Throwback Thursday Review – DLC Remix – L.A. Noire – Reefer Madness

This is our last DLC for L.A. Noire. While the overall game experience wasn’t all that fun for me, I found the DLC to be a mixture of enjoyable and just another meh experience. Will the last one be any better or will it fall into that meh category? Keep reading to find out.

By the title of this DLC, you should at least have some idea as to what the DLC is going to be about. Right? But, you can never judge by a title so here’s the basic premises of this DLC. Freddie, the former junkie, snitch, and all around no good guy, has decided to share a tip with Vice Narcotics. He lets them know about a city-wide marijuana distribution ring which means it’s up to Cole for one last time to find out what’s really going on in this case that’s not as cut and dry as you think. Especially since these dealers are smuggling up to fifty pounds right in plain sight? How are they doing it? You’ll have to play the DLC to find out and see if you can solve the case of Reefer Madness.

I thought this DLC was an interesting one showing that sometimes the DLC can be a little bit better than the actual game. Sometimes. Anyway, you get to play one last case as Cole because if you played the whole game you know his story kind of goes downhill from there. This has to be one of his more interesting cases as it involves solving a few puzzles here and there along with the usual investigating. I found this a nice way to end the DLC that came out for this game and thought that 4 was the magic number since sometimes games can go a little overboard with the DLC.

As always Cole will be clunky and awkward as he makes his way around investigating. He doesn’t handle the best throughout the game or the DLC and that’s just something at this point that you have to get used to. The DLC plays seamlessly into the game as a whole as the rest of the DLC for this game did. You’ll get the story when it’s handed to you and if you play the game from start to finish with all the DLC installed, you won’t even know you’re playing the DLC. I still really haven’t decided if this is a good thing or a bad thing yet. There are a lot of pros and cons for each side of this.

The graphics for this DLC? The same for the rest of the game and just beautiful. Really if there is anything that I’m going to remember through the years when it comes to this game it’s that Cole had to be one of the most horrible video game characters of all time and that the graphics for this game were stunning and one of the ones that I’ll always enjoy and give much praise to.

Trophies, there are of course trophies for this DLC. Finish this DLC, solve all the puzzles, and make the right decisions to get all 5 of the trophies this game has to offer. Compared to the other DLC’s, I would say that these have the easiest trophies to get and there’s not much of a cleanup afterwards. I can see maybe one of them where you need to go back and replay the case, but other than that you should be fine.

No multiplayer for this game or any of the DLC attached. I do enjoy a good single player game that doesn’t force me to interact with people I don’t want to.

Overall I give this DLC a 5 out of 5.

What’s Great:
+ An interesting DLC that has a fully developed story and is full of twists and turns.
+ A nice way to put an end to the DLC for this game. Sometimes games end their DLC abruptly (coughDragonAgeIIcough) making you want more, but this one does a nice job of making it known that this is the last DLC.
+ You had to know that given one last chance I would complement the games graphics just one more time.

What’s Not So Great:
Cole is not only unlikable but also clunky and awkward.

Out of all the DLC for this game, I would say that this one was my favorite. It had to do with a lot of different kinds of investigating and had a couple of twists and turns along with it. It was defiantly a nice way to go out with the DLC for this game and bring this game to a nice end. Well, not so nice for Cole, but you know what I mean. If you have the complete edition of this game, go ahead and make sure you play this DLC. If you don’t have the complete edition and are enjoying your play time, go ahead and pick this DLC up as it’s a good story and a nice add-on case.

Next week we’ll be starting a whole other games series. I can’t believe that I’ve already gone through all of the L.A. Noire DLC, but wow, these DLC reviews are just flying by. Anyway, next week we’ll start the review of one of two packs of DLC for Peggle 2. Now I have to say that I bought these, not because I wanted to play as a new character, but it made getting the platinum for this game a hell of a lot easier. It’s Peggle 2 – Windy the Fairy Master Pack. I’ll let you know what I thought about the new Peggle character next week.


Throwback Thursday Review – DLC Remix – L.A. Noire – Nicholson Electroplating

This week, we take a look at the third DLC for L.A. Noire. So far I thought the first DLC was good, the second one meh like the game itself, and now there’s this third one. There’s still one more to go after this, but keep reading and I’ll let you know what I thought about this new case that Cole had to solve.

