Assassin’s Creed Odyssey – Legacy of the First Blade – Episode 1 – Hunted DLC Review (PS4)

Assassin's Creed Odyssey - Legacy of the First Blade

Because sinking over 100 hours into the main campaign of this game wasn’t enough, I decided to buy the season pass and play all of the DLC for this game. I’ve already played the first of 6 DLC’s planned, along with some additional feats that have been added, and got all of the trophies for this DLC. So, that means it’s time for a review.

In Legacy of the First Blade – Episode 1 – Hunted, you continue your journey as either Kassandra, have I mentioned that she’s my personal favorite, or Alexios. During this time, you’ll encounter Darius. Darius is the first person to wield the hidden blade that fans of the franchise know so well. During this DLC you’ll also encounter Darius’s son Natakus if you’re playing Kassandra or Darius’s daughter Neema if your playing Alexios. This change up of if Darius has a son or daughter will make more sense in episode two of the Legacy of the First Blade DLC. Taking place fully in Macedonia, you’ll learn about a new cult, which seems to be a common theme in Odyssey, and learn about the first member of the Assassin’s order.

By the time this DLC came out, I had already finished the main campaign of the game which meant that the DLC was available to me and I was way over leveled for it which was fine by me. If you’re playing for the first time, the DLC won’t be available until you reach level 28 and chapter 7 of the main campaign. Anyway, even though I found this DLC to be a little on the short side, I thought overall that it was an enjoyable addition to a story that I desperately wanted to continue. I liked how this DLC basically stuck to one part of the huge Assassin’s Creed Odyssey map instead of making you traverse through all of Greece to find your quests. The fact that you stayed in one area made you appreciate that area a little more as it may have been a little underappreciated throughout the main campaign of the game itself.

The playability of this DLC was exactly as it was for the rest of the game, but some new skills have been added to the skill tree for you to try and see if they’re a good fit for you and your character. While all of this was good, I was expecting to be able to finally wield the hidden blade as I realized that I didn’t get a chance to do so throughout the whole main campaign or the DLC and kind of missed it, but was sadly disappointed as the DLC ended and no hidden blade was awarded to Kassandra. I’m sure by the last episode this will be rectified. Other than that this DLC was totally flawless as the various different patches that have been released from the time the game has come out began to clear up some of the bugs and glitches that I mentioned in my initial review of the game.

The graphics for this DLC match the main game and are just simply stunning. The graphics for this game and the DLC continue to impress me and will continue to do so until the game is finished.

There are a total of 5 trophies for this DLC and they are all easy to obtain. All you have to do is finish the DLC, assassinate the new cult members that have been added, and do some random things. None of these are missable and just require you to make the most out of the DLC.

There was no multiplayer in the main version of this game so I really didn’t think it would be added on for the DLC, and it wasn’t.

Overall I give this DLC a 5 out of 5.

What’s Great:
+ You get to take a quick journey with either Kassandra or Alexios and get introduced to the Assassin that started it all.
+ Various patches and this DLC itself fix some of the pre-existing bugs and glitches within the game itself making the DLC run flawlessly.

What’s Not So Great:
I found this DLC to be a little on the short side and that’s with doing all of the side missions and getting all of the trophies.

Overall this was an enjoyable but short addition to Assassin’s Creed Odyssey. I liked how it introduced the first Assassin and added to the already existing story. That being said, I’m currently playing the second episode and will be weighing in on the controversy surrounding that episode soon. For now, I would say that if you finished the game and want to continue your journey to pick up the season pass since you’ll be able to play the DLC right away as you should be way over level 28. If you haven’t finished the game, I would say to hold off on the season pass for now until you finish the main game because you are going to need the best weapons and armor for this DLC. Also, depending on where you stand with the controversy surrounding the second episode you may want to wait and see how Ubisoft plans on redeeming themselves.

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Life is Strange 2 – Episode 1 – Roads Review (PS4)

Life is Strange 2

I’ve been waiting for this game since the release of The Awesome Adventures of Captain Spirit that came out after E3, you can read my review of that game here. This was supposed to be a complete 180 from the original Life is Strange and introduce the player to a new character taking a step away from Max and Chloe. While the game would take place in the same universe, this time everything is supposed to be different and even the whole rewind time thing is gone. Anyway, after one full playthrough and a collectibles run, I was able to get all of the trophies for this episode which means it’s time for a review.

In Life is Strange 2, you play as Sean. Sean is the typical high school teenager, which it seems like these games will revolve around, and all he wants to do is party with his friends and get the girl of his dreams. Everything is going as planned until his little brother Daniel gets into a fight with the neighbor next door. After that everything goes to hell as the police show up and Sean and Daniel’s father is killed in front of them. Daniel just goes crazy at this point and the game picks up again a few days later where Sean and Daniel are on the run. In this first episode out of 5, you’ll adventure with them as they try to tolerate each other in a way that two bothers do. Daniel worships Sean, while Sean is a moody teenager upset by the fact that Daniel is even around and bothering him. Sean will have to learn how to take care of Daniel since he’s all Daniel has now and try to find out what the hell is going on with his brother and this strange power he posses.

I thought this episode, while decent, started off really slow. The first half of the game will be spent helping Daniel get ready for a party that he’s supposed to be going to before the big event of his father dying, the second half will be them on the road doing various different things like camping out in an abandoned trail, going to a Gas Stop, getting abducted at the Gas Stop, and then getting away, and then the last half of the game is basically the two brothers coming to terms with the death of their father and what’s going on with Daniel. I thought this game did a nice switch up as you basically play as Chloe this time around. You’re not the one with powers and someone else is. This time it happens to be your little brother, which makes things even more interesting seeing how you have to take care of him since he also doesn’t know what’s going on with him. What kind of super powers does he have? You won’t learn anything about this in this episode as it basically ends on a cliffhanger leaving things open for the next episode. This was what I didn’t like about this episode. Where as in Life is Strange, you knew what Max’s powers were from the beginning, probably because you were playing as her, this game took a lot of time just doing random things and being left in the dark. The episode was also super long and at times boring as adventuring through the woods and the amount of cut scenes where you basically had to just watch went on for what felt like forever. That being said, the cliffhanger ending made me eager for the next episode.

