Life is Strange: Before the Storm – Episode 3 – Hell is Empty Review (PS4)

Life is Strange: Before the Storm

I’ve been waiting for this episode for a while and I know it was released a while back, but I just recently got around to playing it because of well…REASONS! Anyway, I was pretty excited to get back into this game which has been kind of a conflict type game for me. I’ve enjoyed watching Chloe become the Chloe we all know and love in Life is Strange, but I’ve had my doubts about this Rachel Amber that she kind of worships. Anyway, this game comes to its conclusion in this episode and all is finally revealed.

Picking up right where episode 2 left off, episode 3 starts off with Rachel finding out that her mom is really not her mom. This woman she thought she seen her father cheating on with is her actual mom. Not to interrupt from the plot outline, but I want to add that I thought that this was going to be one of those stories where her dad wasn’t really her dad either. I thought maybe Frank was. Anyway, Rachel’s dad will tell the story of how he met Rachel’s mom but she wasn’t really “mom” material so he basically dumped her and went for his more conservative wife. The proper wife of a DA. This leads to Rachel having this breakdown and it’s basically up to Chloe to save the day. She’s tasked with finding Rachel’s mom which will get her and Rachel into a couple of life or death situations. You’ll also get one more episode to be a complete and utter douche to David as he moves in and basically starts his take over. All of this leads to a bitter sweet ending because if you played Life is Strange then you kind of know what happened to Rachel.

Major Kudos for the Music. I haven’t said it in my reviews for the previous episodes, but the music for this game is spot on and is just so fitting. Daughter did an amazing job with the soundtrack for this game and it’s really one of the highlights just like how the music from the previous game was such an amazing highlight to the game as well. It really sets the mood for the game and fits into the whole world perfectly. I can’t express how much this makes a difference not only in this episode, but throughout all three episodes.

I really enjoyed this episode. In the past two episodes, I felt like I had to play Chloe a certain way based on how she was represented in Life is Strange, but I threw all of those notions out the widow and played her how I wanted to play her. Turned out I enjoyed the episode a lot more and got a lot more out of it. I liked in this episode how Chloe finally got her first blue streak of hair before becoming the multi-colored hair girl that we all know and love in Life is Strange and she’s starting to become that character that we know. There are a lot of revelations in this episode and a lot of twists and turns and even though the episode was super long, it felt like I could have continued to play for at least a few more hours because I didn’t want it to end. By the end of the game, I’m still not really sure how to feel about Rachel Amber. This kind of hit home a little bit as I’m sure we’ve all dealt with a “Rachel” in our lives. She wears so many masks, but by the end of the game I still couldn’t tell if she was wearing one of those masks with Chloe of if that was the real Rachel Amber. I guess we’ll never really find out and you’ll have to come to your own judgement with that. I will say that I did enjoy the game’s ending which did this little fast forward type thing that ended with Chloe and Rachel being happy, but to the player it’s bittersweet because if you played Life is Strange you know of know that Chloe is headed for a major heart break.

That after the credits scene… I hate spoiling things for people in my reviews and I’m not going to do it here, but there is this scene after the credits that at first looks cute and innocent, but the last, I’m going to say, five seconds of that scene is so utterly disturbing that it just really hit this part of me. I don’t even know how to explain it. In all of my years of gaming I haven’t had this happen to me and it’s one of those things that will stick with me when I think of this game every single time. If you’ve played this game and you watched the game after the credits, let me know what you thought about that very final scene down in the comments section below.

The playability of this game was the same as it was throughout the whole game which was a little wonky. For a game where really all you have to do is walk around and look around, you would think that the motion would be a little more fluid but it really isn’t. Chloe just feels really clunky as you’re moving her around each level and at times it’s just awkward to play. While I didn’t have any problems with my main playthrough, I did have the game fully crash on me as I went back in collectible mode. Although I was happy it didn’t happen through my main playthrough, I was still kind of pissed that it happened through my collectible playthrough because it shouldn’t have happened.

For some reason I felt like the graphics for this episode improved. It thought this was a little weird because the graphics for the first two episodes were consistent, but this one was a little different. Everything seemed a little clearer and less cartoonish this time around and the graphics really worked for this episode. When the series continues, I really hope that they continue to improve the graphics along the way.

Finish this episode and tag your way through Arcadia Bay once more to get yourself 13 trophies. That’s 12 for playing this episode, tagging up the place, and playing the other episodes, and one platinum trophy for the game if you completed everything else in the other episodes. Most of the tagging is pretty cut and dry, but there are a few missable ones that if you aren’t observant enough, which I’m guilty of, or if you just don’t think sometimes, which I’m also guilty of, you’ll miss. At least with collectible mode it’ll take all of 10-15 minutes to go back and get them.

There’s absolutely no multiplayer for this game and it’s not needed so there are no complaints coming from this end. There also isn’t crowd play so you’ll have to make your own decisions which is just fine with me. Anyway, if you know me and are a frequent visitor to my blog you know my favorite way to game is single player which suits me just fine.

Overall I give this episode a 4.5 out of 5.

What’s Great:
+ A nice yet bittersweet conclusion to the prequel of one of my all time favorite games.
+ A solid story line that wrapped mostly everything up nicely even though there might be some questions left hanging over for the player to continue to think about.
+ Some improved graphics that really brought the game to life as well as some amazing music that brought the story to life.