When an explosion rocks L.A. first thing in the morning, it’s up to Cole and his partner to figure out the 5 W’s in order to solve the case. At the center of their case the former Nicholson Electroplating plant. What were the workers working on that caused the explosion? What caused the explosion? All that will be answered and more as Cole dives into another mysterious case.

Unlike the second DLC for this game, I actually liked this one a little better. There were more questions and it wasn’t as cliché as the second DLC. Don’t get me wrong though, I think this game and a lot of the cases are one big cliché for that time period but that second DLC was the worst. I found this case to be interesting and that it took a few nice suspenseful twists and turns. I think that as more DLC was released, they made them a little more in depth than the first two as well. I found this DLC along with the fourth one, which I’ll tell you more about next week, to be more thought out and well planned. Overall an exciting extra case to continue your story as Cole.

Like the previous two DLC, this DLC fits seamlessly into the story that the game is already telling. There’s nothing special you have to do in order to activate the DLC, especially now that everything is release, and you can just play the DLC while you play the game. I typically like these kinds of DLC because of how seamless they are, although it makes me wonder why they just weren’t in the game to begin with, rather than the other types of DLC out there where they feel added on because they don’t fit into the overall story the game is telling. As always, Cole is clunky and awkward and that didn’t change in this DLC.

If you’ve been reading each DLC remix review along with the original review of this game then you know that I think the graphics for this game are just beautiful. For a game that was meh, the graphics were something to definitely write home about. There was so much going for this game and the DLC graphic wise.

Like the other two DLC there are trophies for this DLC as well. Finish this DLC and do the most amount of investigating that there is to do and you’ll be rewarded with 5 extra trophies. Don’t get pissed if you don’t get all of the trophies on the first try because there are some that are a little complicated. At least you can always go back to the case at another time and work on those trophies.

No multiplayer for this game so it makes sense that there isn’t multiplayer for this DLC.

Overall I give this DLC a 5 out of 5.

What’s Great:
+ Interesting extra case for Cole to work on.
+ A little more thought out and planned then the first two.
+ Graphics, Graphics, Graphics! (Have I said how amazing the graphics are?)

What’s Not So Great:
It’s just time to realize that throughout this game and all of the DLC that not only is Cole a crappy character but that his movements are clunky and awkward.

Overall I would say a strong DLC compared to the second DLC that was released for this game. The DLC fits nicely into the game as a whole and is a nice way to extend the playability of this game. I would say that if you have this game, hopefully you have the complete edition and you have this DLC so you might as well play it. If you don’t have the complete edition then I would say that if you’re enjoying this game you might as well pick this DLC up and investigate another case as Cole.

Next week is our last week with L.A. Noire! For a game that I didn’t enjoy all that much, it had a so far decent quality of DLC that I wouldn’t really have even played if I didn’t have the complete edition. Anyway, next week I’ll let you know about the last DLC that was released for L.A. Noire – Reefer Madness. You can probably tell what this DLC is going to be about, but I’ll get into it a little more next week.


Throwback Thursday Review – DLC Remix – L.A. Noire – The Naked City

Here’s the thing about DLC for games that I thought were meh. I’m not willing to pay for it because I already paid for the game and there’s no way in hell that I’m going to buy more of something that I didn’t like, but if it already comes with the game then I might as well play it. As I’ve said before, I had the complete edition of L.A. Noire because I waited so long to play it and it came with all the DLC. Keep reading to see what I thought of the second piece of DLC for this game.

The Naked City revolves around the tragic demise of a model. Found dead floating in her own bathtub, it looks like a common Hollywood suicide. That would be way too easy for this game though and the case would basically be over, so it has to be something more. It just has to be. Living the life of a model, Julia Randall had it all. So if she didn’t off herself, then what killed her? It’s up to Cole and a sidekick to determine what killed Randall and solve the case of The Naked City.

