Marvel’s Spider-Man Review (PS4)

Marvel's Spider-Man

To be honest I wasn’t even supposed to play this game. I was either going to wait until it went on sale at Christmas time or I was just going to skip it all together. It just so happens that I went on a little bit of a game binge and purchased a bunch of games and this was one of them. I went in with really no hype or prior judgement because I didn’t read much into it. After almost two weeks, I fully completed the game and got myself another platinum trophy, so that means it’s time for a review.

In Marvel’s Spider-Man you’ll play well, Spider-Man. When you’re not playing a Spider-Man you’ll be playing as Peter Parker. So, everyone knows the story of Spider-Man, he was bitten by a radioactive spider and got spider like powers. Now he takes down the bad guys of NYC and tries to be a do-gooder. In this little adventure you’ll be taking down some small time criminals, someone that is close to Peter and he admires, and Peter’s mentor that has gone a little insane. During this time you’ll swing your way through NYC and take on various different tasks in various different locations. You’ll also get play as MJ, Spider-Man / Peter’s ex-girlfriend, and Miles, someone that Peter comes across later on in the game after some events. While they don’t have Spider-Man powers, they still have missions and have to be super sneaky and use their own ways to get around instead of webbing, punching, and kicking their way through missions. You’ll also see what Mayor Osbourne is up to during this time and how he plays a role in the whole scheme of things. The adventure is an overall interesting one and of course ends on a cliff hanger that leaves this series open to multiple sequels.

When it comes to this game, I’m 50/50 on the enjoyability of it. I really liked swinging through NYC and completing various side missions, finding the collectibles, and completing the many different hideouts and labs throughout the city. On the other hand, I really could not get invested into the story until the very end of the game. After that it felt like it was too late because the story was over and it ended on a little bit of a sour note. I do have to say that while I didn’t like the first post credit scene, that revealed something to Peter, I did enjoy the second post credit scene and it was one of those scenes that is going to make me buy the next game. That being said, I really feel that the story of this game fell flat. It tried to push too much into too little of a game. What are the chances that all of Spider-Man’s arch enemies get out of jail in one major jail break and wreak havoc on the streets of NYC? What does that leave for the next game then? I think that the story was just too much and would have been fine with just one main enemy to fight and then leave the other enemies for other games. It was like they just forced all of these huge enemy boss battles into a small period of time, which was the end of the game, and it made it less enjoyable.

The playability of this game isn’t bad. The kicking, punching, and webbing stuff kind of felt like a Batman game and got boring really fast. There are only so many times that you can just beat people up before it becomes way too routine and feels like a chore. The swinging through NYC and taking on the various other activities through was phenomenal and was some of the most fun that I’ve had throughout the game. At first I thought the swinging part would be difficult and just too complicated, but it was made flawlessly and it was done in a way where it was extremely easy to get used to and it felt like when you weren’t swinging it was a huge hassle. I really enjoyed the fact as well that the game just played flawlessly. There were no bugs or glitches or any other problems that I encountered throughout my whole playthrough. I didn’t have to worry about the game crashing or anything else and that made it even better.

My favorite part of this game was the graphics, but not all of the graphics. My favorite graphics were of course the city scape. How could you not love how NYC was built in this game and just how real it felt? The views were just amazing and one of my favorite part of the games was swinging through times square which was done perfectly. Like I said before though, not all of the graphics were great and I felt like a lot of the cut scenes suffered in the graphics department. The faces were a little awkward at times and although they looked real, in the same sense they just looked off. I can honestly say the only face that was done completely right in the game was the cameo from Stan Lee. The rest of the faces were just not that impressive. Not to mention the people in the street were the same repeat of people throughout the whole game. Once again I realize that there are a lot of people that need to be generated, but a little change in different areas would have been nice to see.

Now for the trophies, there are a total of 51 trophies for this game and each of them are super easy to get making this probably the easiest AAA platinum trophy that I’ve ever gotten. There is nothing that’s missable and as long as you complete the game to 100% and do everything this game has to offer, there isn’t a reason why you wouldn’t get the platinum trophy for this game. I can’t say that there was a time that I thought I wouldn’t get the platinum trophy because even though there are a lot of collectibles and things to do, they just come naturally during the course of the game. Even the little silly trophies that are thrown in there like getting on top of the Avengers tower, is just something that you’ll eventually do. Not to mention that all the collectibles are marked out clearly on the map and there’s no way that you’ll even miss anything.

This is strictly a single player game and I like that. Kudos to the developers of this game for not adding on some tacked on multiplayer although, I’m not sure how that would have even worked. I really like that a lot of the Sony exclusives concentrate on being single player orientated for us non-multiplayer people out there.

Overall I give this game a 3 out of 5.

What’s Great:

+ Swinging through NYC is the best part of this game and one of the most fun things to do in this game. Not to mention that it’s also flawless and it isn’t complicated at all.
+ This game is packed with content from story missions, to side missions, to collectibles, and just taking down bad guys, there isn’t a time when you’re searching for things to do.
+ Not only is swinging through NYC fun, but the graphics for the city are spot on and beautifully crafted. It’s really amazing how real and how life like the city looked in this game.
+ Can I just add I how amazed I was that there were no bugs or glitches in this game that hindered it in any way? This was a really big accomplishment and something you don’t see often.

What’s Not So Great:

This game tried to pack way too much of a game into too little of a time frame. The story was overloaded with almost all of Spider-Man’s biggest enemies and instead of doing this, the game could have concentrated on one main enemy leaving the game open to even more sequels. This would have made the story more personal and less of a big cluster fuck by the end of the game.
The kicking, punching, and webbing got old way too early as it was the same thing over and over again without change. Yes, you could use different webs and different abilities based on the suit you wore, but it just didn’t matter. It was the same thing for each fight and it got boring really fast.
While some of the visuals were nice, the cut scenes were sorely lacking, and the facial animations felt like they tried way too hard to project and they just didn’t. This was a big disappointment because the scenery was nice, but the main cut scenes were not. Not to mention the people on the streets of NYC were way too repetitive.

Even though I’m not the biggest Spider-Man fan, I was able to see both the good and bad of this game. I will say for the most part the game was a good one, but that the main story was lacking and that kind of took away from the immersion of the game. Story missions, especially the ones where you didn’t play as Spider-Man felt way too tedious and also had the insta-fail moments in them that made them frustrating. The game also ended on a bit of a sour note that wasn’t all that pleasant but in the same time the appeal of a sequel was there and will make me come back for another dose of Spider-Man. I would say that if you’re a huge Spider-Man fan, you’ll want to get this game. It features almost all of Spider-Man’s arch enemies and all the familiar characters that you’ll know and love. If you’re not a Spider-Man fan, I would say that if you like the feel of a Batman / inFAMOUS type game then you’ll enjoy this game. You might want to pick it up on sale though instead of paying the full $60 for it. If not, I would say that even though this is an easy platinum trophy to go ahead and skip this game because it’s going to get boring really fast and your money could be spend somewhere else.


God of War Review (PS4)

God of War

I have been a God of War fan since the PS2 and have played every single game that has been released for this franchise. Some of them have ben awesome and some of them have just been utter trash, but this God of War, this one I was super excited for since it was first shown off at E3 a little while back. It looked like a whole new reboot to a franchise, and there’s nothing that I love more than a good reboot of a franchise that deserves it. After playing for five whole months, I finally got the platinum trophy so that means it’s time for a review.

In this version of God of War you play again as Kratos. He’s not the same Kratos you know though. He’s different. He has a son now, Artreus, and a wife, Faye, who has just died. Taking place many many years after the last God of War, Kratos finds himself in ancient Scandinavia. This is a complete 180 from the ancient Greece setting and mythology as you’ll now be following along with the Norse mythology in the Midgard realm. Trying to hide his true nature, Kratos will try and fulfil Faye’s last dying wish and by doing that he’ll also be hiding his son’s true nature. The journey to the highest peak of the nine realms to spread Faye’s ashes is no easy task as both Kratos and Arterus will be tested along the way. This will bring the father and now son duo closer together, but it will also reveal a twist that history shall eventually repeat itself, leaving this game open for many sequels.