What’s Not So Great:
This episode was plagued with Chloe being extremely clunky with her movements and then there was the crash during collectible mode which didn’t help.
I just want to take one more opportunity to say how disturbing that final five seconds after the credits were and I really don’t think it helped the game all that much.

After playing all three episodes to completion I have to say that this was a pretty decent prequel to a really awesome game that I fell in love with from the first episode. I will say that I felt a little powerless playing because no matter what Chloe becomes the Chloe that you see in Life is Strange so while it was nice to be able to play her, it really didn’t impact what happens later on. Even if you play her as this super nice girl who just gets mixed in with the wrong crowd or person, try to have her get along with David, and do everything right, she still ends up where she is at the beginning of Life is Strange. It was a weird mix of enjoyable but also knowing that you can’t stop the train wreck that becomes her life. I’m really eager to see where the Farewell episode goes because I have some expectations for it, but I’m going to say that if you’re a Life is Strange fan then this is just a game that you have to play because it gives you this bittersweet back story on an iconic character. If you’re not a Life is Strange fan and have been debating if you should even play that game, I would say that this is a great jumping off platform before actually playing Life is Strange as you can go in with no expectations or preconceived notions about the characters.

SPOILERS! Below are my choices from the third episode.

Life is Strange: Before the StormLife is Strange: Before the Storm

TwitchTwitterYouTube

Batman: The Enemy Within – Episode 3 – The Fractured Mask Review (PS4)

Batman: The Enemy Within

I’ve had this love / hate relationship with this season of Batman for a bunch of reasons that you read about in my reviews of the previous two episodes which you can find here and here, and I was really hoping that this episode would deliver and turn this season around. When this episode came out I was a little hesitant to play it because this is basically the episode that’s going to show you where the next two episodes are going to go. If it’s bad, it doesn’t look good for the rest of the series, if it’s good, it means that everything is going to be fine. Anyway, on with the review.

This episode picks right back up where episode 2 left off, with the re-appearance of Catwoman. Yes she’s back in Gotham once again and depending on how you played last season she might even be Batman / Bruce’s potential love interest. There are so many things going on this game and it’s surprising how well it all works out together. There’s a lot of back forth between Bruce and Selina as well a Batman and Catwoman. I know they’re the same, but it feels different when they’re dressed in their alternate personas. Anyway, there’s more going on as Bruce is still infiltrating Harley’s gang, but Harley knows there’s a mole and she’s going to find out who. The end doesn’t look so pretty for the mole. Not only does Bruce have that going on but Jim has tasked Batman with bringing Bruce into custody at the GCPD after the events of last episode. We all know that that’s not going to happen, but Jim has it out for Bruce and will do anything to get his way. This episode ends on another cliffhanger to keep you wanting more.

I loved this episode. Loved it. I thought it was the best episode by far as it had everything. It had the compelling story, it had the great action sequences, and it had that girly-girly inside of me all sappy with the story of Batman and Catwoman. I like that while Batman is a big part of the episode, it’s really Bruce’s episode as well. You can make him grow as a character as he can open up to Selina and actually work with her. She’ll also throw back in your face the things you might have said to her last season when you were mad, but hey it happens. Ouch. Anyway, out of the whole season so far this is by far my favorite episode and it’s just one of those episodes that I would really be able to play again and makes me want the next episode to come out really soon.

Ah…Catwoman I’ve been a huge fan of this character since Michelle Pfeiffer put on the Catwoman suit back in 1992’s Batman Returns. The character of Catwoman is just alluring and actually pretty deep. Anyway, my appreciate of Catwoman transcends into this game as well as she’s voiced to perfection by Laura Bailey. She really owns the role and it just makes the character and the game even better.

The playability of this episode was spot on. My decisions from last episode seemed to stick this time which was a big bonus. There were a lot of loading times but they were quick and didn’t at anytime seem like they were going to stall and crash the game. The Quicktime events were spot on again and they were pretty amazing as Batman and Catwoman really get into these two awesome confrontations that have you on the edge of your seat because they’re that exciting.

The graphics are a staple point of this game and I can’t make that clear enough because they look like they’re coming right out of a comic book. The graphics look amazing and make playing each episode that much more better because of the style. I’m really a big fan of this style especially for comic book based games.

Finish this episode and you’ll get yourself another 6 trophies. Pretty easy as always as all you have to do is play the game and the trophies will come naturally. The story is compelling enough though that I didn’t even bother to watch the trophies pop when they did. This coming from a trophy hunter, so yeah don’t worry about the trophies for this one.

Once again no multiplayer for this episode, just good old crowd play. Use it if you want to play with friends or if you’re streaming it. I think you can use it if you’re streaming it. Not sure since I haven’t looked into it that much. As always, any information on the famous crowd play would be much appreciated and you can let me know your thoughts about it and experiences with it down in the comments section.

Overall I give this episode a 5 out of 5.

What’s Great:
+ This episode really puts the final two episodes of this game in a good place as they have progressed nicely from the first two epiosdes.
+ A great continuation of last episode that has everything from awesome story telling, to awesome action sequences, and some romance thrown in there for us sappy gamers.
+ The return of Catwoman. This is a huge plus for this game because if you think about it, there is no Batman without Catwoman.
+ Improvements to the overall playability of this game are a good sign as the loading times were short and worked perfectly and the Quicktime events for the action sequences were spot on.