Unlike the first DLC, I really didn’t care all that much for this one. It felt like more of a cliché case then anything. An up and coming model dies, her maid finds her and it’s the usual suspects. Was it some jealous lover? Was it the copious amounts of drugs she was consuming? Or was it that she was just so miserable with her life that she killed herself? Like I said, a cliché story all wrapped up in a nice package for Cole to solve. Since I enjoyed the first DLC so much in a game that I didn’t even like, I expected this DLC to be the same but sadly it wasn’t.

The playability is the same as the game and the first DLC. Cole’s movements are awkward and clunky at times but at least there are no bugs or glitches with this DLC. Once again if you have this DLC installed before you start playing the main game, then it’ll work itself right into the story and you’ll hardly be able to tell that it’s a story that’s not within the main game. The first time I played through this game I seriously had no idea I was playing through the DLC along with the story until I looked at the trophies.

The graphics for this game, I’ve called them the saving grace of this game for me, are as always beautiful. For me, the graphics were the one thing that this game did right and I stand by it when I say that they still hold up today. It’s just one of those games that will always be known for the amazing graphics.

There are of course trophies for this DLC, none of them real easy to get except for the one when you solve the case. There are a total of 5 trophies for this DLC and it’s close to impossible to get them your first playthrough, unless you’re following a walkthrough, but why would you do that? Seriously experience the game first and then clean up the trophies later. It took me multiple playthroughs to get one damn trophy and it was a complete pain in the ass, but at least I got it.

Shocker, this game has no multiplayer. A rare gem these days.

Overall I give this DLC a 3 out of 5.

What’s Great:
+ Plays into the main campaign well enough so it doesn’t look like an added on case. (although…that could be considered a bad thing since if it plays that well into the game why wasn’t it just included?)
+ Same beautiful graphics as the rest of the game.

What’s Not So Great:
A cliché story that wasn’t all that impressive.
Awkward and clunky movements from the main game follow into this DLC.

Although I wasn’t a fan of this DLC compared to the first DLC, it’s probably just a me thing. I guess with this game I should have expected a cliché type story but I just don’t think it was needed. Anyway, if you’re not a fan of this game you’ll probably not want to play this DLC and if you are a fan of this game you’ll want to play to continue the story. It’s basically a toss up on whether or not you want to play. Maybe you have the complete edition like I did and you won’t even realize you’re playing the DLC.

Another L.A. Noire DLC for next week’s Throwback Thursday. With a total of 4 DLC’s for this game I’ll let you know what I thought about the third DLC, Nicholson Electroplating. Was it an enjoyable experience like the first DLC? Or another let down like the second? You’ll have to come back next week to find out.


Throwback Thursday Review – DLC Remix – L.A. Noire – A Slip of the Tongue

So I basically thought this game was meh. I gave it a 2.5 out of 5 when I did the review of it just a little over two years ago. You can read my full review of the game here. Anyway, getting back to the DLC. Some may ask why would I play the DLC if I thought the game was just meh? Basically because I had the edition that had all of the DLC. Believe me if this game didn’t come with the DLC then I would have never bought it, but it did so I played it. Here’s what I thought of the first DLC for the game.

Each DLC presented itself as a new case for Cole. A Slip of the Tongue is a traffic case for Cole and it starts off as a basic car theft. Digging deeper into the case Cole will uncover that it’s so much more than that. That’s the way things usually work right? Something starts off as simple but if you dig deep enough you can always find something. That’s what happens to Cole and this simple traffic case turns into an investigation of an auto fraud racket.

Like the game you have to play as Cole. To this day he is one of my all time worst video game character that I have ever played as. I just do not like this character at all. Not thinking about the character though and going solely on the case itself, I found it to be pretty interesting and there was a lot to do with the case itself. Even though I didn’t care for the game, I found the DLC to hold the same quality as the game and play seamlessly into the game. If you liked the game this was a good thing.

The playability of this DLC is the same as the rest of the game which was a little awkward and clunky at times. It’s also worthy to mention that if you have the DLC pre-loaded or if it came with the game already, then you won’t even notice the DLC playing out because it just takes place while you’re playing like it’s a regular case. The first time I ran though this DLC when I first played this game, I didn’t even know I was playing the DLC until I checked my trophies.

