Assassin’s Creed Odyssey – Legacy of the First Blade – Episode 2 – Shadow Heritage DLC Review (PS4)

Assassin's Creed Odyssey - Legacy of the First Blade

Eager to continue my journey as Kassandra once more, I jumped into this second episode as soon as it came out. Although there was some trepidation because I had seen all about the controversy surrounding the second episode, I still had to see it for myself and judge it for myself as everyone should do. After adding another 3 hours to my already over 100 hour playthrough, I was able to get all of the trophies so that means it’s time for a review.

Taking place right after episode 1, Hunted, which you can read my review of here, you’ll continue as Kassandra or Alexios and run into Darius and Natakus or Neema while exploring Achaia. Realizing that no matter what they do they’ll always be on the run, Darius needs your help once more to escape Greece and get away from another section of the cult and the leader of this section, The Tempest. Will Darius finally be able to escape with the help of Kassandra or Alexios in this intense naval focused DLC? Or will Darius and Natakas or Neema finally find a place to call home?

The Controversey

Many Spoilers will follow

As you may already know Assassin’s Creed Odyssey is based heavily on choice as this franchise moves on its way to becoming a full blown RPG. Part of the choice that you can make pertain to your characters sexuality. Play Kassandra and Alexios as you want, straight, gay/lesbian, bi, or even asexual if you choose. This choice is thrown out the window in this DLC as no matter what you choose your character will enter into a relationship with either Natakas or Neema and produce a child. That is not how an RPG works and Ubisoft’s half-assed apology really hit a nerve as they said it had to be done for story reasons and “bloodline” reasons. The whole “bloodline” story basically ended years ago and makes no sense in the timeline seeing as Odyssey comes before Origins and Origins was about Bayek avenging the death of his son. After the death of his son there were no other children meaning no more bloodlines. I understand that Odyssey comes before Origins and this has to be linked, but does it have to do that by taking away the players choice? Being a part of the LGBTQ community, I played my Kassandra as a full blown lesbian who bedded every female character she could. To see her turned into a doe eyed idiot over some man in this DLC was just disgusting as I had no say in it. Did I break Natakas heart in the end by telling him I only wanted a family, yes since this was my only option. The only choice I had in this DLC that pertained to my heavily choice driven style of playing. There were so many different avenues Ubisoft could have taken for this major part of the story and their lack of doing so was just lazy. While they promised to fix this, I don’t see how they can and this did sour my opinion of this game and any other so-called RPG they make in the future.

Although I liked the overalls tory for this DLC, it was a little underwhelming. The cliffhanger at the end that will come into play in the final episode of this DLC was an interesting one, but not one that made this DLC worth it. The only interesting thing I could find about this DLC that was good was the increased naval activity and the new naval toy that was added to the Adrestia. All of this was over shadowed by the lack of choice and once again the briefness of this DLC.

The playability of this game remained stable once more as a few new skills were added to enhance your playing style, but that was it. Although the new naval toy is fun for the DLC, who will this come into play later on in the game especially if you’ve already completed the game? I can’t see myself going back out in the water just for fun to burn a bunch of ships. If the last four installments don’t concentrate on naval battle then it’s pointless. Notably, game breaking bugs and glitches were back as I had a complete game crash when trying to manually save. Everything was fine and nothing got corrupted as I was able to start the game again and pick up where I left off, but it is worth mentioning that it happened and needs to be fixed.

The graphics, while the same, were a little underwhelming as Achaia is no Macedonia and there wasn’t anything that I felt like I missed in this area during my initial playthrough. Also, there seemed to be facial problems this time around as when Kassandra went to express emotion it felt off and forced, just how I felt when going through each awkward scene.

There are another 5 trophies for this DLC and as with the first episode before it, the trophies are easy to obtain. All you have to do is complete the DLC, easy, use your new skill and naval toy, easy, use a weapon given to you in the game, easy, and eliminate the new branch of the cult, also easy. With the trophies being this easy there should be no reason why you shouldn’t be able to fully complete this DLC and get all of the trophies.

This game is still a single player game so there is still no multiplayer.

Overall I give this DLC a 2 out of 5.

What’s Great:
+ Kassandra and Alexios’s adventure lives on as you find yourself helping Darius once more and are left with a cliffhanger of an ending.
+ New skills and naval toys to try out and play with until you eventually get bored with them because you can only burn so many ships and laugh manically before it becomes a little overdone.

What’s Not So Great:
Another DLC on the short side. The story is a quick one and felt a little rushed. Hopefully the final DLC for this adventure will be a little more fleshed out and contain more choices.
Beware of glitches that cause game crashes and underwhelming graphics.

This wasn’t the greatest DLC for this game in so many ways. A main way was that this so-called RPG game turned into a standard Assassin’s Creed game since important choices were taken away. What I’m looking for going forward is to see how Ubisoft rights their wrongs and to just complete this episodic adventure before moving onto the next. At this point I would say that unless you want to pick up the season pass to get Assassin’s Creed III and Assassin’s Creed Liberation for free to do so because it’s a good value, but if you’re looking for something enjoyable to continue Odyssey and then maybe hold off to see how things progress with the DLC going forward.