What’s Not So Great:

This episode seemed a little on the short side and it left me wanting more. It seems like the episodes have gotten a little shorter along the way for not only this series but other Telltale series as well.

I’m really excited about the next episode and can’t wait to play it. The cliffhanger way it ended was enough to keep me on the edge of my seat and I really enjoyed it. I would say if you’ve been holding off on getting this game that now would be the time to get it as it’s three episodes in and while you can binge play all three of them if you take them a little slow you might finish up right as the fourth episode is coming out. If you’re not really sure about this, then there’s nothing wrong with waiting until all the episodes are out and purchasing the game.

Spoilers! Below are the choices that I made for the first episode.

Batman: The Enemy Within

TwitchTwitterYouTube

Marvel’s Guardian’s of the Galaxy: A Telltale Series – Episode 3 – More Than a Feeling Review (PS4)

Marvel's Guardians of the Galaxy: The Telltale Series

After last episode’s cliffhanger of an ending, I was super happy that the third episode was released right around the time I was actually playing because I was able to jump into it and to see what was going to happen. There were a lot of questions unanswered and I wanted to see how the game was going to handle it. I didn’t think that I would actually be enjoying this series all that much, but it’s slowly growing on me. Anyway, onto the review.

Picking up right where episode 2 left off, Peter and Gamora have entered the temple that the Eternity Forge is pointing them to. Peter thinks, or you can make him think, that he’ll find his dead mother there and while he’s there you’ll get a sneak peek into one more memory of his mother. While Peter is going through his only little trippy event, so will Gamora as she remembers what happened between her and Nebula when they were tasked to kill Tar-Voll. You’ll see how Nebula betray’s Gamora, but it’s not what it seems. When both Peter and Gamora wakeup from their little trip, they finally find what the Eternity Forge has been leading them to. It’s not Peter’s mother, but instead it’s Mantis. Mantis has been the one who was sending Peter the vision apologizing for acting like his mother. She refers to Peter as the “Celestial-One” because he’s the one who’s supposed to hold onto the Forge which has the power to bring people back to life. It’s going to be up to Peter though if he wants to use the Eternity Forge, which will cost him another life, or if he’s going to destroy it.

Although this episode was a little on the short side, much shorter than the other episodes, it was probably the best one to date. Bringing Mantis aboard the ship will cause some problems as she can read people’s feelings and emotions and there are a lot of these among the Guardian’s. Peter has to clear all of this up before Mantis can lead them to yet another temple and then decide what to do with the Forge. The team is split when it comes what to do with the Forge and no matter what Peter does someone is going to be pissed at him. You’ll have to make the hard decision at the end leaving this episode in another cliffhanger.

I have to say that the playability of this game went a little downhill this episode as the loading times seemed to take a little bit longer than they have been and at times if felt like the game was going to stall. This isn’t good and hopefully the next two episodes don’t follow this same pattern. On that same note, Telltale nailed it with the QuickTime events during the action sequence as you get to utilize all of the Guardians during the big action sequence and it really pays off and proves to be an exciting part of the episode. Other than that this game was bug and glitch free.

The graphics for this episode are still a little cringe worthy for me and I’m really not digging them. I know I said this before and I’m positive they won’t be changing for the final two episodes, but it is kind of a hindrance on the game. It’s like something that’s always in the back of my mind no matter how hard I try to concentrate on the story of the episode.

As with the previous two episodes if you finish this episode you’ll be 6 trophies closer to getting the platinum for this game. As always, just play the episode how you want and the trophies will pop naturally letting you concentrate on the story itself instead of worrying about getting trophies.

Another multiplayer free game unless you choose to play with other people using the crowd play feature. Still have no idea how this works and if you use it feel free to drop me a line in the comments section and let me know what you think about it.

Overall I give this episode a 4 out of 5.

What’s Great:
+ Having to solve the emotional problems between the Guardians, it’s fun having to go back and forth as Peter to see how you can help each member of your team.
+ The action sequences and how they play out are really making each episode and are fun and exciting when they play out.

What’s Not So Great:
A short episode that felt a little bit rushed when there are still two more episodes. This episode could have been fleshed out just a bit more then it was.
Graphics are still a bit of a hindrance since they don’t match up with the game.

This episode ends on another cliffhanger which is a little frustrating because who knows when the fourth episode will be released. It could be next month, it could be in two months, you don’t know and that’s a little frustrating especially with a cliffhanger ending. I would say if you’re like me and cliffhanger endings frustrate you if you can’t play the next episode to hold off on getting this game since it seems like every ending is a cliffhanger and it’s reached that point where there are no more episodes. If you don’t mind cliffhanger endings and want to experience this game then go ahead and pick this one up as it seems to get more and more interesting with each episode.

Spoilers! Below are the choices that I made for the third episode.

Marvel’s Guardians of the Galaxy: The Telltale Series

TwitterYouTube

The Walking Dead: A New Frontier – Episode 3 – Above the Law (PS4)

The Walking Dead: A New Frontier

It’s basically been about three months since the release of this game. I’m really hoping that because the first two episodes were released together that the delay of the next episode was because of that. If not, it means that Telltale once again has way too much on their plate and episode release dates are going to be few and far in between especially with Guardians of the Galaxy coming out. Anyway, episode 3 for The Walking Dead: A New Frontier was finally here so I decided to take a break from Mass Effect: Andromeda to see how the story went. Keep reading to find out what I thought about the episode.