Since the DLC plays into the main game the graphics are the same and they’re simply beautiful. Even today I think that this is one of the games that holds up. While I’m not a big graphics person, I think that these are great and pretty advanced for the time when the game originally came out. I was really impressed throughout the whole game and the DLC with the graphics.

In most cases, the addition of DLC means the addition of trophies and this is one of those cases. There are a total of 5 trophies for this DLC, but they are not easy to come by. You’ll get only one of them for completing the DLC and the other 4 have something specific to do in order to get them. Not to worry though because if you miss out, you can always go to the case selection screen and try again and again until you get the trophies.

Ah, one of those rare games without multiplayer.

Overall I give this DLC a 5 out of 5.

What’s Great:
+ An interesting case that adds to the overall game.
+ If the DLC is purchased with the game and installed already when you start, it’ll play seamlessly into the game itself and you probably won’t even notice it.
+ Same beautiful graphics as the main game.

What’s Not So Great:
Same clunky and awkward gameplay that can be found in the main game.

While I wasn’t a huge fan of this game, I will admit that the DLC for this game is actually really good. At times if you’re trying to get all of the trophies, it can be a little frustrating especially if you aren’t a fan of the overall game itself. That still doesn’t take away from the fact that the one thing that this game had was good DLC. Now if you have the disc that comes with the game there’s no reason why you shouldn’t play the DLC. If you have to purchase this DLC, then I would say it’s completely up to you on whether or not you’re actually enjoying the game. If you’re not enjoying the game then I would say pass, but if you’re enjoying the game then I don’t see why you wouldn’t want to play this DLC.

I’ll let you know ahead of time that I have 100% for this game so for the next couple of week’s there are going to be quite a few L.A. Noire DLC reviews. Since I’m not sure which one I completed first and which one I completed last I’ll just go in order of which they came out. That means that next week’s Throwback Thursday Review – DLC Remix will be of L.A. Noire – The Naked City.


Weekly Trophy Tip – L.A. Noire – Roscoe and Friends

When I was going for my platinum trophy for this game, the final trophy that I needed in order to get the platinum was Roscoe and Friends. Even though it’s not really a hard trophy to get, it’s still highly missable especially if you’re not sure what you’re looking for. Let’s get you this trophy.

L.A. Noire – Roscoe and Friends
Kill at least one bad guy with every gun – Bronze
TIP: There are a total of 9 different guns that you have to use in order to get this trophy. All of the guns aren’t available at once and some will only appear during certain missions. Here’s a list of the guns you’re going to need to use along with their location in the game.

Colt Official Police
• Found during Patrol Desk missions. In order to use this weapon, drop the shotgun that you have during the Patrol Desk missions and Cole will then pull out his pistol to use.

Star Model P
• Found during any mission after the Patrol Desk.

Thompson (Drum)
• This gun can easily be found towards the end of the “Manifest Destiny” case.

Thompson (Stick)
• This is a pretty standard gun and can be found on a downed bad guy throughout the various different mission in the game.

M1 Garand
• You’ll have a couple of chances to find and use this gun since it makes an appearance in “Death From Above”, “The Fallen Idol”, “Manifest Destiny”, and “A Different Kind of War”.

12 Gauge Shotgun
• This gun can be found in any police car trunk while on a mission.

BAR Rifle
• Like the M1 Garand, you’ll be able to find this weapon in multiple missions. Make sure to find the weapon during either “Manifest Destiny”, “A Different Kind of War”, “Death From Above”, or “Café Hold Up”.

Browning Hi-power
• This is Jack Kelso’s standard pistol so just make sure to shoot a bad guy using Jack in order to knock this weapon off your list.

Flame Thrower
• This is probably the one gun that you’ll be missing. If you regularly pick up and drop weapons during missions you’ll most likely have every other gun but this one. This is found near some crates during the end of “A Different Kind of War.” This is the only time this gun will appear so make sure that you get it.

Have anything additional to add to my tip? Let me know in the comments section below and I’ll add it in and give you credit. Need help with a specific trophy? I’m always looking for my next weeks tip so throw out some suggestions in the comments section. If I have the trophy I’ll post a tip on how to get it.