TwitchTwitterYouTube

Advertisements

Life is Strange: Before the Storm – Episode 2 – Brave New World Review (PS4)

Life is Strange: Before the Storm

Because the first episode ending in such a fiery way, get it fiery because of the fire? Anyway, I was super eager to play this second episode and did so the week that it was released. Like a lot of people who are playing this game, I wanted to know more about Chloe before Max comes back into her life and what makes Chloe into the Chloe that you see in Life is Strange. I always wanted to see more of the developing relationship between Chloe and Rachel Amber. This episode not only delivered that, but a little more mystery to it.

Episode 2 picks up the morning after the events of episode 1, it had to because of the way the first episode ended. This is a pretty important episode in the world of Life is Strange because this episode shows how Chloe got expelled from Blackwell and how it cements the relationship between Joyce and David because of Chloe’s actions. You’ll also get to see how Chloe got her oh so famous truck that she drives around town in Life is Strange and there’s also a lot of foreshadowing of things to come in the episode. You’ll also be able to get a little more involved with Rachel Amber if you choose to go the relationship with her route and you’ll get a peek into her explosive home life and even more explosive personality. You’ll also get tangled up with Frank in this episode which probably leads to the life or death situation that Chloe finds herself in when you start off Life is Strange. All of this accumulates into another cliff hanger ending that will make you want the next episode to be released as soon as possible.

What if… Instead of going the way that this game seems to be going, what if it was done differently? I don’t normally do this type of thing because games are made a certain way because that’s just how it is, but I was thinking that instead of the story that this game is telling what if each episode was a year. Hear me out. This game takes place three years before Max comes back to Arcadia Bay. There are three episodes. Three being the key here. Each episode could have showcased a year in the life of Chloe and Rachel Amber, leading up to Rachel Amber’s demise before Max re-arrives in Arcadia Bay. Just a thought. It doesn’t mean that I don’t like the way things are going now, it just means that maybe this game could have been handled a little differently.

So I’m kind of split on this episode because I really want to love it as much as I loved the original Life is Strange game, but part of me was just bored with it. I think this has a lot to do with the fact that I feel like I have to play Chloe a certain way. I mentioned this in my last review and this is probably just a me thing. Anyway, the episode was a little long in my opinion and it wasn’t all that exciting. You see Chloe becoming more of the Chloe that she is in Life is Strange and while that’s great it’s also not so great because you already know this. Maybe it’s just me. Anyway, I did enjoy the foreshadowing that took place in this episode and it’s probably the most thought provoking part. Although Rachel Amber is basically put on a pedestal in Life is Strange because of her “disappearance,” in this game you can see her basically for what she is which is kind of two faced. She’s basically a born actress meaning that she’s phony. At this point I kind of regret making her and Chloe more than just friends because I feel like this kind of leads Chloe down an even darker path because she’s willing to do anything for Rachel. Don’t get me wrong though because I am a huge Pricefield shipper and have always been one, but I just feel like Rachel isn’t right for Chloe.

The playability of this episode is the same as last episode which means that the controls are still a little wonky. The walk around and looking around thing is weird and doesn’t always respond properly and it just makes the game a little frustrating to play at times. Other than that I had no problems with the game. I do have to say I kind of miss the rewind time thing. I know it was Max’s thing, but sometimes it just feels like I should have made a different decision than the one I did and if I had the rewind time power, I could have. Anyway this game isn’t about that so that’s on me. I will say that using Chole’s sarcasm is tricky at times because you really have to listen and you have to pick up on key words that the other person is saying to use it against them. It’s a fun little puzzle to solve but it’s time limited so you have to think on your feet.

The graphics for this game are the same as they were in Life is Strange and the first episode of this game. They aren’t bad graphics and are more cartoonish style which is fine with me because it’s what they did in the first game. Like I said before the graphics are just there and are nothing to write home about.

Finish this episode and graffiti your way through the town again in order to get yourself another 11 trophies closer to the platinum trophy for this game. The graffiti this time around was a little more trickier as I missed 4 of them even though I looked just about everywhere and did a ton of exploring. It wasn’t a problem going back though through collectible mode and finding which ones I missed so that I could easily get all of them.

There is of course no multiplayer for this game and there doesn’t have to be.

Overall I give this episode a 3.5 out of 5.

What’s Great:
+ This episode doesn’t leave you wondering and picks up right where the first one left off showing you how Chloe gets expelled from Blackwall and how she gets her truck.
+ You’ll get an inside look into the life of the Amber’s and it shows that they just put on a front just like a lot of people.
+ The foreshadowing in this episode is strong and thought provoking.

What’s Not So Great:
A different side of Rachel kind of comes out during this episode and it’s a little unsettling.
The controls are still a little wonky and moving around and looking around aren’t as fluid as they should be.

Even though this episode got a little bit of a lower rating, I’m still looking forward to seeing how this game wraps up. I seriously don’t think that three episodes is enough because it only shows a short glimpse into what’s going on with Chloe and Rachel Amber and not the whole story. This might change in the last episode, but I kind of doubt it. Anyway, it’ll be interesting to see what the last episode and the farewell episode have to offer. I’m going to say that if you’re a Life is Strange fan that you’ve probably already got the whole deluxe edition for this game and are happily playing it. If you held off on getting this game, I would say to hold off a little longer until the full game is released and go from there. If you’re not a Life is Strange fan, I’m going to say and skip this one because obviously you didn’t like Life is Strange. Haven’t played either game? Then I’m going to say just stick to Life is Strange for the moment because that game is awesome.

SPOILERS! Below are my choices from the second episode.