Picking up right where episode two left off, and I mean right where it left off because it left off in one of those “holy shit” moments. Javier discovers that not only is his brother David alive, but he’s also one of the members in charge of The New Frontier. Different events will unfold throughout the game and loyalties will be tested. There are some pretty harsh decisions to make especially since Javier and his brother have been separated so long and Javier has basically taken over as the man of the house for David’s family. All of that and more comes into play in this episode and you’ll even get a look at Clementine’s time as a member of the New Frontier. The episode will end on another cliff hanger. Why not right, it’s not like you have to wait months for the next episode, oh wait you usually do.

BOO! While I’m all for playing as a new character in this game after getting attached to Clementine, don’t give me a 5-10 minute scene playing as her to show what she’s been doing after the events of season 2. Either we play as a new character or we play as Clementine. I would even be happy if they went the same route as Tales from the Borderlands and we played both characters at different times. This 5-10 minutes an episode of playing as Clementine is more aggravating than not being able to play as her at all.

Overall I found this episode to be a little on the short side, but not missing anything in the action and decision making department. A lot of tough decisions were made this episode, I’m pretty sure I picked wrong a lot of the times, but that’s how it is with these games. I’m not sure how it will impact the game going forward, but we’ll see. For such a short episode though a lot happened and it all had a little bit of a rushed feeling to it even though it was interesting and played well into the story that the first two episodes had already established. That being said, I’m not sure how I like the whole family aspect thing of the game. I really have no emotional attachments to these characters and am really stuck on how to choose certain things when it comes to the relationship between Javier and David. While there’s some back story on them, it’s not enough for me to feel that even though David is an ass that I have to be loyal to him or help him out in any way.

Total Negan moment. Without too many spoilers, I don’t like to do that for these reviews. There is a moment when you can totally pretend to be Negan. Anyone who watches the show or reads the comics know what I’m talking about. I thought it was a pretty cool addition to the game, and once again it was one of those tough choices that you had to make. I did it for my own reasons, but it would be cool in the comments section to hear if you made the same choice and had a Negan moment of your own or went a different route.

The playability of this episode had some minor improvements when it came to the overall quick time events, but the game did suffer from some loading time issues. A big deal for me was that when I was playing the game totally stalled on me and suffered from a hard crash. Luckily the game had just saved moments before so I wasn’t taken back to a scene that was twenty minutes before the crash, but still this is one of those things that just really bugs me. Game crashes suck, especially hard ones where everything has to be reset. This is never a good thing and I hope it’s something that doesn’t continue in the next two episodes.

Super fast reflexes Again without any spoilers, there was as section in this episode that got me so annoyed because it just required you to do something in an extremely short period of time and I just couldn’t do it no matter how hard I tried. It was seriously a stroke of luck that I actually got through the whole episode because I was about to throw in the towel. For these type of scenes it’s really important that your game mechanics are working well. When I have to grab something that’s way over to the right side of the screen within less than 30 seconds, please make sure that that cursor isn’t all the way to the left side of the screen in the middle and in a place where I can’t even see it to begin with.

The graphics for this episode are the same as the previous two episodes and as I’ve always said, this is something that Telltale usually excels in. We can forget about that little Game of Thrones incident and just focus on something that they actually do right 99.9% of the time. The graphics really match what’s going on and have that comic book feel to them so it feels like you’re actually playing right out of the comic book. I really enjoyed this and it enhanced my gameplay experience.

Finish this episode, if you can do so without breaking something, and you’ll get another six uncreative imaged trophies to complete your list and get you one step closer to the platinum for the end of the season. Like I said, super easy, just play the game and they’ll pop naturaly.

Guess what I still haven’t done? Created a Telltale account which means that I can’t use the Crowd Play feature. This is the only type of “multiplayer’ This game has and I still have no idea if it even works or is a good feature. Needless to say though, I don’t’ think I’m missing out on much since I like playing this game alone.

Overall I give this episode a 3 out of 5.

What’s Great:

+ Most of your questions from the last episode are answered before there’s another cliff hanger at the end.
+ Action packed episode that will have you making some pretty hard decisions.
+ Awesome graphics that are expected with this game.

What’s Not So Great:

A little bit on the short side for so much content.
Another long wait on the release date.
Not enough Clementine! (this is really just a personal thing and might or might not hinder on your gaming experience.)
The return of some super long loading times and an actual hard crash during gameplay.

This is still a pretty decent series. Like with all of the Telltale series, the episodes have their ups and downs. This was one of the down ones for them as it seemed a little rushed and had too much packed into it for such a short amount of gameplay time. There were other problems with the long wait for the release date and then some actual playability issues, but other than that the story is a really good one this season, even if it’s lacking Clementine. For this one, because of the release schedule being off again I would say to wait until all of the episodes are released before picking this up so that you don’t have to wait during the cliff hanger endings that each episode seems to have.

Spoilers! Below are the choices that I made for the third episode.