L.A. Noire PS3 Review

So, I haven’t played this game in just about three years but I wanted to go back and finish getting some trophies that I was missing. Wanting to clean up my trophy list a little, I figured this was the best way to do it and also do a sort of flashback review. Not to be confused with my Throwback Thursday reviews though, so here’s what I thought about L.A. Noire:

The main story of this game revolves around douche bag cop Cole Phelps and his rise to success in the L.A.P.D and then the epic fail that comes a little later down the line. Replaying this game made me realize that this was really the start of games having highly unlikable main characters, but anyway back to the story. The game takes place in the 1940’s after World War II. Cole is back from the war and even more cocky then he was before the war and during the war. His time during the war will play out in various different flashback scenes throughout the game.

There’s a story within the story which I liked and you’ll see this play out in various different newspapers scattered throughout town and while you’re on different cases. This story revolves around some of Cole’s army buddies, who are by the way 10 times more likable then Cole, and a doctor who is trying to “help” veterans returning from the war with unconventional methods.

Both of these stories will eventually come together by the end in order to wrap up the main story. If you have the collectors edition of this game you’ll get to play the DLC missions throughout the main story, if not then it’s up to you if you want to spend the money and get the DLC for this game. The DLC doesn’t add anything to the story and isn’t really relevant in the game, so if you don’t get it you aren’t missing out on anything.

The story in this game is way too vague and the main character far too unlikable for this game to truly be interesting. It’ll hold your attention for a few hours at a time, but that’s all this game is really good for. The concept of this game is awesome, getting to play the actual good guy for once. The guy who is on the right side of the law and trying to catch different criminals. I liked actually investigating the cases and then talking to suspects and other people to see if they were telling the truth, hiding something, or flat out lying. These parts were fun and the time period was perfect, but that’s about it.

This game is lacking that personal aspect. You don’t get to see into Cole’s home life, but you see him cheating on his wife with some lounge singer. There’s no reason behind this, or at least if there is you don’t get to see it play out. I also don’t see anyone actually relating to Cole and his struggles. The man is simply full of himself. He acts as if he is always right and never wrong. He see’s the world as black and white without shades of grey and has the most cockiest look on his face throughout the whole game. Also, the man cheats on his wife…I mean come on! There couldn’t possibly be anything to make this character likable at all.

Movements in this game are clunky and awkward. Running is pretty awful and really doesn’t accomplish anything. The gun play and brawls aren’t bad, but they aren’t a main part of the game since this isn’t GTA. The driving around the city is alright, but it’s not all that great. Once again, this doesn’t really matter all that much since you don’t have to drive because your partner can.

The only thing that was effortless in this game was when you’re investigating evidence and talking to suspects and witnesses. Objects that are evidence can be manipulated to reveal details that you couldn’t see at first helping you get more clues for your case. Talking to suspects and witnesses is also something done with ease and is one of the nicer things in this game. I have to report that on more then one occasion this game hard froze and my whole system had to be restarted which just pisses me off more then you can imagine. At times this game also lagged and movements almost came to a standstill making me thing the game was going to freeze yet again.

The graphics are really the saving grace of this game. Hollywood is just beautiful and full of detail. Cars from that time period are nicely done and look real. Facial expressions are a big part of this game since you need to be the judge of them to see if someone is lying or telling the truth, and the graphics for this are just spot on. Facial expressions are distinct and different for each character.

There are a total of 61 trophies for this game, and that includes all of the DLC trophies. There are some easy trophies and then there are trophies that are a complete pain in the ass and just feel like a waste of time and effort. This trophy list takes collectibles to a whole other level because you will waste so much time looking for that one car that you need to complete your set of driving 95 different cars.

Thankfully there is no multiplayer. I don’t think I would have ever gotten the platinum if I had to endure a multiplayer mode in this game.

Overall I give this game a 2.5 out of 5

What’s Great:
+ Interesting concept.
+ Cool time period and setting.
+ Nice graphics that hold up even today.

What’s Not So Great:
Unlikable and unrelatable main character.
Hard freezes, not at a particular time either just randomly and often.
Laggy game play that slows everything down.
Weird and awkward movements.

It’s unreal how much wasted potential is in this game. This game really had the making to be something great, but just failed miserably in every single way. Unfortunately this is one of the games that I just want to forget.