Life is Strange: Before the StormLife is Strange: Before the Storm

TwitchTwitterYouTube

Batman: The Enemy Within – Episode 2 – The Pact Review (PS4)

Batman: The Enemy Within

The timing for this latest episode seemed a little off and both confusing. At first, the episode was supposed to be released on 9/26 and then it was revealed that this would be the release date for the trailer and the game would come out a week later. While I didn’t mind the week waiting time, I did mind that the schedule was a little confusing. Coming off of a lackluster last episode, I was eager to see where this one was going and hopefully see where this season was going.

Picking up right where the first episode left off, the Riddler is dead and Batman has either made friends or enemies of The Agency. There’s one thing though, Amanda Waller, leader of The Agency, knows that not only are you Batman, but also Bruce Wayne. Knowing that she knows your secret identity might change how you play now and it might not. Moving on though, you’ll spend most of this episode as Bruce as you infiltrate the Riddler’s gang who are still going on with their plans despite his death. This means that you’ll have to basically team up with the Joker for this one and get introduced to new characters like Harley Quinn, Bane, and Mr. Freeze. Your task for this episode is for them to accept you and let you in to their little club of criminal activities. This might make Bruce have to do some questionable things and by the end of the episode you’ll get a surprise re-appearance of a character from last season.

Apparently my decisions don’t matter. Do they Telltale? Last episode, spoiler alert, I killed off an Agency member to save another. Then in this episode, he magically appears again alive and well. Yet, when I go to my codex it clearly states that he’s dead and that as Batman I made the hard decision to sacrifice his life for another. What the hell Telltale? In a game where the story is shaped around my decisions, this was a really bad misstep.

Overall I enjoyed this episode a lot, despite my decisions obviously not mattering all that much in certain scenes. I enjoyed going along with the duplicity of playing Bruce as the bad guy and charming my way into the Riddler’s gang that is now being run by Harley Quinn. There are some Batman scenes in the game so it does actually feel like a Batman game, but coming out from behind the mask for most of the episode was really one of the upsides of this episode. I’m continuing to enjoy how the choices made throughout the game have a more personal effect on each and every character rather than a general you and this percent of people did this while this percent of people did something else. While that’s still there I really like seeing how Bruce / Batman is seen in the eyes of different people. It’s an interesting aspect and really adds to the overall game.

The playability of this game was a little iffy this time around. Loading times were a little longer and it felt like in a few spots the game was going to stall. There was also the little misstep of not picking up on my decisions. This also happened in Minecraft: Story Mode Season 2 – Episode 3 – Jailhouse Block, which you can read my review of here. This isn’t a good trend for Telltale since their games are heavily based on player decision. There was also the little problem of the game crashing after the actual game played out. I went to get my episode decision snapshot, like I normally do and when I did, the game crashed. It was weird, but not a good thing. Other than that, I found the Quicktime events to run flawlessly and effortlessly which was nice since there was a lot of them. Only one during the course of the epiosde tripped me up a little causing me to start over.

The graphics for this episode remain the same from the last episode and the last season and are one of the highlights of the series as a whole. They really make you feel like you’re in a Batman comic which is what I’m assuming that Telltale was going for. In that respect I have to say good on you Telltale for a job well done in the graphics department.

Finish this episode and you’ll get yourself another 6 trophies closer to the platinum trophy for this game. As with the episode before, just play the game like you normally would in order to get the trophies since there is no need to do anything special.

As always there is no multiplayer for this game, but there is of course the constant reminder of the crowd play feature. I’ve come to the realization that I’m never going to use this feature. If you have any experience when it comes to this feature make sure to let me know in the comments section below.

Overall I give this episode a 2.5 out of 5.

What’s Great:
+ This episode really expands on the previous episode giving this season an actual direction to go in.
+ An episode that was more interesting than the first one especially since as Bruce you have to infiltrate Harley Quinn’s gang an get on her good side.
+ The graphics continue to be a plus when it comes to this game as they only enhance the overall game play.

What’s Not So Great:
The loading times taking longer and almost stalling didn’t help this episode one bit and were the cause of some tension as I played.
In a game where your decisions tailor the story and the general direction of how things play out, apparently my decisions didn’t matter all that much and that one little scene ruined it for me as it was constantly nagging me in the back of my mind to try to think back and figure out what I did last episode.

I know my rating for this episode, which was actually good, was a little harsh, but the reasoning behind that is because of the whole decisions not mattering thing. I can overlook the loading time fails and the almost stalling, but the decision thing really just ticks me off. Don’t make me make life or death decisions within the game only to change them in the next episode. This seems like a common trend since two games have done this now and it’s not a good way going forward. For now I’m going to say to hold off on this game until there are some more patches that hopefully fix this issue. Other than that after the cliffhanger ending, I look forward to seeing how the next episode plays out. Here’s hoping that my decisions actually carry over to the next episode.

Spoilers! Below are the choices that I made for the first episode.

Batman: The Enemy Within

TwitchTwitterYouTube

Minecraft: Story Mode – Season 2 – Episode 2 – Giant Consequence Review (PS4)

Minecraft: Story Mode - Season 2

After playing the first episode of the game, which you can watch in its entirety here, I was pretty eager for the second episode to come out. Since I came to this game a little late, it didn’t take long for this episode to come out and I was able to play it fairly quickly. Going into the episode I was a little weary because of last season. Last season the first episode of Minecraft: Story mode really pulled me in while the second episode was a little lackluster. Hoping that this didn’t happen the second time around I jumped into this episode.