I was blown away by this game. It was simply amazing and I loved not only the change in scenery, but the change in mythology, and the change in Kratos. Kratos, while still the same Kratos that everyone knows from the previous games, has changed and has tried to hide his past. He wants to forget about everything that happened in Greece and start a new, but it seems like that won’t happen. The addition of Artreus was an interesting one. I enjoyed watching the father and son interact with one another and how Kratos not only changed from the man you knew him as, but changes again by the end of the game. This game had a bunch of twists and turns and I enjoyed every single one of them. I thought that this was probably the most plot heavy God of War games to date and it really showed how the game has changed over the years from the original game in 2005 to this game released 13 years later. I give the team that worked on this game a lot of credit as a lot of effort went into this game and it wasn’t a half-assed attempt to revitalize an old franchise. This was a proper re-boot and I look forward to the many sequels to come.

The playability of this game is just phenomenal. While at first you have only your Leviathan axe that was made specially for Faye, Kratos wields it well and it’s a handy tool. Don’t think that this game forgot about Krato’s Blades of Chaos, because they didn’t and you’ll get them much later on in the game. Thinking that once I got the blades back, I would immediately go back to them, I actually didn’t as I preferred the axe and the versatility of the axe a lot better than the blades. Either weapon worked well as did the arrows that Arterus could use to aide Kratos in battle when needed. Like any God of War game, it wasn’t all fighting, returning are the many different types of puzzles to solve along with some epic side battles. This is also the first open world God of War game and that was just something else. The other God of War games have kind of been linear in where and when you’ll arrive at places, but this time the choice is all yours. I liked this as it not only made the game last longer, but made it more interesting in the process. Throughout my playthrough there were no bugs or glitches within the game itself, but there was something notable in the trophy department and I’ll get to that in a little bit. The only real gripe I had about this game was all of the rowing that had to be done via this little row boat that fit Kratos and Arterus. There was the option to fast travel, but until it was unlocked, it was the little boat that was slow as hell. I know it couldn’t have possibly been as fast as say a car, but it could have been just a little faster as sometimes the rowing to different areas broke the immersion of the game when it took so long.

What can I say about the graphics of this game besides the fact that they were just phenomenal. Remastered Kratos looked amazing and still felt like Kratos at the same time. Sometimes when remastering games or porting over characters from older consoles, their design changes and they look different. This disappoints people since it really doesn’t feel like the same character, but this didn’t happen with this game and I was truly impressed with that. Kratos still looks like Kratos, just bigger and badder than ever. The attention payed to detail of the surrounds was just amazing and mind blowing as everything looked absolutely real in this game. All of the areas in this game were beautifully crafted, nothing was repeated, and it just looked amazing. I can’t say enough good things about the graphics for this game because they were that good and the hype was real.

Now onto the trophies for this game. There are a total of 37 trophies for this game making it by far the easiest God of War game to platinum ever. Unlike the other God of War games, there are no trophies for difficulty levels as this game basically just wants you to play and do everything this game has to possibly offer. This means that there are places to explore, collectibles to get, Valkyries to defeat, and the game itself to complete. While I don’t mind collectibles, they’re pretty much spelled out in each area what you need to get and you’ll have to search the area in order to find them, or use a guide, I do mind when the game isn’t accurate with the collectibles counting. This is most apparent with the ravens that you have to find for the Allfather Blinded trophy. There are a total of 51 raven’s in the game and while in different realms, the count of ravens is spot on, in Midguard the count is off. This is probably because the game doesn’t count a few areas that there are ravens in and you’re overall summary will show that you’re missing some ravens by the end of the game. I let this game sit for months because I was missing one raven. One raven. It wasn’t the only trophy preventing me from getting the platinum, but it was a trophy that for a long time I considered glitched and didn’t even bother to try and get the rest. Turns out one of the areas that isn’t marked properly on the map had a raven that I missed and once I got that raven, I got the trophy. This is something that to this day isn’t fixed, so I’m going to say that if you’re going into this game, beware of the ravens that don’t show in certain areas so that you’re not pulling your hair out trying to find that last raven or think that the game is glitched.

Learning from past mistakes, this God of War is multiplayer free. This is strictly a single player game and really there is no other way to play this game. This experience is for one person alone and I think it’s better this way. I applaud the team that worked on this game for not adding in some kind of tacked on multiplayer that could be played in like a death match or something like that because it would have taken away from the masterpiece that this game is.

Overall I give this game a 4.5 out of 5.

What’s Great:
+ A complete reboot to the God of War franchise as it takes a step away from ancient Greece and it’s mythology to go to ancient Scandinavia and the Norse mythology.
+ The best plot in any of the God of War games that not only leaves this reboot open for sequels, but also has enough twists and turns that it will keep you extremely interested and make you want to play until the closing credits.
+ The new open world God of War is just beautiful and remastered Kratos looks better than ever, but still looks like Kratos.
+ No game breaking bugs or glitches and the playability of this game is just flawless.

What’s Not So Great:
My only gripe with this game is that the Midguard map is so huge that it isn’t marked properly making collectibles, like the ravens, extremely hard to find and can make you lose track of them since all areas will say that you’ve collected all raven’s, but there will always be one or two missing from the main summary preventing you from getting the trophy until you find the last raven.

I really loved this game and hated that it took me so long to finish it because I was really into it. Things like mapping out collectibles for a trophy that don’t work properly is something that just turned me off from this game, but that doesn’t mean that you shouldn’t play the game. Knowing what a games flaw is from the beginning helps since you know what to expect going in. That being said, until the Allfather blinded trophy, I had a wonderful experience playing and I have to say that this is my favorite God of War game since the beginning of the franchise. It gives the whole game a reboot and still feels like the same game. It’s truly an amazing game and if you’re a fan of the franchise it’s a game that just can’t be missed. If you’re new to the franchise and want to check this game out, I would say to do so because while it does have some lore from previous games in it, it doesn’t have enough that you’ll be lost by not playing the previous games. This game is definitely worth it and one of those game that should be in every gamers collection.


The Walking Dead: The Telltale Series Collection Review (PS4)

The Walking Dead: The Telltale Series Collection

Because I pre-ordered The Walking Dead: The Final Season, I got this game for free. At first I was going to skip it because I played all of these games a bunch of times and have done multiple reviews on them. The platinum trophy for this game though was just too easy to pass up on and I decided to play this game making it the fourth time that I’ve played The Walking Dead Season 1 and 2 and the second time that I played The Walking Dead: A New Frontier and The Walking Dead: Michonne. Anyway, I played all of these games again, and got the platinum trophy so it’s time for a review.

The Walking Dead: The Telltale Series Collection, combines all of The Walking Dead games that Telltale has released into one convenient little collection that allows you to download and play all the games that they have available. Just a warning, this is going to be a long review as I basically recap all four games that have been put into one. Unfortunately there will be some spoilers that are unavoidable so I apologize ahead of time if you haven’t played any of these games.

In The Walking Dead, Season 1, you’ll play as Lee. Lee is on his way to jail when the zombie apocalypse hits and he meets up with Clementine. Clementine is hidden in her tree house hoping that her parents will come and get her. Knowing that’s not going to happen, Lee takes charge of her. They’ll adventure through new territory together as they learn the ways of this new world. They’ll make both friends and enemies and just try to survive in this epic five episode adventure.

In The Walking Dead, Season 2, you’ll play as Clementine. Left alone after the events of Season 1, she’ll have to learn to survive on her own or trust the people that she meets along the way. Still a little girl as this takes place not to long after the first season, this is probably one of the toughest seasons to play as Clementine. She will be used by the people around her, tested, and try to grow up in this new world. Along the way she’ll meet some people from her past and see if she could truly ever trust people or if she’ll forever be alone.