The playability of this game is just horrible and wonky. Moving around Sean isn’t that easy as this game is basically just a walking simulator and that doesn’t even operate properly. When all you really do for most of the game is walk and the game can’t even do that right, there’s something wrong. While it wasn’t too bad in my initial playthrough, the collectibles run was just horrible. The camera wouldn’t follow Sean, Sean couldn’t move in certain areas, and Sean even got stuck between two logs and a rock at one point. This was just unacceptable, especially after the cost of this game which was a staggering $40.00. Other than that, the game played nicely. Because Sean isn’t the one with super powers, you’ll have other things you can do like gather collectibles from their journey and draw in your notebook to document your adventure. This all works fine as does the talking options, but it’s just the walking that really ruins it as times since it can’t even do that properly. Not to mention I did have a game breaking glitch in the game that while I was playing the game just stopped working at a certain point and crashed my whole system. System crashes are the worst and it happened at the worst possible time, which was while I was filming. Even if I wasn’t filming, this would have still annoyed me since anything that hard crashes my PS4 just really ticks me off.

The graphics for this game basically mimic the improvements to the graphics that were made in Life is Strange: Before the Storm. Since most of this game takes place outdoors, the scenery is nicely done and has a nice feel to it. The faces have made some major improvements as well and look more real like and less cartoon like. This is a big improvement and one that I was really impressed with. I really enjoyed the graphics and as always the music enhanced the environment and made the graphics just really fitting for the game. It’s funny how Life is Strange uses music to do this and I think it’s brilliant.

There are a total of 9 trophies for this episode which include completing the whole episode and getting all of the collectibles that are scattered around the area where Sean and Daniel will be exploring, as well as completing one drawing in Sean’s notebook. These aren’t hard trophies to get and while you’ll get most of them easily, you’ll probably have to go back and do a collectible’s run unless you use a guide while you play. I would suggest just playing the game for the first time and seeing what happens and then go back for the collectibles since it’ll only take 10-20 minutes tops.

There is no multiplayer for this game and that makes me happy. I could have seen this game trying to incorporate some kind of multiplayer where someone would play Sean and someone would play Daniel, but I’m glad that they didn’t. I do however could have seen the appeal of being able to choose which character you wanted to play. Maybe if the game made you play as Daniel the first time around and then the second time around you had to play as Sean and the decisions that Daniel made would impact Sean. Now that would have been interesting.

Overall I give this episode a 3 out of 5.

What’s Great:
+ This game takes a step back from Life is Strange and starts a new story in the same universe. This time you don’t get to play the one with powers, you get to play the one trying to figure everything out which is a nice turn of events even if you are left in the dark for the entire episode.
+ The improvements to the graphics were extremely noticeable in this game and well appreciated as the game looks amazing. This is only enhanced by the music that plays throughout the game as it just makes everything fit together.
+ The collectibles mode is a great way to go back and just grab the collectibles that you might miss in your initial playthrough allowing you to just play the game how you want the first time around and then going back if you truly want all of the collectibles.

What’s Not So Great:
For this being basically a walking simulator, the one thing that you can’t do right is walk. This is extremely annoying and ruins the game when it glitches and you can’t go where you need to go or you end up walking around in circles.
By the end of the second half of the game there was a major game crash that crashed my entire PS4. This was not good and makes me weary of the rest of the episode that are yet to be released.
This episode is extremely long and at times boring as you’ll spend most of your time wandering through the woods and some of the time you can’t even control Sean and it’ll just be like watching a TV show instead of playing a game. I understand the need for cut scenes that aren’t interactive, but the fact that they’re so long is at times unbearable.

While this was an interesting starting to Life is Strange 2, I’m still a little weary about this game even if I am excited for the second episode. The price tag for this game was high making the bar for this game even set higher because of the price tag. If the game ends up not living up to expectations from the first game, then I fear that this series will be finished after this game. I didn’t say this before, but I wanted to mention it here that this game is also very political. I understand the developers wanting to make a statement and I completely agree with them on the points that they made, but I think that video games aren’t the place to do that. I have to listen to this type of shit every single day and the last place I want it is in my video games where I’m trying to escape from all of this. I felt that this was unnecessary part of the story and because it takes place in a basically made up world, the fact that these political issues are there make no sense. Anyway, I’m going to say that if you’re a fan of Life is Strange that you’ll want to play this game, just don’t have that high of expectations for this game yet. If you were on the border when it came to Life is Strange and you weren’t sure about this game, I would say to hold off for now until all the episodes are released and the price is dropped.

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Life is Strange: Before the Storm – Episode 1 – Awake Review (PS4)

Life is Strange: Before the Storm

A few weeks after the reveal that there was a Life is Strange 2 in the works, that wouldn’t center around Max for understandable reasons, Life is Strange: Before the Strom was revealed at E3. To tell you the truth it was the highlight of my E3 and as soon as I was able to pre-order it I did so. I eagerly awaited the release of this game so much that I was totally into the whole countdown thing and then when I was finally able to play it, I played through the whole first episode without stopping.

In episode one, and throughout the whole three episodes, you’ll get to play as Chloe Price. Everyone who played Life is Strange already knows Chloe and knows what she’s been through, but this will take place three years before the arrival of Max. After not only losing her father, but also her best friend, she’s having trouble coping as a teenager and goes from being that normal teenager to one of the most angsty and rebellious teenagers around the town of Arcadia Bay. She’ll disobey her mother, hate her mother’s new boyfriend David, get into as much trouble as possible in school, and most importantly meet Rachel Amber. Episode one sets all of this up for the rest of the season. It shows how Chloe is making the transition into the person that we see her as in Life is Strange, minus the blue hair. While you don’t have the power to rewind time, I’m pretty sure your whit and sarcasm that can be used throughout the game will come back and bite you in the ass.