Picking up right where the first episode ended, SPOILERS IF YOU DIDN’T PLAY THE FIRST EPISODE, the Admin is threatening Jessie’s town of Beacontown and the citizens that live there. It’ll be an all out battle as you try to save Beacontown while trying to defeat the Admin. It doesn’t stop there though as this is the Admin and everything he does is basically a trick. It’s time for another adventure to try and put a stop to the Admin once and for all. There will be some more tension between Petra and Jessie in this episode along with your new rival Stella. Where the hell did this chick pop out of? Anyway, Stella thinks that she’s your rival no matter how many times you try to tell her that she isn’t. While it doesn’t seem like a problem at first it kind of becomes one at the end depending on how you play the game.

Unfortunately this episode went the way of the second episode in the first season as it was shorter than the first episode, kind of felt like it should have be included in the first episode and felt a little rushed. Saying that, it was an interesting episode that showed sometimes people aren’t really who they say they are and it kind of breaks one character. I won’t spoil it for you here, but it’ll be interesting to see how this part of the story develops. Moral of the episode is that the Admin is evil and because it’s the Admin, he can do whatever he wants to do. There’s also more tension between Jessie and Petra and according to Telltale my story is constantly changing depending on the options that I choose. While the episode was interesting, the way that this season is going, it makes me think that there will be DLC for this game after the original 5 episodes come out which I’m really hoping is not the case.

The game ran smoothly and loading times were reduced this time around, just like the previous episode which is a pretty big win for Telltale. This doesn’t always happen and they’ve had problems with this in the past. But to stress again, the fighting scenes, which are few and far in between, are really annoying when they aren’t quick time events. This is thanks to the new stamina system that ticks down every time you swing your sword or dodge and roll. Other than that the game was bug and glitch free making the playthrough a smooth one.

Boo Telltale, Boo Apparently when I played the servers weren’t working right and by the end of the episode I wasn’t able to compare my stats with other players. While this isn’t a big deal to a lot of people, it is to me. This is mainly because I like to see how other people have played the game. Did the majority of players make the same decisions that I did or did they choose something else? I always like seeing these stats and I wasn’t even able to see them in the settings menu where you can look at your choices. When I went there immediately after playing the game, nothing came up as if I didn’t even play the second episode to begin with. This is not good.

The graphics are the same for this episode as they were for the first episode. When it comes to these episode based games, I never expect them to change from episode to episode because first of all that would be weird and second of all it would just be inconsistent. Anyway, just as with the first episode the graphics fit and it makes the game just a little bit better.

Finish this episode and you’ll get another 6 trophies to add to the list of 31 trophies for this game. Like the episode before all you have to do is play the game in order to get the trophies. By the end of all 5 episodes you’ll have yourself a new platinum trophy.

Just like the episode before there is no multiplayer, just plain old single player. Once again Telltale is really pushing the Crowd Play feature, which I still haven’t tried. Big surprise there. If you’ve tried this, let me know in the comments section your thoughts about it.

Overall I give this episode a 3.5 out of 5.

What’s Great:
+ Picks up right where the first episode left off so there’s no wondering what happened because it will actually play out.
+ Another episode that let’s you play around and build some along with more crafting.
+ Short loading times and a bug and glitch free experience.
+ Graphics that are consistent and work for this series.

What’s Not So Great:
An overall lackluster episode that felt like it was tacked on and should have been included in the first episode.
A shorter episode that while had a lot of story could have been just a little bit longer.
No stats were available at the end of my playthrough, even though this might not be a problem for everyone, it is for me as this is one of the biggest draws for me when it comes to these types of games.

If you’ve already started playing this game, you’re going to want to continue with the second episode. The release schedule looks a little more planned out for the Telltale games lately, unlike the release schedules of the past where it took just about a year for each game to come out, yes I’m looking at you Tales from the Borderlands and Game of Thrones. If you haven’t started playing this game yet, but want to, I would say to hold off until the full game comes out and then you can binge play it all at once. Other than that the little preview at the end of the episode has me eager for episode three which hopefully won’t be a total letdown.

Spoilers! Below are the choices that I made for the second episode.

Minecraft: Story Mode Season 2

TwitterYouTube

This Week in Trophies 08-13-2017 – 08-19-2017

Ugh, trophy hunting has not been on my side for the past couple of weeks as I’ve barely been able to get any trophies. I’ve played a ton of games, but the trophies just aren’t able to come as easily as they once were. This kind of sucks in a way as the trophy hunter in me is getting antsy especially since it’s been four weeks since my last platinum. Anyway, here’s a breakdown of my trophies for the week.

Sonic Mania – 9%

Can I say that I am just loving this blast from my past. I have so many fond memories of playing this game on my Sega Genesis and being able to play it again with zones that are basically the same, but redone in certain ways is just absolutely amazing. I seriously can’t get enough of this game and it kind of makes me feel like a kid again as I play. I’m also really happy I spent the extra money and got the collectors edition which game with an awesome statue that actually says “SEGA” when it’s turned on and just looks amazing. Defiantly money well spent.

Sonic Mania Sonic Mania

Minecraft: Story Mode – Season 2 – 40%

The second episode for this game was released this week and even though I played it late in the week, I played it. While I’m not going to say much about it, you’ll have to wait for my full review in a few weeks, you can watch my entire playthrough here.