In The Walking Dead: A New Frontier, you’ll take on a new direction as you play once famous baseball player Javier. Javier was banned from the game because of his gambling and is now trying to reconnect with his family as his father dies. Too bad this is the same tie the zombie apocalypse hits and he’ll be left in charge of his niece and nephew along with his sister-in-law. They’ll have to learn to survive on their own and will eventually run into Clementine, who you get to play in small sections as you see what she’s been up to since the events of The Walking Dead Season 2, who will basically get them into all kinds of trouble by leading them to The New Frontier. This supposed safe haven isn’t so safe as it once was as Javier will run into someone from his past and will have to make decisions that not only effect his family, but Clementine as well.

In The Walking Dead: Michonne, you get to play as one of the most popular Walking Dead characters, Michonne. This is a small three part episodic game that will take place in a short period of Michonne’s life when she is separated from her group, which I’m assuming is Rick and Company. Anyway, you’ll take a little journey of her that will really make no difference in any of the other games or the actual game as the whole point of the game is for Michonne to face her past.

I really didn’t mind playing this game and replaying all of these games over again, but like always there was something that ruined it. We’ll get into that a little later, but I have to say that the remasters of the first two games played out pretty well on this collection and it was fun to jump back into season one and see how things first started. It was also fun to go back into the newer games and see what other decisions could be made as I prepared to play the final season. That being said I did regret actually playing this game because I think that It was just too much for me. Playing the same thing over and over again is just a little much and not that many things changed as I tried to make different decisions, but they all lead to the same conclusion. It really wasn’t all that great afterwards and after episode one of the second season, I just decided to not care anymore. It’s sad because this is a really great collection of games, but this one is totally on me as I just was into it and then lost interest because of the amount of times that I’ve already played. At a certain point it was just about finishing the game and getting it over with to get the platinum trophy.

Oh Telltale, your playability when it comes to these games just suck. Some times were improved upon like the crashing, but other things like wonky quick time events and long loading screens were just not fixed for this collection and it felt like they just gave up. This I could live with as I had to replay section after section of game that just did not sync right with the Quicktime events, but what I couldn’t live with and what made me not care about this game was the collections obvious disregard for the decisions that I made in previous episodes. This happened after the first episode of season two where all of my choices from the previous episode were ignored upon starting episode 2 and this just royally pissed me off. For a game that’s supposed to be based on the decisions that you make, apparently your decision’s don’t matter and this is a major glitch that ruined this game for me and made me go into not care mode. This wasn’t the only time this happened as time after time again, decisions that were made in previous seasons were lost and turned into something that wasn’t even chosen. This was a real downer as I felt like Clementine’s story, my story, wasn’t being told the way that I played it. The whole, “This game is based on the decisions that you make. The story is tailored by how you play,” warning that comes up before each episode is just bullshit.

The graphics for this game were spot on like they usually are and they were really enjoyable. The first two games transferred over well and the last two games, A New Frontier and Michonne, had the same graphics that they did on release day. I really like the graphics for this series as it emulates a graphic novel, which is what it’s trying to represent. I find this refreshing for this series as its new and the art style is just one of those things that I absolutely love about this game series as a whole.

There were a total of 52 trophies for this game and you can get all of them by just playing the game. Some might see this as an easy task, but really it’s not. After all of the mistakes with decisions and stuff, this game gets annoying to play and you’ll get to the point where you just want to finish and you really don’t care. This is sad because it’s a really good series but this game goes and messes everything up making getting these trophies a real hassel.

None of these games have multiplayer and that was just fine with me because the multiplayer for this could have been a real hassle. I think that Telltale needs to just stick with the single player games since they already seem too hard to handle as it is.

Overall I give this game a 2 out of 5.

What’s Great:
+ This has all of the The Walking Dead games wrapped up into a nice little package of a collection and you can play them all at once without having to switch games.
+ The graphics from the port overs for the PS3 and the games that were made for the PS4 are just amazing and really bring this game and the series to life.

What’s Not So Great:
While some game breaking glitches are fixed, new glitches emerge and are more frustrating than ever. In a game where your choices matter, your choices for this game do not matter as you’ll see later on in the game when all of your decisions from previous games and episodes are changed to whatever the hell Telltale wants them to be. This ruins the whole game and makes you just not care anymore.

I gave this game a really low score because of the whole decisions thing. That being said, I really do love this series and it will always hold a special place in this little gamers heart, but there are some things that just can’t be forgiven and the whole decisions this is one of them. Playing these games alone is one thing, but paying them as a collection is just not worth it since your proper decisions don’t carry over and you’ll be left having to recreate your decisions in later seasons and you’ll have to do so in the final season as well making playing all of these games over again pointless. If you want to do it for the easy platinum, that’s one thing, but if you’re playing this game for the first time I kind of feel bad as you won’t really get to experience how great this collection of games is. I would say that if you’ve played these games before in their original settings, then just leave it at that. If you’re new to The Walking Dead franchise, then just be prepared to be disappointed when the choices you made are written over by whatever system error is going on. You can go back and correct them or just live with them as you move forward.


Steven Universe: Save the Light Review (PS4)

Steven Universe: Save the Light

I have to admit, I’m a little ashamed of myself when it comes to this game. Not because I played it, but because I didn’t even know it existed. Knowing how much I just love Steven Universe, my buddy @tjarvinen86 told me that he found a Steven Universe game in the PSN store. I didn’t believe him, so I went searching and came up empty. I didn’t give up my search though and eventually was able to find this game. Thanks for keeping it so well hidden PSN, like it’s some sort of secret or something. After finding it I immediately downloaded it and started playing because I couldn’t help myself. One month later I finally finished the game and got all of its trophies, so that means it’s time for a review.

Steven Universe: Save the Light is based off the show Steven Universe, so if you don’t know your Steven Universe, better do some catching up. Anyway, after the events of Steven Universe: Attack the Light, which was a small mobile game that I had no idea existed until now, Steven and the Crystal Gems are off to find the Light Prism and save it from a new Homeworld Gem Hessonite who wants to reclaim the Light Prism and use it for her own evil doings. Will Steven and the Crystal Gems be able to stop Hessonite and reclaim the Light Prism? You’ll travel to a bunch of different familiar areas from the show in order to go on the hunt for Hessonite and take her down once and for all.

Neato Burrito! Can I say how much I loved that this game used all of the regular voice actors from the show for this game and added in Christine Baranski as Hessonite? This really made the game and it made me feel like I was interacting with the show and playing inside of the show which was just amazing for this super Steven Universe fan.

So I loved this game. Of course I did, it’s a Steven Universe game. The plot of the game was really great and don’t worry if you’re like me and didn’t play Attack the Light because you get a whole recap at the beginning of the game about what happened so you won’t be left in the dark. I thought it was great to go through the game and visit areas that you see all the time and do battle as Steven and the Crystal Gems while sometimes taking along other characters like Peridot, Connie, and Greg. Not to mention that when you aren’t working on the main quest of the game, there are side quests that you can do for the people of beach city. The game was a nice mix of an action adventure game and an RPG game as you had some silly decisions to make throughout the game. It was also just really fun to play and for a while I considered it my happy game because how can you not look at this game and just smile? Anyway, that was until the game was over and the trophy grinding began, but we’ll get into that in a little while.

As much as I loved this game, I didn’t love the many glitches that this game had. Sometimes the game froze for no reason, sometimes characters got stuck and the game had to be restarted, and sometimes it just plain didn’t work. This kind of killed some of the enjoyment for me and the immersion when it came to this game. I never thought I would sigh in frustration so much at what should have been a simple little game. Other than that, the mechanics of the game are super easy as each battle is basically turn based and based on the amount of stars that are collected in your meter. Each move that either Steven or the other characters make costs a certain amount of stars and you get the chance to hit it perfectly by hitting X when the star under the chosen character you’ve attacked turns purple. The same went for blocking as when one of the characters on the battlefield was getting attacked a star would appear under them and a perfect block would occur when you hit X as the star turned purple. Thrown in there for good measure were some pretty brain challenging puzzles to complete. Other than that, the gameplay for this game was more than I really expected going in.

