s helped me out so much I feel obligated. I’ll let you know how things went next week.

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Weekly Trophy Tip – Dragon Age: Origins – Hopelessly Romantic

With Valentine’s Day coming up this weekend, why not have a tip for a trophy that can help you add a little extra romance to your life. This weeks trophy tip comes courtesy of Dragon Age: Origins. Let’s help you get your Warden some action!

Dragon Age: Origins – Hopelessly Romantic
Across all playthroughs, experienced all possible romances – Bronze
TIP: There are four possible romances for your Warden in this edition of Dragon Age. You can choose from Alistair, Morrigan, Zevran, and my favorite Leliana. Along the way you’ll receive a trophy for going through with each romance, just make sure that you see the very awkward sex scene with each character. Before getting that very awkward scene you’ll have to complete a personal quest for each character in order to unlock the scene, so make sure you complete that quest. Let’s break down what you need to romance each of these characters which will get you one step closer to the Hopelessly Romantic trophy

Alistair – Sorry guys, but Alistair only likes the ladies so you’ll have to play as a girl to get into his pants. Alistair is a pretty easy character to romance as long as you joke around with him and encourage him when he makes his romantic gestures. Making good decisions throughout the game will also help with his approval rating. Also make sure to give in game gifts to him that he would like in order to raise his approval of your Warden.

Morrigan – Unfortunately Morrigan is only into guys making me and a million other women very sad. Romancing Morrigan requires you to make a lot of bad choices. Bad choices like always agreeing with her even if she isn’t right. Typical woman… You’ll also have to do a lot of bad things along the way. If you’re given the option to kill someone, do it. This will raise Morrigan’s approval quickly. Finding a hand mirror in an Orzammar along with a few other gifts along the way will also help.

Zevran – One of the two bisexual characters in this game, you can romance Zevran with your male or female Warden. An important part of romancing Zevran is making sure to keep him alive when you first encounter him. You can’t romance a dead Zevran. Make sure you’re always flirty with him and accepting of who he is. This will raise his approval along with a couple of gifts along the way.

Leliana – Last but definitely not least is Leliana. Leliana is available to both male and female wardens and in order to romance her you must recruit her in Lothering when she approaches you. If you don’t there are no other opportunities to approach her. Romancing Leliana really just requires you to talk to her at camp and make good decisions. She’ll naturally open up to you and open more conversations as time goes by. Also, unless she is hardened during the course of the game she will go berserk at the Urn of Scared Ashes if you dump the Dragon’s Blood into the Urn. If she goes berserk you’ll have to kill her and that will end your romance. Giving her gifts like flowers and other nice things will raise her approval of you.

EXTRA TIP If you have the Feast Day Gifts DLC you can use these to help bring up approval very quickly. Be warned though that this sometimes causes the game to glitch and block the romances. I suggest playing through the game and naturally completing each romance.

Have anything additional to add to my tip? Let me know in the comments section below and I’ll add it in and give you credit. Need help with a specific trophy? I’m always looking for my next weeks tip so throw out some suggestions in the comments section. If I have the trophy I’ll post a tip on how to get it.

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