I really enjoyed this episode, I had one minor problem that I’ll address later, because it was nice and familiar to go back to a place before there was this huge storm threating it and there was a girl there who was able to rewind time. What was everything like before the arrival of Max and what was Chloe like before seeing her best friend again? This was all a very interesting dynamic to see in this first episode and I enjoyed the first real meeting between Chloe and Rachel Amber. This episode basically served as an introduction and I was completely fine with that because I liked exploring Chloe’s home life and interacting with familiar characters like Joyce and David while also exploring her school life and interacting with more familiar characters like Nathan Prescott and Victoria Chase. It was an interesting dynamic to see if they were the same people three years before the first game. Even though this episode was super long, I never found myself bored and was actually disappointed when it ended because I could have kept playing.

The Minor Problem I Mentioned The one and only problem I had with this game, which is pretty awesome, isn’t the fact that the same voice actress doesn’t play Chloe. I tried not to get involved with the whole voice actor strike drama, but the fact that I felt like I had to play Chloe a certain way. Chloe isn’t a blank slate like Max was. You could play Max to be any way you want her to be, but Chloe is different. She’s an already developed character and although you were given choices, I felt like I had to make what would be considered the wrong choices because I felt like that’s what made Chloe into what we see in Life is Strange. Make Sense? Anyway, if anyone else had this same problem, let me know in the comments section.

If you’ve played Life is Strange, then the playability for this game is basically the same. You’ll make your way through different scenarios and basically make decisions that will eventually come back and effect the episodes later on in the game. There were a few problems with the looking around portion of the game and trying to focus on an object or a person to either look at them or interact, but that was pretty minor. Other than that the game played bug and glitch free.

The graphics for this game were pretty simple and mimicked the graphics for the first game. They were really nothing to write home about and were just there. They didn’t feel special in anyway, but the main point is that they fit the game and the feel of the game so they worked.

Finish this game and graffiti your way through town in order to get the first 11 trophies for this game. By the end of the game if you do this for every single episode you’ll be able to get yourself a new Life is Strange platinum trophy. The trophies really aren’t hard to get and if you set out and explore you should be able to get all of them, I personally missed three, but if you don’t’ get all of them you can easily go back in collectible mode to clean up.

There is no multiplayer for this game, or even crowd play, which is all good to me. For a moment though, I did wonder about is this game would have multiplayer. What if someone else was controlling Rachel Amber. It would change the game completely and would be an interesting dynamic, but that being said it’s not like I would want to see that feature, just something that popped into my brain.

Overall I give this epiosde a 4.5 out of 5.

What’s Great:
+ Great introduction into Chloe three years before the arrival of Max.
+ An inside look into what Chloe and Rachel Amber’s first meeting was like and the relationship between the two girls that evolve from there.
+ As always a strong shout out to the soundtrack for this episode which was just amazing as the original Life is Strange soundtrack.

What’s Not So Great:
A few missteps when it came to focusing on an object and trying to interact with it.
Since Chloe is an already developed character, if felt like she had to be played a certain way and wasn’t a blank slate.

Overall I really enjoyed this episode and am looking forward to the episodes to come especially the farewell episode because of course I had to get the deluxe edition. I would say that so far, if you’re a fan of Life is Strange that you’ll want to play this game if only to get one more chance to see and actually play as Chloe before Life is Strange 2 comes out. I’m not too sure about the release schedule for this game so if you’re good with waiting and seeing when the next episode comes out go ahead and pick this game up now and playthrough the first episode because you won’t regret it. If you’re the type that wants to play all of the game when it’s all released then you’ll want to wait until everything is released.

SPOILERS! Below are my choices from the first episode.

Life is Strange: Before the StormLife is Strange: Before the Storm

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Marvel’s Guardian’s of the Galaxy: A Telltale Series – Episode 1 – Tangled Up in Blue Review (PS4)

Marvel's Guardians of the Galaxy: The Telltale Series

Here’s the thing with the Telltale games, I had seriously sworn them off unless of course they were a previous franchise that I had already played, for example The Walking Dead, Minecraft: Story Mode, Batman, and etc. You get the point. Anyway, I had no interest in getting this game or even wanting to play this game because to tell the truth I was a little burnt out on these games and I’m not a fan of Guardian’s of the Galaxy. I know, shock and awe, but I would have been more excited and willing to purchase this game if it was an X-men game. Anyway, there were two reasons I took the plunge and purchased this game. One was because it was on sale. You hear that a lot on here don’t you? The second was because I’ve been creating these “Let’s Play!” videos and the Telltale games just work out better for recording them. Anyway, I picked up this game and played the first episode so here’s what I thought about it.

Going in with absolutely no knowledge of Guardian’s of the Galaxy, I had no idea what was going on. I didn’t know who the “Guardian’s” were or who their nemesis was. I mean I knew nothing and this episode is not for people like me. Everything is basically already set in place and you’re supposed to know these characters and you’re supposed to know why the Guardians are trying to take down Thanos. Like every other super hero game he’s the typical villain who is evil and wants to destroy the world. While the Guardians will take down Thanos in the first half hour of the game, the rest of the game revolves around find out more about what you find when you kill Thanos which is the Eternity Forge. This mysterious object, which is held by the character you play Peter Quill, AKA Star Lord, is making him see some crazy things like his dead mother. Is she reaching out to him or is this all a ploy to trap him? You’re going to have to find some answers with some not so happy Kree trying to get the Enternity Forge back.

While for me it was a little difficult at times to follow the plot of the game, I did find the character interactions interesting. While you play Peter, you’ll sometimes be able to play as the other characters which are Gamora, Drax, Rocket Racoon, and Groot. Mostly you’ll get to play these other characters during the action sequences, but when you’re on your ship you’ll get to interact with them. Emotions always seem to be high and if you say the wrong thing at the wrong time it seems like it can ruin everything since everyone will “remember that you said that.” Towards the end I was able to catch onto the story a little bit more and find some enjoyment to it and am now curious as to what the Eternity Forge actually does and why the Kree want it so badly.

I Am Groot. Hilarious…or…Not. I might get a lot of hate for this, but I really don’t understand the whole I Am Groot thing. I don’t find it at all funny and actually cringe when I have to interact with him. If it’s supposed to be funny, I’m really not getting that vibe from it and it’s more like I roll my eyes at every scene that involves an I Am Groot line which is quite often.