Minecraft: Story Mode Season 2Minecraft: Story Mode Season 2Minecraft: Story Mode Season 2Minecraft: Story Mode Season 2Minecraft: Story Mode Season 2Minecraft: Story Mode Season 2

And that was it for this week. A really sad week with 8 trophies. I’m not really sure how next week is looking because I’ve realized that once you start recording video’s that go along with the games you’re playing, it takes a hell of a lot longer then if you were to just play the game and get it over with. Don’t get me wrong, I enjoy doing the video’s but it takes up a lot of my time. Anyway, for next week I plan on playing some more Sonic Mania, which I should have some videos of soon, as well as starting the first episode of Telltale’s Guardians of the Galaxy, which I picked up on sale, and let’s not forget about starting Uncharted: The Lost Legacy. Hopefully next week will be more exciting trophy wise then it was this week.

TwitterYouTube

The Walking Dead: A New Frontier – Episode 2 – The Ties that Bind Part Two Review (PS4)

The Walking Dead: A New Frontier

Apparently the first episode was getting way too long that they had to split it up into two parts for this game and release the second episode at the same time. Does anyone else smell the Minecraft: Story Mode explanation of “needing more episodes through DLC” story coming up for this season? Anyway, after playing the first episode I was eager to get into the second one and luckily was able to even though it took a few days to do so. Was it just as good as the first episode or was it lacking? Keep reading to find out.

You’ll start off where you left of in the first episode. Javier is reunited with his family only to see the demise of one of his family members along with the possible demise of another. He’ll see his somewhat perfect little world basically go to shit in the matter of minutes while single handedly running another community in the process. It seems like disaster follows this famous ex baseball player everywhere as it’s just one problem after another. You’ll have another flashback with Javier before the zombie apocalypse and get another glimpse into what’s been going on with Clementine since you last left off with her in season two. All of this will make for a somewhat short episode that has another surprise ending. Please make sure to pick your jaw up off the floor by the end of this one.

I felt like this episode was really short and kind of tacked on. It felt like it could have been played with the first episode and not felt too long like Telltale insisted that it would. I didn’t realize that there was a time limit that they had to stick to with each episode. Instead they went the Minecraft: Story Mode route of making this episode feel way too short as was the case with the second episode of Minecraft: Story Mode. Don’t get me wrong, I did enjoy the second episode as you were introduced to Jesus. If you read the comics or watch the show you know who this character is even though I’m not really sure of his importance to this story at the moment. The ending was another kicker and I was once again a little disappointed that you were only able to play Clementine in another short flashback scene. Any chance I’m going to be able to play her for at least one whole episode Telltale or will that be in DLC?

Garrus is that you? If you’re a Mass Effect fan like I am then you might have picked up that Jesus sounded a lot like my favorite space bro Garrus. If you’re not a Mass Effect fan then you can just skip this paragraph because it’ll make no sense to you and you have no idea what I’m talking about. That’s because Jesus is played by the one and only Brandon Keener. Don’t get me wrong, I think that Brandon Keener is a very talented voice actor and he’s one of my favorites but I couldn’t help but picture Garrus head on Jesus’s body every time the man spoke. It was weird. Was it weird for my fellow Mass Effect fans? Let me know in the comments section below.

Just like with the first episode, there were some major improvements to the overall playability of this game. The quick time events are not only feeling more natural and more fluid within the game itself but they’re working a lot better. If you played the previous two seasons then you know that sometimes they were a little sketchy and sometimes you would do as prompted only to fail. This didn’t happen this time around but there were still problems with the loading times. Loading times still took way too long and I’m hoping this is something that will be cleared up in the future.

It didn’t happen to me but… While the only problem I had with my game was some loading time issues, it was reported to me, by LMD (who is a reliable source because well he’s my dad), that while playing his game crashed and he had to replay a portion of the game over again because it was a complete shut off the game crash. Like I said, this didn’t happen to me but I just wanted to put it out there so that you can be aware that it’s possible this could happen. I had this problem a lot with Telltale’s Batman and when I was told of this I wasn’t really surprised.

Like with other Telltale games, the graphics for this episode were consistent with that of the first episode. I’m enjoying the graphics this time around basically as long as I don’t see any other characters from other seasons because I would hate to see them have the same facelift that Jane had. As always with this game, the graphics really excel and kind of make the game. You can tell a lot of work went into them and it doesn’t go unnoticed.

Did you get the first 6 trophies for the first episode? Of course you did because you’re playing the second episode. Finish this quick episode for another easy 6 trophies getting you 6 steps closer to getting the platinum trophy for this game. Please take my advice though and don’t play these games for the platinum trophies. Telltale happens to be a really good story telling company even with all of their flaws and it would be a waste if you’re just playing the games for the easy platinum trophy.

Do you have a Telltale account created yet? If you do you can go ahead and try out the crowd play feature for this game even though I refuse to. If not then you’re like me and this will be a single player experience for you.

Overall I give this episode a 3.5 out of 5.

What’s Great:
+ Continuation of the first episode with another surprise ending that will have you shouting at your TV.
+ More natural feeling quick time events that fit nicely into the game.
+ Some more Clementine backstory.
+ Consistent graphics that are great.