The graphics for this game were just great as they were exactly like the show down to the smallest detail of beach city and the strawberry battlefield. Not to mention the characters and the people around beach city like Onion, Sally, Lars, and so many more were just perfection. I really felt like I was just wandering through the show throughout the entire game. This made the game even better as it was cool to explore and see how the graphics got everything right and really made this game feel like a really long Steven Universe episode.

Now onto the trophies for this game. There are a total of 20 trophies for this game including a platinum trophy. While the trophies aren’t hard to get, they aren’t the easiest to get either. They will require some grinding, which wasn’t really expected and kind of ruined the magic of the game just a little bit. Before we get onto the grindy trophies, let’s talk about the other trophies. Some of them are luck based and you’ll just get them when you get them and others are for just playing the game. There are some collectible trophies and a trophy that requires you to complete each area of the game to 100%. Now onto the grindy trophy. This is for upgrading each character’s equipment in Bismuth’s forge. In order to do this you’ll have to go through the game and collect Chroma. This shouldn’t be a problem, but this is where the grinding comes. Let’s use the Yellow Chroma as an example which you’ll need 10 of each to complete a few designs. There are really only three places you can find this Yellow Chroma and once you collect it, you can’t just leave the area, come back and pick up more Chroma. That would be to easy. You actually have to wait an hour before going back to the area and picking up the Chroma. When this is the last trophy that you need, it becomes a bit tedious as you go to your Yellow Chroma spots, pick them up, then shut off the game and wait for an hour until they re-appear. These are on a strict timer and you have to wait exactly one hour before going back into the game and picking up more Chroma. Sure you can mess around with the PSN clock, but that’s kind of cheating.

There is no multiplayer for this game and I absolutely love it. I didn’t want to share my Steven Universe game with anyone, even though I could have seen the appeal of it having multiplayer, this was just one of those games that was better off without it. Not every game has to have multiplayer in it, and this is one of those games.

Overall I give this game a 3 out of 5.

What’s Great:
+ It’s a Steven Universe game and if you love Steven Universe what’s not to love about this game since it has everything that a normal Steven Universe episode would have!
+ All of your favorite characters return and even voice their characters in this game making it even more fun to play when you hear your favorite characters voice and it matches up to the ones in the show.
+ The graphics for this game make you feel like you’re playing out an episode of Steven Universe as they are so well done and get every single detail right.

What’s Not So Great:
The glitches in this game, while not game breaking, are just annoying as hell as you’ll have to stop, save, and restart throughout many of them. This leads to some frustrating and controller breaking moments that just make this game a little less fun then it should have been.
I can understand trophy grinding, every game has it so that you keep playing the game if you want the platinum trophy, but this takes it to a whole new level as there are actual timers on the Chroma that you need to collect. What is up with that? It’s just insane and really just makes that final trophy you’re going to need a little less fun to get.

This game was a really welcomed surprise to my collection as I love Steven Universe and I loved this game despite its downfalls. Now this game certainly isn’t for everyone and is basically a fan service for Steven Universe fans. It also comes at a hefty price tag of $24.99 so it isn’t cheap. I would say that if you are a die hard Steven Universe fan like I am, then you’ll want to play this game, but I suggest waiting for a sale of some kind because it’s a bit pricey. Don’t worry about not playing the first game either because you get a recap at the beginning of the game and it serves its purpose so that you aren’t lost. If you aren’t a Steven Universe fan then I would say to give this game a pass since it’s pretty lore heavy and you’ll probably be lost unless you do some Steven Universe research.


Assassin’s Creed Syndicate Review (PS4)

Assassin's Creed Syndicate

It feels like forever since the last time I wrote a review for Assassin’s Creed, probably because the last Assassin’s Creed game that I platinumed was Assassin’s Creed Liberation. It just so happens that you can read my review of that game here. Moving on though. I had this game for a while. Like since it came out. I just kept it on the shelf though because I was so disappointed with Unity that I didn’t want to play another Assassin’s Creed game. Then I played Origins and was pleasantly surprised. I was still going to skip this game though, thinking that it was an absolute shit show like Unity, until my buddy @tjarvinen86 told me that I had to give this game a chance. So I gave it chance, got the platinum and that means it’s time for a review.

Set in 1868, this addition to the Assassin’s Creed franchise stars Jacob and Evie Frye, or as I like to refer to them Jaime and Cersei Lannister, and their quest to take down the Templars in London. If you totally got that Lannister vibe from this brother and sister duo as well, let me know that I’m not crazy down in the comments section below! In order to do this they’ll have to infiltrate and take over the dark underworld of London. They’ll do this by taking over boroughs and forming their own gang. As always, some historical figures like Charles Dickens, Charles Darwin, Alexander Graham Bell, Karl Marx, and Florence Nightingale will make an appearance and change the lives of Evie and Jacob. Each character is playable and even have their own specific missions. Jacob will do this the harsh way while Evie will take the more sneaky approach in an overall interesting story set in an even more interesting time period and setting.

I really went into this game with no high hopes or expectations what-so-ever. I mean I had finished, but didn’t finish, Assassin’s Creed Origins which was awesome and this was made before that so I seriously thought it was going to be a total shit show. Turns out that I was wrong though and my buddy was right that this was actually a really decent game. I think while people like to call Assassin’s Creed Origins the Assassin’s Creed game they were looking for after the many mistakes made by this franchise, that this game, Syndicate, is easily overlooked as it fixed a lot of the mistakes that Unity made. Maybe it’s because I played it 3 years after the initial release date, but I still think that this game was the correction for Unity and Origins just took it a step further. I will say that I enjoyed finally being able to play a woman. Yes you played a woman in Liberation, but it was different. Liberation was kind of an add on game and it was easily missed since it was first released exclusively for the PS Vita and then remastered for the PS3. This was the first full Assassin’s Creed game that allowed you to play as a woman even if it was only for certain missions, but when you were running around and doing various different things you could totally play as Evie the whole time. Bonus points was that Evie was an even likable character and I enjoyed watching her story develop throughout the game. Jacob on the other hand was just a bland character thrown in there to do stuff they didn’t think that Evie should do. Plain and simple. Overall though I enjoyed the plot of this game, the time period, the setting, and thought it was an overall win for the Assassin’s Creed franchise.

I would say that after playing Origins and Unity before that Assassin’s Creed Syndicate was a huge improvement from Unity but a step down from Origins. That being said, it did fix a lot of bugs that Unity had on release day, but it didn’t quite do it all the way like Origins does. There are still scenes with disappearing characters, obscure characters in the background who are doing weird things, some parkour issues, and just some weird bugs every now and again. While I played I have to say that I didn’t experience anything that was game breaking which was good and this was still very much an Assassin’s Creed game so it completely felt like one. This was a good thing and I enjoyed that it looked and felt like an Assassin’s Creed game. I could have done without the small things that were never fixed after three years, but I give Ubisoft credit for stepping up their game after Unity and coming out with this game before Origins.

I love the graphics in this game. 1868 London is just so beautiful, even in the spots where it’s not supposed to be. Everything just looked vibrant and alive in this setting and I couldn’t help but fall in love with it. Especially the sync points. The sync point where you get that 360 view of the area you’re in is just amazing in every game and this game is no different. I thought that facial features were a step up from Unity, mostly because the characters had actual faces this time. Short pause for your laughter. On that note I also thought the background people were a little bland and kind of the same no matter where you went. A little change in this would have went a long way especially when the templar gangs and your gang members all look the same. This is just a little annoyance for me because background characters are kind of important especially if you’re interacting with them and it’s no fun to interact with someone who looks like someone from another town over. It was just a little lazy. I understand that there were probably thousands of background characters in this game, but a little change up would have been nice.