I have to give credit where credit is due and Telltale deserves a lot of credit for this game because of how smooth it plays. From the action sequences to the overall gameplay, there wasn’t one flaw I could find for this game and believe me I searched for them because any time I can get to call Telltale out on their crap, I do. Loading times were smooth and felt like an actual transition instead of just a staling event. QuickTime events were responsive and worked really well for this game and the action sequences. There were also no bugs or glitches for this episode.

I did have a bit of a problem with the graphics for this game unfortunately. While I feel they do a lot of games right, like The Walking Dead, Batman, Tales from the Borderlands, and the Wolf Among Us, I feel like this game falls into the Game of Thrones category where the graphics don’t really match up. For some reason they just seem awkward and I feel like they don’t capture a movie feel if that’s what they were going for or a comic book feel if that’s what they were going for. The characters and areas are too cartoonish for my taste and I feel like this is one of those games where the graphics fail.

Great Music…great for the game…not so great for YouTube. I’m really enjoying the music for this game because it kind of sets the mood and goes with the game. Even after playing the game I find certain songs stuck in my head for a little while later or I’ll find myself humming Hall & Oats You Make My Dreams. While this is great for the game, it really sucks for my Let’s Play series because of copyright claims which means that I can’t get paid for advertisements. This is fine by me though because the game would suffer without the music. If I lose a few bucks, I lose a few bucks.

Finish this episode and you’ll get yourself the typical 6 trophies that you get with each episode of a Telltale game. Just play the game from start to finish in order to get the trophies with nothing special needing to be done. Once you finish all 5 episodes you’ll have a new platinum trophy to add to your collection.

Once again no multiplayer and I hate to say it, but it would maybe be nice for this game to have some kind of multiplayer aspect to it besides crowd play. Anyway, I still haven’t hooked up crowd play because after thinking about it, it’s kind of my game and my story so I wouldn’t want someone telling me which decisions they think I should make. If I say the wrong thing it should be because I said choose to say the wrong thing.

Overall I give this episode a 3 out of 5.

What’s Great:
+ A good start to the series with a story line that seems somewhat interesting at the moment.
+ Telltale worked really hard to get this game done right and it worked because there were no loading issues or other common Telltale issues and the game ran smoothly.
+ It’s fun to interact with the rest of the Guardians who all seem emotionally needy in some way.

What’s Not So Great:
The story was and will be confusing for people that have no knowledge of the Guardians of the Galaxy as the story heavily requires you to know who these people are and what they do.
The graphics really don’t match up to the game and it’s really a downfall of this episode because it becomes a distraction at times.

While there are three episodes currently released, I would say that if you’re burnt out on Telltale games to give this one a pass for now, at least until all episodes are released or it goes on sale again. If you’re a mega Guardian’s of the Galaxy fan, you’ll probably want to play this one and live out your Guardian’s of the Galaxy dreams. I’m pretty interested to see where this this is going and luckily I have the next two episodes so I’ll be playing them as soon as possible.

Spoilers! Below are the choices that I made for the first episode.

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Batman: The Enemy Within – Episode 1 – The Enigma Review (PS4)

Batman: The Enemy Within

Because I really am a sucker for sequels, I even purchased Minecraft: Story Mode Season 2 after not liking it all that much, I decided to give this one a try. My reviews for the first season of this game were mixed as I thought a few episodes were great, but I wasn’t really pleased with how the last season ended. Basically what I’m looking for out of this season is to see if this tied together with the first season in anyway or if it’s a new story that can basically be played without having played the first season.

Picking up a few months after the ending of the last season of this game, Batman has defeated Lady Arkham and Penguin, while Bruce has taken back Wayne Enterprises and kind of made friends with the Joker? Doing some undercover work, Bruce is trying to get the scoop on Rumi Mori when who should appear but The Riddler himself. Quickly changing into Batman, they’ll both face off against each other before The Riddler leaves Batman with a little parting gift in the form of a box that has to be solved. Because of The Riddler’s return, this case is just too big for GCPD and The Agency is now involved. Gordon and the director of The Agency, Amanda Waller never see eye to eye and it will be up to Batman to setup his alliances. Meanwhile in Bruce land, Bruce is being questioned by the Agency while trying to solve Riddler’s box. This will cause some destruction along with the reappearance of John Doe, AKA The Joker. There’s much more going on in Gotham that meets the eye, but you’ll only get a sample in this episode.

I really enjoyed this episode until that final ending sequence. Yes it was kind of mysterious, even though you know who did what, and it opens the door for the following 4 episodes, but I felt that it just wasn’t fitting and it kind of ruined the episode that I was really having a good time playing. On that note, I really enjoy the aspect of the game that lets you not only play as Batman but Bruce as well. You can make them act he same or make them act like total opposites, the choice is yours and that’s pretty great. I did enjoy the new mechanic of how what you say and do affects the relationship that you have with certain characters. This is one of my favorite mechanics in games because it makes you think a little bit more before acting because you then have the mentality of how will so and so react if I say or do this. How will this change the relationship between the two characters and how will it affect the story later on. It was nice to see by the end of the episode how some people were pissed off by my decisions, felt betrayed because of my decisions, and felt guilty because of my decisions.

The playability of this game was the same as last season, but felt more fluid with movements and actions. I like how every action sequence is a quicktime event because it works for this game. Batman is more thought processed then just act and think later so each quicktime event shows that. This was great even if it did trip me up a couple of times. That’s totally my fault though and not Telltale’s. I want to say that this game played perfectly, because it did, but I’m nervous that by saying that the other episodes won’t and it’ll go back to being a normal Telltale game filled with slow loading times and crashes. I’m hopeful that last seasons bugs and glitches will be worked out, but I’m also cautious.

The graphics for this game are top notch again and I’m really loving them. The game feels like it’s right out of a comic book and once again it works for this game because it’s Batman. Everything just looks good, from the environments, to the bat cave, and to all the cool gadgets that Batman gets to use. It seems like with this series, Telltale always delivers and I expect it to be like this for the rest of the season.

All you have to do to get the 6 trophies this episode has to offer is play the whole episode. Super simple and if you play all 5 episodes you’ll have yourself a new platinum trophy. I know a lot of people poo-poo these platinum trophies, but I don’t really see them as “shameful” trophies to have on your profile. There’s no shame in enjoying story based games that act like interactive graphic novels. Yes you get trophies just for playing, but not having to worry about going back and finding some random collectible lets you become more immersed into the story.