What’s Not So Great:
Episode was too short and felt tacked on. It wasn’t long enough to warrant a part two and should have been included in the first episode.
More loading issues with the reported game crash issue that is not good.
You still aren’t able to fully play as Clementine.

While I was a little disappointed with this episode because of the length it was a good episode. I’m eager to see where this season is going especially with Clementine’s reveal and that ending. If you played you know what I’m talking about. Did anyone see that coming? I sure as hell didn’t. If you’re on the fence about this game, I would once again say to hold off especially since this episode was so short and I smell a “we need more episodes to finish up so buy our DLC” coming up. I could be wrong but you would probably benefit from waiting and have to shell out less money in the long run.

Spoilers! Below are the choices that I made for the second episode.

The Walking Dead: A New Frontier

The Walking Dead: A New Frontier_20161230143614

TwitterYouTube

Batman – Episode 2 – Children of Arkham Review (PS4)

Batman Episode 2

I was pretty much surprised that this episode came out as quickly as it did. I know I’m a little behind in reviews because the third episode is out also. Anyway, keep reading to see if the second episode was as good as the first or if this series, like other Telltale series, is going down hill.

Episode 2 picks up where Episode 1 left off. Bruce / Batman has just discovered that his family wasn’t so squeaky clean as he thought they were. Who knew right? Anyway, he has some inner battles with himself now as he tries to decide what he’s going to do. The best part is that this is basically all up to you. You’ll get some information about the major players in Gotham’s crime scene that was associate with your family while trying to take down this new group, The Children of Arkham. You also get some alone time with Selina / Catwoman and decide if you’re going to be someone that Gotham admires or fears.

For a short episode, a lot happens and it really sets up the course of the rest of the game. What will Bruce / Batman do now that his family has been revealed as just another corrupt family in Gotham? How will Batman combat with The Children of Arkham and how will this effect Bruce since it was his father who started Arkham Asylum. As I said before, I’m not a reader of the Batman comics and the most Batman that I’ve watched is the series Gotham so I don’t know much about Batman or if this even follows anything close to the comic books. I like that this seems different and a little more darker than what I would have expected from a Batman game. With the other Batman games, it’s clear that he’s the good guy and you have to do good guy things but this game deals a little more with not everything being so black and white. There’s a lot of grey area and I like it a lot.

The playability for this game has been a huge difference from the Telltale games of the past and I can only hope that this is a continuing trend. Action scenes are much more efficient and more reactive to your movements and feel more in real time than ever before. Loading times are down and the game runs really smoothly and flawlessly. This is really something that I never thought I would say about a Telltale game. Anyone who reads this blog knows how critical I’ve been of them in the past because of all these issues, but it’s nice to see that maybe they are changing for the better.

The graphics for this game are something that I really enjoy. They fit the whole Batman scene and just enhance the gameplay by a lot. Not every game can pull off the comic book / graphic novel type graphics but this is one that can. I really can’t express enough how much the graphics really fit the game and just enhance the game as a whole.

Finish this episode and you’ll get another six trophies to add to your list and make you another 6 trophies closer to getting the platinum that you’ll eventually get for this game. I like that Telltale made this more about the story this time around when it came to the trophies and all you have to do is play the game. There is no reason to do anything special so just sit back and enjoy the game for what it is.

While not exactly a multiplayer option, there is a crowd play option for this game. Unfortunately, I really have no desire to create a Telltale account to use this feature. When you think about it, it’s like every single game now a days require you to have some sort of account with them and it’s getting hard to keep track of all the different accounts that go with all the different games. At the moment I’m just being a little lazy so I didn’t get a chance to use this feature or see how it reacts with the game itself.

Overall I give this episode a 4.5 out of 5.

What’s Great:
+ Not everything is black and white when it comes to this game, there is a lot of grey area and it makes it interesting.
+ The story continues to be interesting as Bruce / Batman is faced with a moral dilemma after finding out more about his family.
+ Compared to Telltale games of the past, the playability has improved by a lot and that’s saying something.

What’s Not So Great:
The episode is a little short and this seems to be a trend lately with Telltale and their second episodes. Let’s hope they realize that this isn’t a good thing and change this soon.

I’m really eager to see where this game goes and play the next episode. So far the release schedule hasn’t been all that bad, but with the upcoming release of The Walking Dead: Season 3 all of that can be blown to hell. Right now it’s just a waiting game. While I do mind the wait for the episodes and would probably suggest waiting until all of them to release so that you can binge play them, at the moment I’m not going to complain so much because it’s one of those things that gets me to break from what I’m currently playing and play something new for a few hours.

Spoilers! Below are the choices that I made for the second episode.

Batman Episode 2

TwitterYouTube

This Week in Trophies 09-18-2016 – 09-24-2016

This was a decent trophy week to say the least. It was a pretty boring week everywhere else, which was very much welcomed because sometimes you need stuff to not be so hectic so that you can just take a moment and breathe. This was one of those weeks and it made gaming a lot easier. Here’s a breakdown of what I did trophy wise this week.

Gems of War – 66%

So I’m really liking this game. Liking it so much that I go to play for an hour and end up playing for three or more hours at a time. It’s that good. I even did the whole guild thing, that’s how much I’m enjoying it. If anyone is interested in joining my Gems of War guild, I still have 9 open spots so let me know in the comments section below.