Now onto the trophies. There are a total of 50 trophies for this game, 57 if you count the DLC, and they really aren’t that hard to get. Yes, they require some work because you’ll have to sync all main mission memories to 100% and that could be a real pain in the ass, but other than that they really just require you to play the game and do everything it has to offer. There are some grindy trophies as well, but if you’re going for the platinum these should come naturally and without a problem making this an easy Assassin’s Creed game to platinum. If you’re dedicated, I would say that you could easily get this done in about 40 or less hours. That’s just getting the trophies alone and not playing around and doing all the side missions that are unnecessary.

I love game companies that learn from their mistakes and Ubisoft is one of them because there is one thing missing from this game and it’s multiplayer! Thank you Ubisoft for seeing that Assassin’s Creed is a single player franchise and that I don’t want to play it in co-op and I don’t want to run around and act as an Assassin in a team death match type mode with a bunch of people who aren’t even trying to act like Assassin’s. Yes, I know you’re my target because you’re scaling a roof instead of trying to blend in with the crowd. Anyway, this game is multiplayer free which makes me happy.

Overall I give this game a 4.5 out of 5.

What’s Great:
+ This game is a huge step up from Unity and should be considered the answer for the mistake that is Unity. While Origins gets the credit for revitalizing the franchise, this game should too.
+ An interesting story and an interesting take on how the story is told as you can play both Jacob and Evie. Each have their own missions but you can choose who you play while you free roam.
+ 1868 London is just beautiful and it needs to be said. This game made you really feel like you were there and it paid a lot of attention to landmark details.
+ This game is free of all that weird multiplayer that Ubisoft tried to force on us since Brotherhood.

What’s Not So Great:
Some of the same Ubisoft glitches make an appearance in this game, but they aren’t as bad as Unity showing that Ubisoft was taking a step in the right direction.

I really enjoyed this game and was really happy that someone basically kicked my ass and told me that I had to give this game a chance! Thank you again to my buddy for doing that because this game would have still been left in my little storage container of games if it weren’t for him. I think that this is a great addition into the Assassin’s Creed franchise and leads the way for Origins and the upcoming Odyssey. I think that if you’re a fan of the Assassin’s Creed franchise that this is an awesome addition and can’t be missed. If you’re new to Assassin’s Creed, welcome and this is a great starting point since you can kind of miss some crappy games in between. You’ll miss some good ones too but you can always go back to it. Anyway, this game, while it still has its faults, is just great and shouldn’t be missed.


Fallout Shelter Review (PS4)

Fallout Shelter

I’ve been playing this game on various different platforms since it’s been released way back in 2015. I first started playing on my iPad the day it was released, which was the day of the first Bethesda E3 conference. It took a few months, but I stopped playing on there as it just seemed to get a little outdated quickly. Then I started playing on my PC when it was released for the Xbox One. I did this because there were some new things added into the game like quests. This lasted a few months until it seemed like my little PC couldn’t handle the game anymore, so like before I just gave up. Then a few days before the Bethesda conference this year, a trophy list appeared for Fallout Shelter. This more than piqued my interested because it was Fallout Shelter with trophies, and the trophies seemed completely do-able and you would be rewarded with a platinum trophy. How could I pass that up? Two months later and I finally finished the game and all it has to offer, which means it’s time for a review.

In Fallout Shelter, you get to run your own vault and play the overseer. Who doesn’t want to do that? I mean especially if you’ve played the actual Fallout games before. This just sounds awesome right? You’ll get to build your own rooms in the game that will keep your vault operating, assign people to the rooms to work, dress up your vault dwellers with new outfits to help them with their skills, arm them to defend your vault from raider attacks, ghoul attacks, and deathclaw attacks, and send out your dwellers to wander the waste land or go on quests for you. There are hours upon hours of things to do as this game when from a little mobile game to something bigger. The PS4 version is basically the last version of this game and it’s the full package.

Each time before when I’ve played this game I’ve given up for different reasons. Some of them I could control and some of them I couldn’t. The reason why I played the PS4 version after going through two different versions of this game was because I really liked this game on the PC. I liked all the new stuff that was added to it and knew that the PS4 version would have the same things and it did. At first the game is fun as you build up your vault and get people to come to your vault or force people to have children who then grow up to work in your vault. The game becomes even more fun as you send people out into the waste land to explore and bring back a bunch of new weapons and armor for your vault dwellers and continues to get even more fun as you send out your dwellers on quests. This initial feeling of “wow this game is fun” lasts for about a week until you realize that there are better things that you could be doing with your time. Things that were once fun become old and boring as you do the same thing day in and day out. You would think that this could be one of those little time killer games where you have maybe half an hour to game so you hook it up and play, but it’s not. This game is meant to be played for hours on end and it means that you’ll be doing the same thing over and over again as you sit in front of your screen and watch your vault dwellers generate electricity, make food, and generate water for the vault. Sometimes you’ll go out on quests, but those soon become boring as it feels like you’re doing the same thing and exploring the same area over and over again. Before you know it, this game becomes a complete chore to play and the fun you were once having goes out the window.

I would say that playing on a mobile platform and even a PC platform are easier than on the PS4. The controls are a little iffy and take some time to get used to. Even by the end of the game, I was still a little tripped up on the controls and every now and again would press the wrong button and do something that I didn’t want to do. When you’re clicking the screen or just plain touching the screen, the game is a little easier to control. When you have to use the PS4 controller and highlight everything that you want to do and then press a button, it makes things a little more complicated. I’m not saying that this is a difficult game, it’s just that the controls are a little wonky and sometimes they get in the way of actually playing the game. This also makes the game less fun when you’re constantly aggravated that you clicked on Mr. Handy again and not the person that you wanted to level up.

Why Bethesda, Why? Yes, your games are full of glitches. Everyone knows this. Gamers poke fun of your glitches, you poke fun at your glitches, and it’s kind of become this staple in each and every game. Most of them are funny as it’s something stupid in game like getting tossed up into the air by a giant in Skyrim and dying. Hope you saved your game before you ran into that encounter. What’s not funny though when it comes to glitches are glitches that completely crash a whole system. I’m not even talking about in game. In game, Fallout Shelter runs smoothly and is basically glitch free, weird for a Bethesda game right? But when you shut off the game, that’s where the problem starts. This happened about halfway through my playtime where when I started to shut off the game, it would just crash my whole PS4. The game would shut off like it normally did and then my PS4 would just shut off as well. This is not one of those funny glitches and it’s actually something that could possibly be destructive as it not only crashed my PS4, but also my external hard drive. To this day this has not been fixed and knowing Bethesda, I doubt it ever will be. While we’re on the topic of asking, “Why Bethesda, Why?” How about the microtransactions that this game is filled with? You’re used to this coming from other games, but from a Bethesda game? I knew it was coming because like I’ve said, I played this game on multiple platforms, but just why? For me, microtransactions are just a sleazy practice from greedy game companies.

The graphics on this game are nothing to brag about as they’re just ported over from the mobile version and the PC version, but that doesn’t mean that they’re bad graphics. They just don’t stand out in a crowd. That being said, I did like that even though they were basic, they still had some detail to them and you can tell that a team of people worked really hard to craft each and every vault dweller along with the types of rooms that you could build for your vault and the areas for each quest. Was every single thing in the game original and new? No, there were of course reused designs and reused environments, but no one seems to be dwelling on that anymore, so it’s not really a big deal.