Once again there is no multiplayer for this game but there is Crowd Play. This still isn’t a feature that I hooked up or have any interest in using. If you have experience with this feature let me know down in the comments section and let me know what you think about it.

Overall I give this episode a 4.5 out of 5.

What’s Great:

+ New story that at the moment doesn’t really require you to have played the first game.
+ Playing as Batman and Bruce is an interesting dynamic that allows you to play them as the same person or two completely different people.
+ Your decisions and actions now affect how people, especially people close to you, think of you which will probably come into play in the upcoming episodes.

What’s Not So Great:
That ending could have been so much better and not resulted how it did. It made it pointless to introduce a character for only one episode.

Even though I was disappointed with the ending, I will say that the rest of the episode really delivered. You had an equal amount of time playing as both Bruce and Batman and I always like seeing how that plays out and how it affects the decisions that I make. I try to make Bruce more human like while making Batman more hero / anit-hero like. It’s an interesting dynamic. I would say that if you played the first season you’ll want to play this season and even if you didn’t play the first season, so far it seems like you can jump in and play although I wouldn’t recommend it because you’ll miss out on the first meeting of Bruce and The Joker and see the dynamic of their relationship. The choice is yours though and with Telltale’s current release schedule I would say it’s safe at the moment to purchase the season pass and wait for each episode to be released since they seem to be upping their game in the release date department.

Spoilers! Below are the choices that I made for the first episode.

Batman: The Enemy Within

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Minecraft: Story Mode – Season 2 – Episode 1 – Hero in Residence Review (PS4)

Minecraft: Story Mode - Season 2

I really didn’t want to pick up this game after last season. This is one of Telltale’s mediocre games and I wasn’t happy that after playing the initial 5 episodes that they added DLC to wrap up the story. This also wasn’t the game that I was hoping would be coming out so quickly, since I was hoping for The Wolf Among Us season 2. I know we’re finally getting this game after so long, but I figured it would come before Minecraft: Story Mode. Anyway, I’m a sucker for sequels and second seasons especially if they have the same character so I picked this one up.

Picking up basically right where Season 1 ended, Season 2 starts with Jessie being the big hero that she is and she basically has lost touch with her friends. Moving up in the world, Jessie has her own, town or village, whatever you want to call it, that she runs with her new intern. While everyone seems fine doing their own thing, Lucas is off writing books, Axel and Olivia have their own places to run, it’s Petra that’s having the hardest time with the transition. Petra misses the old adventuring days and asks you to come adventure with her. She has some ulterior motives to why she needs you and will eventually need your help, but not before you find a new and mysterious portal and a glove that just won’t come off your hand. Making some new friends along the way you’ll go on another adventure to get this glove off your hand, making extremely difficult choices as you go, like what to write on a sign. Anyway, by the end of the episode you’ll have a new nemesis and a new threat to your booming town.

I have to say that I found this first episode to be interesting. I liked being able to walk around a town that was my own and interact with the people that chose to live there. Also there was a big festival celebrating Jessie so that was pretty awesome. I also enjoyed the character development between Jessie and Petra and learning about how while everything seemed fine, Petra was actually suffering from the groups new found fame and fortune. I did find the story to be a little on the cliché side though as of course there’s another big bad that you’ll have to fight in order to save the world of Minecraft once again. I know that every game has to have its big bad to fight, but it just seems like, “I guess I have to save the world again.” Other than that I thought it was a pretty solid episode, and a good start to a season that will hopefully be better than the last.

WARNING! This is nothing major, but I just wanted to put it out there that if you’re like me and you beat your games, then delete them, especially if they’re digital, and then transfer over your saved data into the cloud, that the game will not pick up your saved data from the cloud. At least not on the PS4. I had to reinstall the first season, reinstall my data, without the game being installed you can’t reinstall the data, and then start season 2. Not a big deal, but a little hassle that you can avoid.

This game is basically the same thing as the first season, so the mechanics are the same, but there was some more building and some more crafting and I found that to be some of the more interesting things. The first season had some of this, but the second season seems to give you a little more freedom when it comes to this type of thing. I found the fighting scenes to be a little off a times as they mixed up the quick time events with some actual fighting mechanisms. For these types of games, I think the quick time events work a lot better and they should stick to that. This was a bit of a problem last time around and I would have at least though that it would have been fixed and it would have been just quick time events, but it’s not. Other than that the game ran smoothly and there were no bugs or glitches when I played.

The graphics were the same as last season, and just like last season they work because it fits into the whole Minecraft universe. This is a big thing when it comes to the Telltale games. The graphics have to feel like they fit into the genre of game that they’re developing and this is one of the games where it works, and it works well.

Play this episode from beginning to end and you’ll earn yourself 6 trophies. Gone are the trophies from last year that make you do specific things so you can just play how you want and no matter what you’ll get the trophies. At the end of the season you’ll be getting yourself another platinum to add to your growing list of Telltale platinum trophies.

There is no multiplayer for this game, which I am eternally grateful for, but there is crowd play. Being that I’m lazy and still refuse to setup a Telltale account I haven’t tried this feature yet. If you have feel free to tell me how it works down in the comments section below.

Overall I give this episode a 4 out of 5.

What’s Great:
+ Strong start to the season, even though this was the case last season before it went downhill.
+ It’s nice being the big hero that everyone looks up to and as Jessie you kinda get to do this.
+ Bug and glitch free, which is nice since with a Telltale game this can go either way.
+ Graphics match the overall Minecraft feel and really work for the game.

What’s Not So Great:
The story, while there has to be a bad guy, seems a little cliché and copied and pasted from the last season.

At the moment, I’m excited to see where the story for this season goes and how things will wrap up. I’m hoping that it will wrap up without the edition of DLC. I would say that if you’re a fan of last season that you’ll want to play this season and see how your story continues. If you didn’t play last season, you’ll probably want to play that one first to get a better understanding of what’s going on. I would say that you also need to play the DLC as well since it helps. If you weren’t a fan of last season and basically have no interest in this game you’ll want to skip it.