The Walking Dead: A New Frontier

The Walking Dead: A New Frontier_20170329143102

TwitterYouTube

Batman – Episode 3 – New World Order Review (PS4)

batman_episode_3

It seems like only a few weeks ago I posted a review for episode 2…oh wait, that’s right because I did. My reviews are a little backlogged at the moment, as you can probably see, but these games are coming out pretty quickly which is a really good thing and it makes me think that Telltale is listening to what people are saying. Let’s get right into it and see what episode 3 had in store for us.

Picking up where Episode 2 left off, Batman / Bruce Wayne had to make a decision to save a friend or a damsel in distress. Spoiler Alert! I went for the damsel, which I really think Batman would have made the same choice. Moving on, this will set the stage for episode 3 as the Children of Arkham are becoming more powerful and more dangerous. Only Batman can stop them but he has to find out who they are. He knows his old friend Oz is the Penguin but he doesn’t know who their leader is. Who is this mysterious figure head for the Children of Arkham? You’ll find out in a most surprising way which sets up the events for episode 4, but you’ll also have to make some tough decisions throughout the entire episode as Batman and Bruce Wayne. Because of the fact that Bruce’s father was exposed as a not so nice person, this will force Bruce out of his own company putting him in a difficult spot. Will he become just another corporate lackey and go out without a fight or will he put up a fight and stand up for what’s right? (I really hate when stuff rhymes.) Bruce isn’t the only one in a tough spot as Batman himself will have to try to find a balance of being feared or loved by the people of Gotham. All of this is up to you though and makes for some pretty interesting decisions.

I can’t say it enough how much I really am enjoying this series as a whole. I like the whole dynamic of playing as both Batman and Bruce and trying to make decisions that fit for both of them. Do you play Batman as the crime fighter who is loved by Gotham or feared by Gotham? Do you play Bruce as the good person he’s always tried to live up to be or do you throw all of that into the wind and play him as a normal person who maybe doesn’t always make the right decisions? You get a lot of options with this game and I’m really enjoying trying to find a balance. I’m also really enjoying the story and that surprise twist at the end of this episode! I had no idea that was coming and I’m extremely eager to see where the overall game is going. I’m just hoping they can resolve the story as a whole by the end of the fifth episode and not tack on another three episodes like they did with Minecraft: Story Mode.

The gameplay has improved greatly with this series and everything feels more fluid as you move around as Batman and Bruce Wayne. I did notice a little lag this time around but it wasn’t all that much and it wasn’t the same amount that was seen in other series that Telltale has released. I was a little weary when I started to see some lag though, I will admit, because I would hate to see this game go downhill.

Awkward! So…I’m all for romance in video games. We’ve already established that I’m a girl, so it’s a given. If you play your cards right as Batman / Bruce you’ll maybe be able to get some action with Catwoman, but it’s totally awkward. I don’t want to get into it too much, but it falls into the same awkward category as that scene in Indigo Prophecy, Heavy Rain, and that really awkward dry humping thing that was going on in Dragon Age: Origins. It was kind of a face palm / cover my face moment. Also, what is with Batman’s package? Seriously Telltale? Over compensating for something there? I did not need to see that, nor did I want to see it. Brilliant job on Catwoman though and her assets. 😉

Since this is just another episode in the same series of a game, the graphics were completely the same, as you probably already knew. As I’ve said before, I really enjoy the graphics for this series because it mirrors the comic book / graphic novel feel and it really fits for this game and just works. Playing on the PS4 the level of detail can really be seen and it shows that a lot of work went into the art design of this game.

Finish this episode and you’ll get another 6 trophies closer to getting the platinum trophy for this game. All you have to do is play the game though in order to get the trophies which I like because it allows you to focus on the story the game is trying to tell and not about getting trophies.

The crowd play feature is still a thing and I’m still not too keen on giving it a try. If anyone has played this game and tried it, feel free to let me know what you thought of it in the comments section.

Overall I give this episode a 5 out of 5.

What’s Great:
+ Another episode and another set of struggles for Batman / Bruce as he tries to figure out who he is and balance out being both men at the same time.
+ More details about this new group, The Children of Arkham, and a surprise ending that you’ll never see coming.

What’s Not So Great:
Depending on how you play…a somewhat awkward scene between Batman and Catwoman.
Some lag that made me cringe a bit and hope Telltale isn’t going in reverse again since this was the first series that seemed to have fixed these problems.

This was an overall strong episode that had a lot going on but it was pulled together nicely. It had a nice surprise twist, which I can’t stop talking about because it was well…surprising. It also sets things up for what’s to come and I’m really looking forward to the next episode. If you want to wait this one out and binge play, you can do that. If not I would say that since the release schedule has been so tight that you can probably pick this up and play as the episodes are released.

Spoilers! Below are the choices that I made for the third episode.

Batman

TwitterYouTube

This Week in Trophies 10-23-2016 – 10-29-2016

This was a pretty lack luster week for me when it comes to trophies. It wasn’t for my lack of trying, although I did work another crazy schedule this week, it was just a blah week. Before the release of the third episode of Batman and Skyrim, I had only gotten one trophy. Don’t worry though, I have more to talk about than just one trophy so keep reading to see what else I was able to get this week.

Tom Clancy’s The Division – 19%

I was able to get one single trophy from this game this week as I continue to work my way around the city. I think that this is one of those games that it starts off slow with the trophies but as the games gets towards the end, it’s just a continuous type thing. I might be wrong, but we’ll see as I try to get some more time in to play.