Now to my favorite part of each review, the trophies. There are a total of 35 trophies for this game. That includes a platinum trophy which is awesome because this game is completely free, unless of course you give in and purchase one of the many microtransactions for the game. Anyway, the trophies are pretty basic and are easy to get as long as you don’t mind a really long grind. Sure there are trophies that you can get when you start the game, but there are other trophies that will drive you completely mad as you have to grind for them. If you’ve played this game then you know that I’m talking about the Get Off My Lawn trophy, which requires you to fend off 50 raider attacks. As your vault grows in size so that you can get the other trophies for this game, raider attacks become less and less frequent as you’ll get attacked by more deadly things like ghouls and deathclaws. There is a trick to get the raider attacks, but you’ll still have to leave your system running for hours as the attacks are completely random and can happen at any time. There are also a few trophy glitches out there that you should be weary of if you’re going to play this game and one of them has to do with the legendary weapons and outfits. I got my trophy for collecting 20 legendary weapons and 20 legendary outfits way before I even collected them. My weapons were at 7 and my outfits were at 5 and the trophy popped. That was great for me, but I’ve seen people collect more than 20 of each weapon and outfit and still not get the trophy until they went over 20. Then there’s the trophy for crafting an outfit, a weapon, and a theme. At first this trophy didn’t pop for me and I had to wait to finish another theme and then collect them in the order that the trophy had in the description for the trophy to pop. One more trophy glitch was for collecting 10,000 caps. While I had collected 10,000 caps long before my trophy popped, it only popped when I had 10,000 caps saved up and it showed on screen. I’ve come to the conclusion that the trophies are just glitchy as hell or the descriptions for them are off. Either way, glitchy trophies are never a good thing.

You’ll find no multiplayer in this game as it’s strictly a single player game. These days I find myself looking for ways to put multiplayer in a game though. I don’t know why as I do love single player games, I just find things a little fun every now and again to switch things up and to have the option of interacting with other people. For this game, I would have loved to see one of the quests be to actually raid another person’s vault. This would have been great so that you and a friend could farm raider attacks. This would have also added a new element to the game, but I have no problem with this being a strictly single player game.

Overall I give this game a 2 out of 5.

What’s Great:
+ This game allows you to live out your Fallout dreams and play as an overseer of your own vault! You’re the one in charge now as you tell people what do to do.
+ Simple but really well crafted graphics that work best on all platforms.

What’s Not So Great:
This game is fun for probably the first week that you play before it becomes a tedious grind.
There are game crashes, not while playing the game, but when you shut the game off. Maybe the game just thought that because you were done with the game, you were also done gaming all together for the day.
Making things only worse for this game are trophy glitches. No one wants trophies to glitch especially when you are working so hard for them. What’s the point of grinding to get a trophy only for it not to pop when it’s supposed to?
Just to top off my what’s not so great list, microtransactions. Sure, they’re completely up to you if you’re going to purchase them or not, but just having them in game is a sleazy practice and it’s one I don’t like.

Yes, this game is free and yes it’s another addition into the Fallout world as you patiently await the release of Fallout 76 but it’s just not worth it. Being the die hard Fallout fan that I am, I’m totally excited about Fallout 76 and can’t wait to play day one, I’m not a fan of this game. To be honest, it’s one of those games that I knew what I was going into and I kind of wish that I never started it on the PS4. It really wasn’t worth the two months of time that I spent on this game and it wasn’t worth all of the system crashes and the external hard drive crashes that this game caused. I feel like if you’re a die hard Fallout fan, you’ll want to play this game, and that’s fine. If you’re a borderline Fallout fan, I would suggest skipping this game unless you’re into time management games. If you insist on playing this game, just know what you’re getting into before playing this game.


Castaway Paradise Review (PS4)

Castaway Paradise

When this game was first revealed on the PS Blog, I was immediately intrigued because of my love of Animal Crossing on the Nintendo Wii. I loved Animal Crossing so much that at the time I actually pleaded with my local Blockbuster, when there was a Blockbuster, to sell me the copy that I was constantly renting. It all worked out for the best and I had myself Animal Crossing which I sunk hundreds and hundreds of hours into. This game looked very much similar, which was why it was a day one buy for me. It also took a few weeks, but I was able to get all of the trophies including the platinum which means that it’s time for a review.

In Castaway Paradise, you play as some random human who becomes shipwrecked on an island that has been destroyed by a storm. There you will meet some funky animal creatures who all need help restoring the island and will have you do various different tasks in order to do so. While you’ll basically play errand girl or boy, you’ll also do other things like fish, collect bugs, and collect shells which you can sell for profit or you can donate to the local museum in order to build it back up to what it used to be. The choice is yours on how you play this game and why you play in this weird little version of an Animal Crossing type game.

I have to start off by saying that I was a little let down by this game. Coming from a game like Animal Crossing, which is just huge and always changing, I didn’t like that this game never changed. It didn’t matter if I played at night or during the day because it was always day time. I played in the summer so it was always summer, so I’m not sure if the seasons change like they do in Animal Crossing. All bugs and fish are available all the time no matter what so there’s no real strategy on how and where to catch them and the shells are random. The animals of Castaway Paradise are a constant and they don’t change. You’ll interact with the same characters over and over again without someone threatening or debating to move away. Sadly, while this game was fun for the two weeks that I played it, it just wasn’t Animal Crossing. While that’s fine if you’ve never played Animal Crossing and you just want a cute little game where you run around and hunt for bugs, hunt for fish, farm, and help out the poor little creatures of Castaway Paradise, it’s kind of a letdown if you’ve played Animal Crossing and then go to this poor man’s version.

While the mechanics for this game for the most part worked perfectly, there were some random glitches in there that caused the game to freeze when talking to some of the characters for no reason. This made the game have to be shut off and restarted. The only good thing that came out of this is that the game was constantly saving so nothing was ever lost. While the having to restart the game isn’t good, the part that I didn’t lose any of my data was also good. This made something good out of a bad situation. The controls are a bit awkward at first and take some time getting used to, but once you finally do you’ll be playing like a pro as you fish, hunt for bugs, farm, and help out random animals for hours on end. The only new thing that this game added that Animal Crossing doesn’t have is a leveling up system. I don’t really see what this did other than unlock certain objects, plants, trees, and vegetables. Anyway, it was there and I guess it added to the game in a way where it made you strive for something.

The graphics for this game are basically the same as they are for Animal Crossing. This is OK, but coming from the PS4 I was expecting something just a little bit better in the graphics department. I thought your character could have been designed just a little bit better, but other than that there’s not much to complain about because it was almost an exact replica of Animal Crossing.

Trophies, there are trophies for this game! There are a total of 41 trophies for this game and all of them are super easy to get. They just require a lot of time and dedication in order to get them along with a lot of farming. The trophies range from collecting things for the museum to rebuilding the whole island, to doing quests for the animals, and to planting each and every thing that Castaway Paradise has to offer. This means that you have to level up your character to at least level 34 which means you’ll spend your last days playing this game constantly farming Tomatoes.

There is no multiplayer for this game. It kind of makes sense because you’re supposed to be some random person who just washes up ashore on a deserted island that has been destroyed, but I did like the multiplayer in Animal Crossing. It would have been nice to be able to invite a friend over to my island and have someone else run around with me and do random tasks or do the normal hunt for bugs, fish, and farm. Anyway, it worked fine as a single player game and I’m sure if it was a multiplayer game there would have been a bunch of obscure trophies for it that would have made this game annoying.

Overall I give this game a 3 out of 5.

What’s Great:
+ This is a cute little game that for the money spent ($14.99) it gives you a lot of value and replay time.
+ There are a bunch of things to do so you can basically do whatever you want.
+ The graphics are nice and even though there were some game breaking bugs, they didn’t ruin the save file for the game.

What’s Not So Great:
While this is supposed to basically serve as the PS4 version of Animal Crossing, it really doesn’t deliver on that front as things that makes Animal Crossing unique are not at all utilized in this game.
After a while the game becomes very repetitive and loses its charm over time as you do the same thing day in and day out.