Spoilers! Below are the choices that I made for the first episode.

Minecraft: Story Mode - Season 2

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The Walking Dead: A New Frontier – Episode 1 – The Ties that Bind Part One Review (PS4)

The Walking Dead: A New Frontier

The Walking Dead is the game that first got me into playing Telltale games. I received the first two episodes free thanks to PS+ and I’ve been hooked ever since. I’ve played each season multiple times and enjoyed every second of it. So, when A New Frontier was announced it was a no brainer that this was a day-one pick up for me. It took me a little while with work and the holidays but I finally got to play the first episode and here’s what I thought of it.

This time around you’ll be playing as Javier. You’ll see Javier rushing home to be with his father as he dies, but he’s too late. While he’s too late to see him fade off, he’s not too see him turn into a flesh eating zombie. Cut to years later, Javier is the leader of his family as he travels around scavenging with Kate, his brothers wife, and his brothers two kids Mariana and Gabe. Trying to survive they’ll run into a really sticky situation and get separated before Javier meets up with just about everyone’s favorite Walking Dead characters, Clementine. You’ll find out Clementine’s back story and what brought her to the present day after the events of season 2 as she tries to help Javier for her own personal gain.

Ugh! So I played The Walking Dead Season one and two originally on my PS3, but I did play again on my PS4 meaning that I had two saves that could have been imported over to this new game, but Telltale decided that everyone was either going to use the in game system or use their Telltale account to create a more accurate account of what happened to their games. But my main question is why? I can see if you didn’t play on the PS4, there was no way of importing your save but if you played on the PS4, your save is right there. To me this was a little sloppy and could have been handled better.

I found the story this time around to be really intense. It’s been that way with the other seasons, but this time was different. It’s established really early on that this is Javier’s family that he’s traveling with and it made me have more of an attachment to them knowing that everything Javier did for them was to keep them safe. He wasn’t wandering around with a group of random people for the hell of it. I was however a little disappointed that I was only able to play as Clementine in a flashback scene and not throughout the game. Switching back and forth between two characters had been really seamless and easy with Tales from the Borderlands and I figured that Telltale would follow suit with this game and do the same thing but they didn’t. While I enjoyed playing a new character and learning his back story, I was really more interested in playing as Clementine again. The episode did end on a “Holy Shit” moment that had me left with my mouth hanging open as my jaw just dropped.

Eh… So Javier just meets Clementine in this episode, but the player knows her for two whole seasons and has basically seen her grow up. While I chose options that would protect her, knowing who she was, it had me wondering. If you’re playing objectively and solely as Javier, a man who wants to get back to his own family, would you still want to protect Clementine? You just met her and truth be told she’s been through so much that she’s a completely different person. She’s not the sweet and innocent Clementine everyone knows from season one. My point here being that a lot of decisions were influenced by what the player already knows about this character instead of using Javier’s instincts. When I think back on it, a lot of time I would have saved my own ass instead of protecting Clementine if I didn’t already know who she was. What about you? Did you feel the same way? Let me know in the comments section below.

While this is basically a choose your own story type of game, I have to say that there were some improvements to the overall playability of the game and that the quick time scenes felt more natural. In the other games it felt like you had to prepare for the quick time events and you knew when they were coming up, this time around they naturally fitted into the game with a smooth transition that made the overall story run more smoothly. I thought that this was a major improvement with the overall playability, but I was disappointed with the extremely slow and lagging loading times. This is one of the things that can ruin a game. I understand that the game has to load, but it needs to be done in an efficient manner and be fluid. It shouldn’t have the player waiting so long that they feel the need to put down the controller and let their mind wander off as your game loads the next scene.

The graphics for this game are the one thing that has been consistent from season to season and it’s one of the things that I enjoyed. I really liked how it felt like you were playing the same game that you had played for the past two seasons, but that they were also enhanced for a new generation of consoles. I enjoyed that they stuck to the same comic book / graphic novel type of graphics but also added some realism into the graphics as well.

What the hell happened to your face??!! I thought that the aging process with Clementine was perfect and spot on. It was the one thing this game is doing right, but what the hell happened to Jane? Spoiler, obviously. So I choose to stay with Jane and during the flashback scene I was presented with someone who had a complete 180 face lift that had me shouting at the TV “Who the hell is this?!” A few seconds later you come to realize that it’s Jane, but why did her face have to change so much, I thought it was weird and a little off putting especially since she transferred from the PS3 version to the PS4 version without a problem. If we come across other characters from previous seasons will they also be unrecognizable?

Of course there are trophies for this game! You get the huge bonus of getting a platinum when the game is all over, but if you make it through the first episode you’ll be rewarded with the standard 6 trophies. You’ll get one trophy for completing each “chapter” without the pesky task of doing certain things at certain times. Play the way you want and be rewarded for doing just that.

As always there’s no multiplayer for this game, but there is crowd play which I haven’t tried yet because I’m still refusing to make a Telltale account.

Overall I give this episode a 4 out of 5.

What’s Great:
+ New story, new characters, but the return of Clementine.
+ A more family aspect this time around as you aren’t some random person being found by random people and being forced to go along with them. You’re choices heavily reflect what happens to your characters family.
+ You get to see what’s happened to Clementine during your time away from her.
+ More natural feeling quick time events.
+ Nice graphics with a realistic upgrade.

What’s Not So Great:
You only get to play as Clementine for one small scene. There is no back and forth and you’re kinda stuck with Javier.
Really horrible loading times.

Overall I thought this was a good start to the new season. I enjoyed the main story, enjoyed the cliff hanger of an ending, and was eager to play the next episode. Luckily the next episode was available because it was released at the same time. Even though this is one of those games that a lot of you have to have day one, I’m going to say hold off on getting it. I would seriously wait until all the episodes are released because even though I enjoy Telltale games, I’m getting really tired of the episode thing and if I could I would personally wait myself until the whole game came out to get it and play at once.

Spoilers! Below are the choices that I made for my backstory and the first episode.