Tom Clancy's The Division

Batman – 60%

With the release of episode 3 this week, I didn’t think that I would have been able to fit it into my schedule but luckily I did. It was totally worth it and I don’t want to say too much about it because I’ll have my review up within the next couple of weeks. I know, I know, I’m still a little behind on my reviews.

Batman BatmanBatman BatmanBatman Batman

Skyrim – 9%
I was totally excited that I was getting this game this week, and then I had to work on Friday. This wasn’t just a regular work day either as I had to combine my normal job with some freelance web design stuff all on the same day. I usually don’t like to do this, but sometimes things just happen. Anyway, I finally got a chance to play it late Friday night and I’ve been playing it ever since. I’m really enjoying my journey back into Skyrim and look forward to dumping another couple of hundred hours into this game.

Skyrim SkyrimSkyrim SkyrimSkyrim SkyrimSkyrim SkyrimSkyrim

That was it for this week. Nothing all that exciting, but it was something. Now for next week, I’m not going to lie. A lot of these games that I’m playing / have sitting on my system are going to get ignored because I’m in complete and total Skyrim mode. I’m not making any plans to play anything but Skyrim in the upcoming days and I’ll let you know by some chance if that changed next week.

TwitterYouTube

The Walking Dead: Michonne – Episode 3 – What We Deserve Review (PS4)

The Walking Dead: Michonne

While I haven’t been too happy with this miniseries as a whole, I was happy that there wasn’t that much of a delay with the release dates even if it made the overall game seem rushed. I think this miniseries proves a good point in the Telltale universe. Episodes that come out in quick succession seem rushed and episodes that take too long to come out make it seem like Telltale has too much on its plate. I think if anything, this miniseries should be a good lesson for Telltale on what kind of release schedule would work best for them on any upcoming project, anyway that’s not what I’m here to talk about. Keep reading to see if the final episode of the game was an improvement or just an overall let down.

This episode picks right up where episode 2 left off. Cersei is coming for Jamie, wrong show / game, Norma is coming for Randall (I can’t be the only one who senses a Cersei/Jamie relationship between these two right?) and depending on how you played last episode, Randall might not quite be like himself anymore. While it picks up there, it doesn’t exactly start there. The episode starts with a “two weeks” earlier scene that tries to get you invested in this crew that Michonne is with even though I still didn’t bother to learn any names or even care about these people, but the episode wants you to have that emotional investment in them because guess what? Norma has captured them and now wants her brother in return for the crew. Norma and her people are headed for Sam’s house and it’s Michonne and the little crew at the house vs. Norma and her people along with the zombie hoard.

I’m going to be honest with you because I couldn’t really connect with this game no matter how hard I tried. I think mostly because Michonne is an already developed character compared to Lee and Clementine, who are basically yours to mold, and this created a bit of a disconnect. While the choices I wanted to make were clear, it made me think if the character Michonne would actually make these choices or if she would choose something else. I didn’t really know and at times it made me feel like I made the wrong choices. Then there’s the supporting cast of characters that I could really care less about which was really disappointing since the previous two seasons had an amazing supporting cast making it more about everyone as a whole and not about the main character. I know that this game tried to be different, but it failed horribly. That’s not to mention that this episode was super short and it tried to pack a bunch of different things into it like the flashbacks to Michone’s two little girls. Even though there was a lot of importance to these flashbacks, at times I found them disorientating and kind of pointless. While this episode and the miniseries as a whole does give you some closure and insight into what’s happening inside of Michonne’s head, the game as a whole and the ending of the episode were unsatisfying.

On the positive side, this was another Telltale game with no bugs or glitches. I mean I was shocked since this has been a very common complaint for me. The loading issues, the stalling issues, and the trophy pop issues have become a very big deal for me. At first it was easy to overlook them because the story telling was just amazing, but as soon as the quality of storytelling began to go down the drain, these issues became more frustrating and noticeable. While this episode played out smoothly, I’m not ready to give Telltale the thumbs up on correcting their mistakes. It’s going to take a couple of more actually good series with no bugs or glitches to do that, but I do like that they are headed in a positive direction.

The one constant in this game were the graphics and as with the Walking Dead Season 1 and Season 2, they were fitting and pretty damn good. For this game series, the comic book like graphics just work and these are the times when Telltale shines.

Play through this episode and you’ll get the final 7 trophies making a total of 21 trophies without a platinum. While I play these games for the stories, I feel like I deserved a platinum after having to sit through and play this game. It really wasn’t fair that there wasn’t one but I don’t make the rules on which games get platinum trophies and which ones don’t.

As always this game was multiplayer free.

Overall I give this episode a 2 out of 5.

What’s Great:
+ Closure for Michonne on what was happening inside of her head with the guilt of leaving her little girls.
+ No bugs or glitches. An overall step in the right direction for Telltale.

What’s Not So Great:
Overall disappointing story and ending.
Supporting cast of characters that you could care less about.
Playing as an already established character creates some disconnect. I decided to beat the crap out of Randall, but would Michonne have done the same thing???