Gems of War Gems of WarGems of War Gems of War

Tom Clancy’s The Division – 15%

I got a lot more playtime in with this game this week and even opened my game up to random people. While this was ok, for some reason I still prefer to play alone at the moment. I did venture out into the Dark Zone for a little more this week, but didn’t really stay all that long since I couldn’t seem to get the hang of what I was supposed to do while out there. Other than that I enjoyed my time playing and will continue to do so.

Tom Clancy's The Division Tom Clancy's The Division

Minecraft: PlayStation 4 Edition – 33%

I know, I complain about this game almost every week yet I continue to play it. At this point, I’m really just trying to finish the game and get the platinum trophy. After that I’m pretty sure I’ll be getting rid of this game since I won’t be building some of those grand things that you see people building in Minecraft any time soon. I don’t’ mind building games, I really don’t. I just wish this one had some kind of point to it.

Minecraft: PlayStation 4 Edition Minecraft: PlayStation 4 EditionMinecraft: PlayStation 4 Edition Minecraft: PlayStation 4 EditionMinecraft: PlayStation 4 Edition Minecraft: PlayStation 4 Edition

AdVenture Capitalist – 19%

Like I said this week, this is basically a game that plays itself so that’s what I’ve been letting it do. I’m actually regretting putting this on my system seeing how often it crashes and then completely crashes my PS4. I just want to finish up the trophies for this game and be done with it at this point.

AdVenture Capitalist

Batman – 40%

I played the new episode of Batman this week, which was interesting. I don’t want to give anything away at the moment, but I will have my review of the entire episode up within the next few weeks so keep watching this spot for it.

Batman BatmanBatman BatmanBatman Batman

That was it for this week. A pretty interesting week and a nice amount of trophies, especially since my nights have been occupied with all the new TV shows that have started up for the fall. Sometimes it feels like there aren’t enough hours in the day. Now for this upcoming week it’s going to be difficult. There’s that boring “Adult” stuff that I will most likely have to do, even though I’ll try to get out of it as much as possible, but other than that I’ll be spending a day playing Dragon Age: Origins because even after all these years it’s still my favorite. Throughout the week I’ll also continue playing Gems of War, AdVenture Capitalist, Tom Clancy’s The Division, and Minecraft: PlayStation 4 Edition.

TwitterYouTube

The Walking Dead: Michonne – Episode 2 – Give NO Shelter Review (PS4)

After the last episode of this game, I really wasn’t expecting much since I was kind of let down by the game as a whole. I wasn’t even all too eager to play this episode, but I figured I might as well since I paid for the season pass well in advance. Keep reading to find out how the second episode held up.

Give No Shelter starts off right where episode 1 left off. Playing as Michonne it’s up to you and Sam to escape from Norma. How you handle the situation as a whole and whether or not you decided to bring Pete with you are some of the hard choices that you have to make during the course of this episode. Once you escape from Norma and her weird brother Randall. You’ll be tasked with making it to Sam’s house, but it won’t be easy. You’ll have to deal with a hoard of zombies as well as Randall and his goon’s chasing after you. Once you make it to Sam’s house it’s not all that easy either. You’ll be confronted by the people who live there, Sam’s family, as well as have to deal with some serious flashback issues that Michonne has been dealing with throughout episode 1. Ending on another cliffhanger, this is Telltale’s style, the third episode is setup and I’m not really sure how it’s going to play out or if three episodes is going to be enough. At this point, knowing how Telltale is operating I wouldn’t doubt seeing either more episodes added or another season at some point.

Like the previous episode, this episode is a complete and utter snooze fest. Not only was it short, compared to other Telltale episodes but it was just boring and dragged. I have absolutely no idea where they’re going with this story or how it’s going to end and frankly I really don’t care at this point. Although I was originally excited to be able to play as one of my favorite characters from the show, it just didn’t really work out this time for Telltale. Truth be told I would have rather them worked a little longer on a proper season 3 for The Walking Dead rather than this mini game. Sure there were a few suspenseful moments, but they seemed like they had the same copy and paste formula from the first two seasons of The Walking Dead.

Playability wise, I couldn’t find anything wrong with this episode which was a surprise since there was more than a few problems with the first episode. At this point I think it would be jumping the boat a little to say that Telltale has finally gotten their shit together when it comes to loading time issues, stalling issues, and trophy pop issues so I’m going to give it a little more time and a couple of more games before declaring them issues free. Other than that everything functioned how it should although some of the quick time events felt a little awkward. By awkward I mean that even though I pressed the button in the proper amount of time it just felt like it didn’t work.

The graphics were on par with The Walking Dead series the Telltale created as a whole and nothing deviated from that. This game looks and feels like it belongs in the series and that’s a good thing. As I’ve said before, this style doesn’t always work for all of their games, like Game of Thrones, but it works really well for this game and they should continue on this path while changing things up for their other games.

There are a total of 7 trophies for this episode and all you have to do to get them is complete the game, which believe me is hard enough to do without falling asleep. As with the previous episode, the trophy images are uncreative and are basically just numbers. I’m glad none of them were a milestone trophy for me because it would just be horrible not to have some badass trophy image as one of my milestone trophies and be stuck with a number.

This is Telltale so by now you should know that there is no multiplayer for this game.

Overall I give this episode a 2 out of 5.

What’s Great:
+ Flashback scenes give a cool insight into the mind of Michonne which really isn’t seen in the TV series.
+ Graphics are on par with the previous two seaons of The Walking Dead as well as the episode before.
+ Common Telltale issues seem to be fixed for now. Emphasis on the for now.