The Walking Dead: A New Frontier The Walking Dead: A New FrontierThe Walking Dead: A New Frontier The Walking Dead: A New FrontierThe Walking Dead: A New Frontier The Walking Dead: A New FrontierThe Walking Dead: A New Frontier The Walking Dead: A New FrontierThe Walking Dead: A New Frontier The Walking Dead: A New FrontierThe Walking Dead: A New Frontier

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Batman – Episode 1 – Realm of Shadows Review (PS4)

Batman_Episode_1

I have to admit that I’ve never really been a huge Batman fan. I’ve always thought his story has been a bit cheesy and for me he was never all that interesting compared to other super heroes such as the X-Men. An X-Men Telltale game would be awesome by the way, but anyway that’s not why you’re here. You’re to see what a non Batman fan thought of the new Telltale episodic series. Keep reading to find out what I thought of episode one and if I’m regretting the season pass I purchased.

Side Note: I want to apologize in advance if any of my Batman knowledge is off. The only thing Batman related that I’ve ever watched was the 1989 version of Batman and the 1992 Batman Returns. I also watch Gotham, but that concentrates more on the villains than Batman himself.

Episode one deals heavily with the fact that being both Batman and Bruce Wayne is this huge struggle for not only Bruce, but the people around him. One minute he’s successful business tycoon Bruce Wayne and the other he’s Batman, someone people either admire or fear all together. That’s where the player’s choice comes in, but I’m not going to spoil it for anyone. Bruce is trying to help Harvey Dent become the new mayor of Gotham, that is until Don Falcone gets involved. Throughout the game it’ll be exposed that Bruce’s parents, who were murdered in front of him as a child, weren’t the outstanding citizens of Gotham everyone thought they were. This will cause some issues between Bruce and Harvey as well as Bruce and his trusty man servant Alfred. With Bruce’s whole life turned upside down, will Batman be the hero that everyone wants him to be or will he end up becoming the villain?

I really enjoyed the first episode of this game. It had action, it had adventure, it had some detective work with some super cool gadgets, and the story was very engaging. It’s been a while since I’ve been this into a Telltale game and I’m excited to see this company making some sort of a comeback from less than adequate games that have been released in the past year. Although there wasn’t something that I didn’t like playing in this episode, I really really enjoyed the detective work. It reminded me of the scenes from Heavy Rain when you’re playing as Jayden investigating the crime scenes. The story was also very intriguing and it’s a side of Batman/Bruce Wayne that I’ve never seen before and while Batman is of course the main star, the supporting cast is just as important making this even more interesting.

Umm… So I’m not really sure if this is how it goes in the comics or anything, remember I said I had a limited perspective when it came to Batman, but I don’t think Cobblepot and Bruce were ever best friends as children. While I’m waiting to see how this story plays out, I’m really not sure what to think of this yet.

Everyone knows that the playability of Telltale games has been a huge issue for this company since the beginning of their games. There’s been everything from loading issues, to random glitches, to laggy game play, and of course trophy pop issues. While they had said at E3 that they weren’t using a new engine but an improved one, I was doubtful that any of these issues would ever be fixed. I was happy to say that while playing Batman, I didn’t experience any of these issues and it was smooth sailing for the whole episode. Even the quick time events have become more responsive and have more fluidity to them as they run super smoothly. I was impressed with the way the first episode handled and I’m hoping this is a step in the right direction.

While these were basically the same graphics that are used for every Telltale game, they really fit when it comes to this game. Mostly because they’re comic book / graphic novel type graphics and Batman is basically a comic book. While I had mentioned a lot how these graphics looked weird for Game of Thrones, they look amazing for Batman. It’s a whole perspective thing and the experience was enhanced on the PS4 as more details stood out and everything just looked amazing.

Complete this episode and you’ll be adding another 6 trophies to your gamer card. If you play all 5 episodes that are coming out, you’ll have yourself a new platinum trophy by the end. Telltale has also gone back to their simple trophies for this game, making it more about the game instead of doing X, Y, and Z in order to get this trophy. All you have to do is play the game and get through each chapter so the trophies are yours.

For a long time Telltale games have been multiplayer free, that is until now. With the introduction of this game came the introduction of Crowd Play which is a local multiplayer feature. Crowd Play is designed for 4-12 users and allows not only you the player, but those people around you to make the decisions of the game. In order for this to work you need a Telltale account, which I do not have so I was unable to use this feature. For the next episode though I’ll have everything setup so that I can test this for myself and see just how good it works or if it has any hindrance on the game.

Overall I give this episode a 4.5 out of 5.

What’s Great:
+ Interesting story that is also engaging and makes you want to come back for more.
+ Improved engine is really improved and so far all of the past troubles are gone.
+ Quick time events are also improved making the game play more fluid.
+ Great cast of supporting characters making this game not only about Batman, but the people around him.

What’s Not So Great:
Crowd Play feature requires you to have a Telltale account and since I don’t have one I was unable to test it. Because of this I can’t give it a thumbs up or a thumbs down.

This is the first Telltale game since Tales from the Borderlands that I’ve been really excited about. I’m eager to play the next episode and see where things go. I really enjoyed that this is a much darker side to Batman and Bruce Wayne that hasn’t really been seen before, the only thing that has me a little worried with this game is the release schedule. If it’s progressive and each episode is released in a certain time frame everything should be good. If a year later, the last episode is just coming out then there’s a problem. We’ll have to see how Telltale is going to handle this, but right now I would say that if you like narrative stories and are a fan of Telltale games than don’t pass this one up.

SPOILERS! Below are the choices that I made for the first episode.

Batman

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This Week in Trophies 07-31-2016 – 08-06-2016

Another crazy week in general, but I’ve learned that this is now my life in general so I might as well just deal with it as it comes. Anyway, between a crazy work schedule (again) and a not so crazy tattoo appointment (I’ll tell you more about that later this week) I was still able to get a somewhat decent amount of trophies this week. Take a look at what games I played and what trophies I got below.

Mass Effect 3 – 100%

Another milestone for me as I completely finished another Mass Effect game to 100%. I’m really happy about this latest one and it came right before my tattoo which had some significance for me. Playing the whole story through this time from the first game to the last gave me a bit of a different perspective on the game as a whole. Was I still a fan of the ending? No, but I do have a new sort of respect for it as well as a few more new theories.