Unless you just absolutely have to play this game because you love Michonne or you love The Walking Dead, I’m going to say to give this game a huge pass. It was more trouble than it was worth and each episode was a huge hassle to play only to be let down in the end. I think that while this was a good idea at first, it turned out to be something less than that because it was delayed at first then it felt rushed and the story suffered because of that. Instead of having this miniseries, I wish that Telltale would have just worked on Season 3 of The Walking Dead. Even though I gave this game a pass, if you’re dead set on getting it at least wait for a sale.

SPOILERS! Below are the choices that I made for the third episode.

The Walking Dead: Michonne

TwitterYouTube

Weekly Trophy Tip – Minecraft: Story Mode – Episode 3 – That’s Some Pig

This is one of those trophies in Minecraft: Story Mode that expect you to do more than just play the game; therefore, it’s a pretty missable trophy if you’re not paying attention and it can prevent you from getting the platinum trophy on your first run, or make you go back and have to play the episode again. Who wants to do that right? So let’s get you this trophy the first time you play this episode.

Minecraft: Story Mode – Episode 3 – That’s Some Pig
Exhaust your conversation with Reuben – Gold
TIP: At the end of chapter three you’ll come into a room where you have to dress up like an Enderman in order to walk amongst them. You’ll know this is the right room because you’ll see the Enderman costume just sitting there waiting for you to put it on. Put the Enderman suit on and you’ll see Reuben waiting there to talk to you. Once you put the suit on go over to Reuben and just start talking to him. Keep talking to him over and over again until there the button to talk to him goes away. You’ll end up talking to him about 10 or more times but you’ll know once you’re finished. Once this happens you’re trophy should unlock and you’ll be one step closer to getting the platinum trophy for this game.

Have anything additional to add to my tip? Let me know in the comments section below and I’ll add it in and give you credit. Need help with a specific trophy? I’m always looking for my next weeks tip so throw out some suggestions in the comments section. If I have the trophy I’ll post a tip on how to get it.

TwitterYouTube

Life is Strange – Episode 3 – Chaos Theory Review (PS4)

As you already know, I’m completely loving this game. I’m always eager to play the next episode since they’re all released, and this one was no different. I think what I’m most eager to see if what I’m doing is making the right decisions or if I’m not and really just messing up everyone’s lives in the process. Have I said how much I’m totally loving this game? Keep reading to find out more about Chaos Theory.

The adventures of Max continues this episode as it’s time to find out what’s really going on at Blackwell Academy. Where is Rachel Amber, why was Kate so eager to fling herself off a building all Lost and Delirious style, why is Nathan so untouchable, was Rachel Amber using Frank or was she really having a thing with him, and the questions can go on and on. So in order to find some answers, it’s time for Max and Chloe to do some at night detective work. You’ll be taking this time to grab some of the files in the principal’s office, who is seriously such a tool, by doing a little breaking and entering. While most of the episode is serious, you’ll find some downtime to hang out in the famous home of the Otters pool with Chloe. After that some serious shit hits the fan and you’ll see why Chloe is the way she is. You’ll have your chance to go back in time, way far back, to change that, but will it be for the better?

Sad Face. Yes I know in my last review I made fun of the “this action will have consequences” that came with watering the plant or as Max likes to call her “Lisa” and there seriously were. Lisa is now dead because apparently I over watered her. Not only can I not take care of plants in real life, but I also can’t take care of them in video games. Go me! I just hope I don’t end up killing Kate’s bunny now…

Kudos. I just want to take this time to mention that I absolutely love the title of this episode. It’s extremely fitting and basically sets the tone for the episode as a whole. I’m glad that the creators of the game went with the Chaos Theory instead of Butterfly Effect, which was just an awful movie by the way, but they seriously could have especially with the whole butterfly thing in the first episode but they didn’t. So good on them.

There was not one moment in this episode where I was not glued to my TV screen. It’s a nice concept to think that after all the time that Max and Chloe spent apart that they can kind of just pick up where they left off and be friends again, this I know for a fact is really not true, but this is about the game. They have this bond, and maybe something a little more if Warren would just back the hell off, that goes back to childhood even though both of them have changed. This episode really makes you feel for Chloe though. As much as I am really digging her character, at times I roll my eyes at the teenage angst that she experiences throughout each episode. After this episode I could really feel for her, see why she’s really acting out, and why she is the way she is. The whole going back in time through the picture thing was a complete shock to me and the way the episode ended was even more shocking making me crave the next episode

While mostly everything stayed the same this episode, as they usually do through these episodic games, there were a few hiccups. During a loading scene the game got stuck a little, but eventually fixed itself and then one of the rewinds didn’t work correctly making me have to restart from the last checkpoint. There was also the time I got stuck in a wall behind a wall and couldn’t rewind so I had to restart from the last checkpoint again, which I’m thinking was my own error. Other than that the episode ran extremely smooth and those little hiccups were only small annoyances and nothing major. I will admit though that the rewinding time itself is a little tricky at times and hard to get used to especially the speed thing and sometimes I end up rewinding way to much or not enough.

The graphics for this episode are right on par with the previous two episodes and my only complaint still is that some of the characters look a little cartoony for my taste.

Complete this episode and take all the optional photos and you’ll have yourself another 12 trophies to add to your collection and take you one step closer to getting the platinum for this game by the end. This is one of those games though that you just have to experience and really not play for the trophies. I would say that this time around, I found the pictures a little harder to find since the drawings of them in Max’s notebook were a little more vague.