I know that I’ve spent a lot of time comparing this game to Animal Crossing, but it’s because that’s basically what this game was supposed to be like just for the PS4. If you want to look at it in terms of did it live up to the legacy that is Animal Crossing, then the answer is no. If you’re looking for an Animal Crossing port onto your PS4 then you’ll want to skip this one as you’ll quickly see that this is a poor mans version of Animal Crossing. If you go into this game with no expectations and have never even played Animal Crossing, then I think you’ll truly enjoy this game as it lets you free roam a devastated island and help the animals of the destroyed island rebuild and basically do whatever you want. If you want to play this game, while the value is good, I would still recommend waiting for a sale on this game since it seems like one of those games that will quickly go on sale.


Far Cry 5 Review

Far Cry 5

This game was a day one buy for me because I have this love/hate relationship with Far Cry games, just like everyone else who plays this series. What made it a day one buy though wasn’t the franchise, but the new take on the franchise that usually puts you in the shoes of some random dude going to a different country and finding himself in whole mess of a situation. This game promised to be different though as it took things “home” for us Americans who play. This intrigued me, not because of the location, but because I wanted to know how the Far Cry franchise could possibly pull off what they normally do in the US and how were they going to do it. It took me a while to get through this game and because I finally have the platinum, it’s time for a review.

In Far Cry 5 you first of all get to finally choose the gender of your character! I know this isn’t a big deal because it’s a first person shooter and all you see is a hand waving around in front of you, but it’s a big progress for this franchise which has been an absolute sausage fest before this. Anyway, you’ll play as the unnamed Junior Deputy of Hope County, Montana and go on a mission with the Deputy Marshall, the Sherriff of Hope County, and some other deputies in order to arrest and bring in Joseph Seed. What did Joseph Seed do to warrant all of this attention? Well he kind of formed this military based cult because God had chosen him as the savior and he was going to save the county from it’s inevitable collapse. The initial arrest goes smoothly as Joseph cryptically warns you that God will not allow him to be taken. What could possibly go wrong though? Oh I don’t know, the helicopter you’re taking him in on could crash and you can find out that people you thought were working with you were working against you and now it’s just you who has to do everything like rescue the Marshall, rescue the sheriff, and rescue your other deputies. Not to mention this new unknown, unnamed deputy has to take down an entire cult.

I really enjoyed the main story aspect of this game. It felt different than the Far Cry’s that came out before it. I liked how it brought the normal Far Cry things into the mix, like liberating outposts, and helping out random people, but still gave the franchise an overhaul story wise. Basically in the past you’ve had to take down resistances in other countries, but now you were taking down an entire cult of just brainwashed people. I even liked how in the end you ended up feeling like the bad guy no matter what you choose. Was Joseph Seed right this whole time? Were the followers, basically his family, that you had to take down also right? The game made you question a lot and I like games that do that. They put you in the shoes of someone who’s supposed to be the good guy, but maybe you’re the bad guy. You really don’t know as the black and white morality lines are blurred in this game and are kind of grey. That was one of the best parts for me because when I initially finished this game, I had to sit there and think about what I had done throughout the whole game and if I made the right choices or if I made the wrong ones. Games that do this, games that put you in this moral grey areas are the games are the ones that are actually great because they make you think. Don’t get me wrong, I do love those brainless games that you can just run around and do random things, but it’s games like this that are just genius.

The playability of this game was your typical Far Cry game and even though the plot and setting changed, it was nice to see that the playability didn’t change. Some of the more annoying aspects of Far Cry were taken out and replaced with some new annoying aspects, like the Clutch Nixon missions, but for the most part the game remained the same. There were still random people to help, outposts to liberate, and collectibles to be found. What was good about this though was that not everything had to be done in order to be able to enjoy the game fully. You could do about half of these things and still have a good feel for the game. The most important part though was that even though Far Cry 5 was an overhaul from the previous games that it still felt like a Far Cry game and it did.

Graphically this game was just beautiful. Montana was a great setting for this game and it was a treat to drive through the open country and explore this huge map. Everything down to the tiniest detail was beautifully crafted and a huge kudos goes out to the Ubisoft art department for this game. Not to mention that each and every main character, not the side characters like the random people of Hope County, but the characters who really mattered looked amazing. They looked like actual real people and I’m in no way a graphics person, but I was blown away by how real everything looked. It was really amazing and just added to the overall game.

Trophies, trophies, trophies. There are a total of 51 trophies for the main game. Even more are being added as DLC is added into this game, but I’m not really concerned about the DLC for this game since I never play any Far Cry DLC. Anyway, the 51 main trophies are your basic Far Cry trophies. You get trophies for doing the main missions, side missions, liberating outposts, helping people, and of course there are some stupid trophies thrown in there because they’re fun to do and funny to see. This game unfortunately sees the return of multiplayer trophies, but we’ll get to that in a moment. I have to say that my favorite trophy out of this whole list had to be the “Where’s the Beef?” trophy. This is a throwback to an old 80’s commercial, but what you have to do to get it and how you get it is probably the funniest thing in this pretty serious game.

Now onto the multiplayer. Unfortunately, Far Cry 5 did not learn from Far Cry 4 when it came to the multiplayer. I thought that maybe Far Cry 5 wouldn’t have multiplayer since Far Cry Primal did better without it but because the whole franchise was being revamped this meant the multiplayer was being revamped as well. What the multiplayer basically turned into was an “arcade mode.” This meant that you could do the multiplayer single player, co-op, or with a group of people on either maps that were created by Ubisoft or the Ubisoft community meaning that a lot of the maps are just plain crap. So think, user generated Little Big Planet content brought into the Far Cry universe and that’s what you get for the user created content of the Far Cry 5 arcade mode. This mode is not great and it really put a damper on the game as a whole because if you want to get the platinum trophy for this game be ready for one hell of a grind.

Special Thanks! A special thanks goes out to my buddy TJ. I had seriously given up on getting the platinum for this game because I was suffering from what we like to joke about as Far Cry fatigue. I had spent so much time playing this game when it came out and was so close to getting the platinum, but just couldn’t grind out those last 13 trophies that I needed. When this game finally went on sale for him though, he immediately bought it and helped me grind out those trophies that I needed so that we could both get the platinum for this game. Without him this review would have never been possible so a huge thank you goes out to him. I have to say that playing with someone else really made this game more fun as we basically just acted like a bunch of jackasses and had a great time playing. So thank you TJ, my 89th platinum would have never happened without you!

Overall I give this game a 4 out of 5.

What’s Great:
+ A total re-vamp of the Far Cry franchise really paid off and the story was just amazing and captivating for this game. It’s a story that makes you think and puts you in that grey area of right and wrong.
+ The more annoying aspects of the Far Cry franchise were taken out and not everything you usually have to do in order to get the full Far Cry experience were necessary to do but you were still able to get the full Far Cry experience.
+ The graphics for this game were off the charts and were just amazing. Everything looked beautiful and graphically this is one of the better games that I’ve played recently. Even the main characters of this game looked extremely real and this was a bonus for this game.

What’s Not So Great:
Multiplayer is back and worse than ever with user generated content making this more like Far Cry 5 – Little Big Planet Edition.
Even though some of the more annoying aspects of the Far Cry franchise were taken out, they were replaced with some new annoying aspects that have to be done in order to get all of the trophies. Sometimes you can’t have everything.

Overall this was a really great game and one of the better additions to the Far Cry franchise. If you could overlook the multiplayer side of this game with the user generated content and some of the more annoying missions, then this game will just blow you away. It has a great story, characters that act and feel real, great graphics, and overall a great playability that had no bugs or glitches. If you’re a fan of the Far Cry franchise I think that this will be the game for you as it takes the Far Cry formula and revamps it for the better. If you’re not a fan of the Far Cry franchise, I would say that this is a great starting point and that it might just get you into the Far Cry franchise. Either way this is one of those games that shouldn’t be missed.


The Awesome Adventures of Captain Spirit Review (PS4)

The Awesome Adventures of Captain Spirit

First shown at E3 this year and then announced that it would be free to play, I was interested in this game because it was coming from DONTNOD. This is the same studio that created Life is Strange, so of course I was immediately interested. Hearing that it was free also didn’t hurt. After downloading it and finally finding the time to play it, it’s time for a review.