Batman – 20%

Yes I know, another Telltale game. This one is different though and while I never like giving anything away here, I’ll have my review up for this game within the next couple of weeks. I will say though that after a string of really horrible Telltale games, I enjoyed this one a lot.

Batman BatmanBatman BatmanBatman Batman

Ghostbusters – 14%

I started this game this week on a whim. It was another purchase due to the Black Friday in July sale that I told you about last week. So far I’ve had a ton of problems with this game ranging from the disc not working to loading times taking well over 10 minutes. Not to mention that this is a really crappy game to begin with.

Ghostbusters GhostbustersGhostbusters GhostbustersGhostbusters

Prison Architect: PlayStation 4 Edition

I continued playing this game this week and was able to get through all of the prison stories. Now I’m working on the Warden mode along with the sandbox mode. I have to say I’m having a hell of a time with the sandbox mode for some reason because the stupid thing will at first work fine and then stop working all together. Like the construction on my shower. One minute it’s fine, the next my workmen are running around like chickens without heads while the shower is not done being built! What the hell?!

Prison Architect: PlayStation 4 Edition Prison Architect: PlayStation 4 EditionPrison Architect: PlayStation 4 Edition Prison Architect: PlayStation 4 EditionPrison Architect: PlayStation 4 Edition Prison Architect: PlayStation 4 Edition

That was it for this week. For the upcoming week…drum roll please…my schedule is going to be crazy. Who knew right? I’m going to try to get in as much gaming time as possible as I try to finish up both Prison Architect: PlayStation 4 Edition and Ghostbusters. I’ll probably get back into Saints Row IV: Re-elected while trying to figure out what Playstation 3 game to start on next. I’ll let you know how everything went next week.

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The Walking Dead: Michonne – Episode 1 – In Too Deep Review (PS4)

I’m a huge fan of The Walking Dead, both the TV series and the Telltale games so for me it was a no brainer that I would get this day one especially since it involves one of my favorite characters from the series Michonne. I know Telltale has been screwing things up lately, but I figured this is a Walking Dead game, which they’ve done brilliantly in the past, how could they screw it up? Keep reading to see what I thought of the episode as a whole.

The series starts with Michonne being on her own. She wasn’t able to save her two children and is basically thinking that she has to pay for this, that is until she finds Pete. She’ll join Pete and his merry band of misfits who have such a small part in this episode, it’s ridiculous to even try to learn their names. They all live happily on a boat, but quickly run into some trouble that leads Michonne and Pete into even more trouble. Michonne and Pete will be accused of stealing and brought into a boating community lead by Stormin’ Norma, who reminded me of Brenda from The Walking Dead Season 1 – Episode 2, and her brother Randall. Both of these characters were a little creepy to begin with (in a Jamie and Cersei Lannister type of way) and they rule their community with an iron fist. Michonne and Pete will have to pay for mistakes that they didn’t even make, but for someone that stole from Norma and Randall’s community did. The whole thing seems a little off to begin with and not really all that creative, but as with any Telltale game you’ll have to make tough decisions and they should have some impact on the rest of the game. The key word here is should.

Kudos: As much as I love Danai Gurira as Michonne in The Walking Dead, I thought that Samira Wiley (who is amazing in Orange is the New Black) does an amazing job as a voice actor for this series. She does justice to the role of Michonne and is one of the highlights of the episode, if not the series as a whole.

I went into this episode with an open mind after all the trouble that I had with Telltale games the past couple of times (Game of Thrones and Minecraft), but this episode just made me think that maybe the days of Telltale actually making something good is done. This episode was just plain boring and lacking any kind of remotely interesting story that holds onto the players and makes them want to keep playing. This makes me sad, because Telltale used to be such good storytellers and now it’s the same old song and dance with each game. By the end of the episode, I was just glad that it was over and I’m really not that eager for the next episode.

It’s not a Telltale game without some kind of problems, and this game was not free of them. Seriously Telltale? FIX THE PROBLEMS WITH YOUR GAMES! Not even two minutes in and the game completely froze, knocked me out of the game and I had to start all over again. Not to mention that the loading times are still taking longer than they should for such a small and simple game and there were a bunch of texture problems throughout the game. These problems are beyond annoying now and I really can’t ignore them anymore.

The graphics for this game were up to par with The Walking Dead Season 1 and Season 2 graphics so there were really no complaints. The game looked like it came exactly from the comic books, and this is something that Telltale does well. I really didn’t expect much of a change graphic wise going into this game and I was fine with that.

There are a total of 7 trophies for this episode and a complete total of 24 for the series as a whole. All you have to do to get the trophies is just play the game. If you can even do that without falling asleep. Anyway, it’s an easy trophy list, but like I always say you should play a game for the game and not for the easy trophies because where’s the fun in that?

Boo! How unimaginative and uncreative are these trophy images? It’s like they said, “well there are seven trophies for each episode…so let’s just number them one through seven for each episode. BOOM! We’re done.” Seriously? When small details like this go overlooked, it makes me wonder about the game as a whole.

As always, no multiplayer, and we can all breathe a collective sigh of relief because the images of how bad multiplayer would be in a Telltale game are horrifying.

Overall I give this episode a 2 out of 5

What’s Great:
+ Samira Wiley does an amazing job as the voice of Michonne and gives life to the character outside of the TV series.
+ This episode showcases a more vulnerable side of Michonne that isn’t all that often seen making her a strong character.

What’s Not So Great:
Stale storyline that is not interesting at all and really does no justice to The Walking Dead brand that Telltale has developed.
A weak secondary cast that you really won’t care about at all.
Loading problems, texture issues, stalling that causes the game to shut off and need to be restarted (not the things you want to happen while trying to get into playing a game.)

I’m glad this is only a three episode thing, because I’m not sure that this game could even last the full five episodes that is usually given to Telltale games. This is definitely a weak episode which looks like it’s going to turn into a weak game overall. I’m not looking forward to the episodes to come, but I will be glad when the game is over especially if the final two episodes are anything like the first. If you haven’t purchased this game yet, I would advise you to hold off and wait for a sale if you absolutely have to play it.

SPOILERS! Below are the choices that I made for the first episode.

The Walking Dead: Michonne

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