What’s Not So Great:
Lackluster story that is boring and not up to par with the previous two seasons of The Walking Dead.
Besides Michonne everyone else is basically expendable and there’s no connection with them or a reason to actually care about them.
Quicktime events at times just felt awkward and it wasn’t clear if the buttons were responding when being pressed or not.

At this point I’m pretty glad that this is only a three part game because I really couldn’t play five whole episodes of this game. There really isn’t anything that draws you into this game and the only real highlights are the flashback sequences which give you insight into Michonne’s past. The next episode comes out next week and depending on how that goes I’ll give the game as a whole my recommendation or a pass. I’m going to say right now though that something spectacular has to happen in this last episode for me to recommend it so we’ll just have to wait and see.

SPOILERS! Below are the choices that I made for the second episode.

The Walking Dead: Michonne

TwitterYouTube

Life is Strange – Episode 2 – Out of Time Review (PS4)

After the last episode of this game, I just had to play the second one. I had to see what was going to happen and exactly where this story was going. After my recent experience with Minecraft: Story Mode, I was a little weary of how episode two would play out but I was pleasantly surprised. Keep reading to see what I thought of the second episode.

Picking up right where you left off last episode, Max is still figuring out how to use her powers. Will she use them for good or will she use them for her own selfish purposes? As you already know from the previous episode, Kate is in some kind of trouble and this episode you’ll find out why. Playing as Max, this scene can play out a bunch of ways and it’s really up to you what happens to Kate. Max will also have some more time reconnecting with Chloe who I can’t really determine if she’s more happy about having her best friend back or if she’s just happy that Max has so-called “super powers.” Warren will continue to try and make advances on Max while Brooke looks on sullenly. Victoria will continue to be her super bitchy self with her mean girl-esque clique and the rest of the supporting cast will act like typical high school students. A lot happens in this episode with the introduction to some new characters who also had some connection to Rachel Amber, oh and that super take out the town tornado is basically still going to happen.

Kudos: The music for this game continues to be stellar. It’s seriously something that really makes the game better. It’s fitting for not only the high school environment, but also the whole Arcadia Bay environment.

Playing this episode made me realize that even though I despised my high school years, despised them, that I still had it a lot easier than high schoolers today. The lack of technology didn’t play a part in the bullying that I experienced during my high school years and I’m sure it would have made it a hell of a lot worse. In this episode you can see how much technology brings bullying to a new level and I seriously felt bad for Kate. She is having the worst possible day this episode and it’s all because of the Vortex Club. Being given the chance to help Kate was nice and by the end of the episode it really shows that your decisions throughout the game really play a part in how the other characters react to you. I also enjoyed the whole getting to know you thing that’s going on between Max and Chloe. Both of them aren’t the same people that they once were and they’re trying to learn to be friends again…or possibly more.

Funny little things: I like how when you make a decision a little blurb comes up on the top of the screen that says “this action will have consequences.” I find it hilarious that every time I water Max’s plant that little “this action will have consequences” blurb comes up. What kind of consequences will come from watering the plant? Does the plant have super human powers that will only excel because I’ve been watering it? Who knows?! By this time I’m expecting that if I keep watering it up until episode five it will take over the whole school.

I’m still super surprised how easy it is to actually play this game. Movements are easy and not stiff, even rewinding time is simple, although I have a little trouble sometimes controlling just how far back I rewind, I think that’s just a me problem. During this episode I didn’t experience any bugs or glitches and overall everything ran really smoothly.

Like with all of these episode based games, the graphics or each episode are basically going to be the same. So while I’m happy with the scenery and some of the people, some people continue to look a little cartoony to me. This is mostly on Chloe’s part, she really looks like she should be a character out of another game and not this one. Other than that I’m really happy with the graphics.

Complete this episode and take all the optional photos and you’ll earn yourself another 12 trophies. You’ll also be one step closer to getting the platinum trophy for this game. As with last episodes optional photo trophies, they’re pretty easy to spot if you use Max’s journal. Each episode has a clue as to what you’re supposed to be taking a photo of.

Yay for games that realize that not every game needs multiplayer.

Overall I give this episode a 5 out of 5

What’s Great:
+ A focus and maybe even a closure on Kate’s story depending on how you play
+ A story that continues to be interesting and getting deeper with each new episode.
+ Relatable characters that are also flawed in their own ways.
+ The case of Rachel Amber continues to deepen with the introduction of new suspects.

What’s Not So Great:
Some characters still look a little cartoony, but at this point I’m not going to count it against the game.

I am really enjoying this game and I’m eager to play the next episode. To tell the truth, I’m eager to play the rest of the game and see how things turn out. I’ve avoided as many spoilers for this game as possible so while I have an overall gist of how things go, I don’t know all the details. As always, I really can’t recommend this game at the moment because everyone knows that even though the first two episodes were great, the next three might be total garbage so I’ll give my buy or pass recommendation during my fifth episode review.

SPOILERS! Below are my choices from the first episode, and also who I think is the main suspect in the disappearance of Rachel Amber.

Life is StrangeLife is Strange

Suspect: Mark Jefferson…still. I know with the introduction of Frank, I should probably consider him or even the creepy janitor a little more but those seem like the obvious suspects. I really continue to think that it’s Mark Jefferson because….REASONS.

TwitterYouTube