In The Awesome Adventures of Captain Spirit, you play as Chris. Chris has just recently lost his mother and has created this persona of Captain Spirit to deal with her death along with the problems that he’s been having with his father Charles. As Chris, he’s this heartbroken boy who lost his mother and has a father that has basically turned into a shell of his former self, but as Captain Spirit he can do anything. Set in the same Life is Strange universe, this takes place after the original game and basically leads into what will become Life is Strange 2.

Although announced as a stand alone game in the Life is Strange Universe, this is obviously a demo for Life is Strange 2 and the engine it will be running on. This didn’t play like a stand alone game, although if you do everything the demo has to offer, it could take well over two hours to complete. There’s nothing wrong with that because it told the back story of who I’m thinking is going to be the main character in Life is Strange 2, which is Chris. This leads me to believe that Life is Strange 2 will take place in the future since I really can’t see continuing to play as Chris at the current age he’s at. While the game was fun, it was pretty neat to go back and to act like a kid again even if it was inside of a video game. There was a bunch of cool stuff that you could do and take on this super hero persona that Chris had created. There was also an intense story as the underlying factor of this demo as well and it was the death of Chris’s mother. There’s a lot of tension between Chris and Charles and it leads to a cliffhanger ending for this very fun and emotional demo.

That being said, there are still some bugs and glitches that need to be worked out before the release of Life is Strange 2 and I hope that this demo can clear that up. While the game ran smoothly and basically the same as Life is Strange, there were problems with the instructions of the game. Now I usually ignore the instructions and learn as I play, but when you have to know how to do something in order to play the game, it’s important that the player know this from the beginning. Like using Chris’s super hero power. I didn’t learn how to use this until 30-45 minutes into the game because there wasn’t a prompt at the beginning of the game that said, “press this button to use Captain Spirit’s power.” There were other prompts though that made no sense, like the pressing R1 to toggle on and off answering outside conversations. This button didn’t work at all and after the game prompted you to do this, the prompt wouldn’t go away and I think it held up the game a lot because it was glitched. This kind of ruined the experience for me just a little bit, but knowing that this was a demo I’m kind of hoping that it gets cleared up in Life is Strange 2.

The graphics for this game looked similar to Life is Strange, but they also looked improved. I felt like the facial animations looked less cartoonish than they did in Life is Strange and the people in the game started to look like actual people. It was a nice switch from the first game and I hope that the graphics continue to improve before the release of Life is Strange 2.

There were no trophies for this game as it was only a demo.

There was also no multiplayer for this game, which is to be expected.

Overall I give this DEMO a 3.5 out of 5.

What’s Great:
+ This demo makes you feel like a kid again as you get to play around and do kid things that you don’t do as an adult. Like play dress up and pretend to be a super hero.
+ Even though this is just a demo, it still has a huge underlying story to it about a boy who loses his mother and how he’s trying to deal with that along with deal with the fact that his father isn’t the man who he used to be.
+ Plenty of throwbacks to the original Life is Strange to keep fans of the series happy.

What’s Not So Great:
This was just a demo and not the stand alone game that was promised. It was a long demo sure, but not what one would consider to be a stand alone game.
There were some glitches in the overall instructions of how to play this game and because of that it ruined the experience just a little bit.

I really enjoyed playing this demo and can’t wait to finish playing Chris’s story in Life is Strange 2 especially with the cliffhanger ending that you’re left with. That being said, I would say that if you’re a fan of Life is Strange then you’ll want to play this demo, especially if you plan on playing Life is Strange 2. Even if you’re new to the series, I think that you can really pickup this demo and experience the Life is Strange universe and maybe get into the first Life is Strange before playing the second. Either way, it’s a fun two hours that you won’t regret playing.


King Oddball Review (PS4)

King Oddball

I’ve had my eye on this game for a long time now, but it was one of those games that I could never justify the purchase price so I always skipped buying it even when it was on sale. It just so happens that about a month ago, this was a free PS+ game which made it the perfect opportunity for me to finally download this game and check it out. After a month of playing I was finally able to complete it, so that means it’s time for a review.

King Oddball is about this King who just happens to be a ball and happens to appear in the sky one day with the sole purpose of taking over the world. He’s kind of like Brain from Pinky and the Brain. Anyone remember that? No? Just me? Moving on then, in order to do this he’ll have to throw rocks at various different tanks and troops on the ground to defeat them in this Angry Birds type of game. Will King Oddball succeed and take over the world? If you know what you’re doing he will and don’t get so frustrated that you break your controller. Not to worry though if you can’t get through it there are a bunch of different levels to play and a whole secret world.

I thought this game was ok. It wasn’t the best game to come from 10 tons, it also wasn’t the worst so that has to count for something. After a while the game gets a little repetitive as each level blends into the one before it and it just seems like this never ending game. Sometimes that’s not a bad thing, and sometimes it’s a really bad thing. In this case it kind of falls in the middle. When you’re on a winning streak you want to keep playing, but when you’re on this losing streak and you’ve tried to beat one level over 20 times in a row and have failed, you want to crush your controller into a million little pieces. The extra levels where you had to do specific things with a specific number of rocks was fun and interesting and the secret world was just the basic world reversed so it was like playing the whole game over again after you just beat it. This got to be a little more frustrating and ended up leaving a bad taste in my mouth once I finally beat the game.

The playability of this game was interesting. While everything worked as it should and there were no game breaking bugs of glitches to report of, there was no way to actually judge how you were going to throw a rock. The thing is King Oddball is just a big rock in the sky so he has to use his tongue to pick up rocks and fling them at the troops, well I wasn’t able to find a way to adjust his tongue and each time you started a level the amount of tongue that was sticking out was different. Sometimes it was too much and it would mess up a whole level and sometimes it was too little and that would mess up the whole level as well. There was never this balance and it felt like you weren’t in control a lot of the time. You were just pressing X when you thought that maybe you had a chance of hitting something. This was probably the most frustrating part of the game and it made it just a little bit less enjoyable.

I felt that the graphics for this game were simple, but not in a good way. The background graphics were supposed to be this artsy looking painting type thing, but it just made the game look pixelated and blurry while the main graphics were just weird looking. The tanks and troops had some detail to them as well as King Oddball, but the obstacles that were used throughout the game really didn’t bring that much in the graphics department.

There were a total of 16 trophies for this game. No platinum, but after playing this game you will certainly think that you deserve a platinum after beating this game. Not because it’s difficult, but because of the amount of time that it takes to actually play the game. None of the trophies are hard and they’re actually pretty easy to get, it’s just the time it takes to get them that will get you. If you’re the dedicated trophy hunter type, you’ll try your hardest to get them and if you’re not much of a trophy hunter you’ll probably play the game once before putting it away.

While there is no multiplayer for this game, this is a great couch co-op game because when you get frustrated because you can’t beat a level you can hand the controller off to your unsuspecting victim, I mean your friend, and let them give it a go. So while this wasn’t meant to be a multiplayer or co-op game you can certainly make it into one and share the burden of getting all of the trophies and beating all of the levels with someone who is willing to sit with you and play.

Overall I give this game a 2.5 out of 5.

What’s Great:
+ It’s a different take on Angry Birds and kind of opens the door to the other 10 tons games that are similar like Tennis in the Face and Baseball Riot.
+ There are a bunch of different levels to complete and hours upon hours of gametime with this game so you’ll have a lot to do.

What’s Not So Great:
There are a lot of things to do with this game and it quickly becomes too tedious and boring because after a while the levels just blend together even if they offer a challenge.
Beating some of the levels are just pure luck no matter how good you are at this game and that doesn’t really work all that well.
The graphics aren’t really that impressive and could use some work.

If you picked this game up for free thanks to PS+, I would say to give it a try because you have nothing to lose but your sanity. If you missed this one, then I would say to skip it because my first impression of this game was correct and it’s really not worth the $4.99 that the game is currently selling for.