Not every game needs multiplayer. Learn from this big companies that force multiplayer, learn.

Overall I give this episode a 5 out of 5

What’s Great:
+ Even though you know about Chloe this episode offers a little more insight into her.
+ Your choices really do have consequences! Don’t over water Lisa!
+ That ending, which I won’t spoil! But seriously, I did not see that coming.
+ Another strong story in this episode that not only adds to the game as a whole, but is interesting on its own.

What’s Not So Great:
Just a few hiccups in the playability along the way but nothing major.

I know I said I wouldn’t give my recommendation until the very last episode of this game, but seriously I can’t hold off. If you like episodic games and you want something different than what Telltale has to offer then go and pick up this game. You can play all five episodes right now without waiting month after month for a new episode to be released, and experience a really story driven game that is different from anything out there. After that shocker ending that just ended the episode, I’m extremely eager to see where the next episode goes and how it’s all going to end. Did altering the past that much alter the future? Will the tornado still rear its ugly head and destroy the town? Was it right to alter the past thinking Max knew what was best for Chloe? So many questions!

SPOILERS! Below are my choices from the third episode, and also who I think is the main suspect in the disappearance of Rachel Amber.

Life is StrangeLife is Strange

Suspect: My main suspect is still Mark Jefferson. I just want to say that I haven’t read any spoilers for this game at all, which was hard, so if you’re reading this and I’m actually correct I don’t want you thinking that I’m cheating. This episode made me completely eliminate Frank from the suspect list because it was apparent that Rachel cared for him and it seems like he cared for her as well.

TwitterYouTube

Minecraft: Story Mode – Episode 3 – The Last Place You Look Review (PS4)

After the last episode I was seriously in no hurry to play this one. I figured I should since the next episode had a released date and the episode after that shouldn’t be out too long after. Preparing myself for yet another let down from this game, I started this episode with not a lot of hope. Did things turn out better than the last episode? Keep reading to find out.

Episode 3 starts exactly where episode 2 ended. Ivor set forth this potion so that he could escape Soren’s lair by slowing down time for everyone but himself. With Ivor gone, it was up to Jesse and her new band of heroes to try and not only get out but to find Soren as well. Being the master builder that Soren is, this is no easy task as the group has to make their way through each maze that Soren has made to keep people out. All of Jesse’s searching leads them to an end portal that is filled with ender men, but at least it leads them to Soren who has been trying to use the ender men for good. You’ll also find out kind of why Soren went into hiding in the first place. It turns out people he thought were friends really weren’t and were basically just using him. Oh Soren how I can so relate. The group will eventually get what they need, but will it be enough to stop the Wither storm?

Boo! This thing with Petra is a lot like what happened to Lee in The Walking Dead: Season 1. Do we tell everyone or do we not tell everyone? It’s a recycled story line and for me those are a big no-no. I mean if you didn’t play both games then you wouldn’t know this is a recycled story but for those of us who have played both it just seems uncreative.

I have to be honest, this episode just bored me to tears. It went on and on and when you thought it was over and you started thinking why the hell does this thing have two more episodes, it shows you why in a kind of unsurprising way. I’m starting to feel that the three episodes would have been sufficient but the five episodes just had to happen, they just had to! Even the stuff with Petra and Lucas wasn’t enough to hold my attention or even interest me in anyway and I just desperately wanted the episode to be over. At this point, I’m thinking that nothing can really save this game.

While there were no issues with loading times or trophy issues or any of the common Telltale problems, which is a plus again, the fighting is just awful! It went from a series of quick time events to what it was from the previous two episodes. Not only was that annoying as hell, but it made me think that Telltale just needs to make up their mind on how they want to handle the fighting sequences. I have no problem with the quick time events since it’s worked in the past, but seriously just choose one. Trying to incorporate both of them into the game is annoying and just making it worse.

The graphics for this episode were on par for the previous two episodes, although I thought they were lacking a little. The only really interesting area was the wool creation that Soren had made in his lair, everything else just looked a little bland for someone who was supposed to be a master builder.

Get through this episode and you’ll find yourself another 7 trophies closer to the platinum trophy that you should be receiving at the end of the fifth episode. As a bonus this is also the last episode that has a missable trophy. The trophy isn’t that hard and it just requires you to exhaust all conversation options with Reuben at a certain point in the game.

As always no multiplayer and what a bonus that is when it comes to this game.

Overall I give this episode a 2 out of 5

What’s Great:
+ No common Telltale problems, and here’s hoping they are seriously gone for good.
+ Soren is finally found and the original heroes are reunited.

What’s Not So Great:
Re-used plot lines from other Telltale games.
Uninteresting story that dragged on for too long only to really have no conclusion.
Graphics were on par but a little uncreative for this episode.

After the last episode and now this episode, I’m really not looking forward to the next two episodes. I don’t see where the story is going or if it’s even going anywhere. Right now I’m even regretting my decision to get this game for the PS3. Even though I don’t like to give a buy or pass rating on these games until all the episodes come out, at the moment I’m going to say hold off on this one to see how it plays out first and see if it’s worth it to invest the time and money for this game.

Spoilers! Below are the choices that I made for the third episode.

Minecraft: Story Mode

TwitterYouTube