Life is Strange – Episode 5 – Polarized Review (PS4)

After episode 4, which I have to say I’ve been calling who was the main villain since episode 1, revealed who the actual “bad guy” was, I was so eager to jump into episode 5. I just had to see what happened and how Max was going to fix everything or how she was going to make everything even worse then what it turned out to be. Did the last episode make the game as a whole worth it? Keep reading to find out.

Episode 5 picks up right where 4 left off. The villain is revealed and Max is now locked up in the Dark Room. Without having the ability to rewind time she has to find another way out of there fast because like Rachel Ambers and a few other main characters, she’s going to be the next to die. Without her rewind power she’s going to have to use the pictures scattered about to go back in time and mess with things even more. Turns out that all of this time jumping and time “fixing” is what’s causing the crazy weather in Arcadia Bay meaning that this big ass tornado that’s heading for the town was created by Max. Mind Blown. Max will figure out that saving Chloe in the first episode and all of the decisions she made afterwards altered time just a bit too much and in the end it will be up to Max to decide if it was even worth saving Chloe to begin with. Needless to say, a lot happens in this episode with Max being kidnapped and it seems like every single thing she goes back and changes only leads to more disaster.

I absolutely loved this episode and was glued to my TV the entire time as I wanted to see what happened next. Do one thing and something bad happens, do another thing and something even worse happens. There’s a lot of rewinding and going back and forth in time to try to fix things that Max actually messed up in the first place. The last decision in the game was the hardest decision that I’ve ever had to make in any of these episodic games combined. I liked how in the end, Chloe kind of grows up knowing that all of this is happening because of Max’s need to save her for whatever reason. Is she saving her out of guilt because she wasn’t there for Chloe when her father died? Is she saving her because she’s actually in love with her? Or is she saving her because Chloe is really the only friend that she’s ever known? Things can play out a lot of ways and that’s what’s so great about this game. While there were still some unanswered questions by the time the credits rolled, I was satisfied with how the game ended and I’m really hoping that this series will continue.

Playability wise, there were a couple of things I could have done without this episode. There is this one big scene grouped together where Max passes out on the way to the lighthouse and you are navigating Max through this in between universe type of area. The whole area is dark and it depends on you moving without being detected. This means a lot of rewinding coupled with the fact that the area is just too dark and you basically are blindly walking through this area. At times this was frustrating and took away from the episode just a little bit. Then the navigating through the storm itself and trying to save as many people as possible had the same problems since the area was really dark and not much could be seen. I understand that this was supposed to be an utter chaos scene, but I just think it could have played out a little better or had been easier to navigate through. Other than that everything ran smoothly. At the end of episode 5 I’m happy to say that there were no bugs or glitches that came with this game. Everything played out and ran as it should

Graphics wise, this episode was the same as the previous 4. I thought the graphics were pretty stellar throughout the game as a whole and I just had a few problems with some of the characters looking a little cartoony while everything else had a more realistic look to them. Other than that this was a worthy PS4 title that was optimized for a great playing experience.

There are another 12 trophies for this episode and if you’ve been getting all of the optional photos for each episode, by the end of this episode you should have yourself a new platinum trophy. I found that these optional pictures were a little harder this time around and there are a few that you might miss during your first playthough. If you pay attention and basically do as much as possible you should be able to get all of them without a problem. If not you can always go back.

This episode, like all previous episodes is a strictly one person experience. Although if you have a buddy or significant other who wants to sit and watch you play that could be enjoyable as well.

Overall I give this episode a 4.5 out of 5

What’s Great:
+ Solid ending to a game that will hopefully either have a direct sequel to tie up some loose ends or just another predecessor.
+ Major character developments, especially from Chloe.
+ Twists and turns that you might or might not see coming, either way they keep the episode interesting.
+ Even though the game as a whole has been a tear jerker, this episode takes the emotional cake and I would strongly suggest keeping some extra tissues near-by.

What’s Not So Great:
I hate having to say that there was something wrong with this episode and take some points away because I really did love it, but the wandering around in the dark was not appealing and I wasted way too much time getting caught and having to rewind or just getting plain lost.

Overall I thought this game as a whole was amazing. The story was deep as were the main characters and the supporting cast of characters. I would definitely say that this is one of those games that you should have in your gaming log just to say that you experienced it. I’m seriously glad that I did not pass this one up and I’m excited to see what DontNod can do in the future.

SPOILERS! Below are my choices from the fifth episode.

Life is StrangeLife is Strange

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Life is Strange – Episode 4 – Dark Room Review (PS4)

After the roller coaster ride that was episode three, along with that shocker of an ending, I just had to get into the next episode as soon as possible. Out of all the games that I played this year, and I seriously played a lot, this is by far one of the best ones. Keep reading for my full review of Dark Room.

This episode picks up right where episode three left off. Max goes back in time using a favorite picture of herself and Chloe and changes the past. Seriously, she should know better, but anyway she does it thinking that she’s helping Chloe out. Chloe blames everything that has happened to her due to the fact that her father died because she feels that he left her on purpose when he promised to never leave her. Anyway, in the new future, Chloe’s father is alive, but Chloe’s life is less than perfect and like she has been through the whole game she’s basically dying. Max will once again use that picture to change time to how things were making Chloe back into her old self and this alternate reality gone. Once everything is back to normal its back on the hunt for Rachel Amber. You’ll find out the fate of Rachel Amber this episode and you’ll find out that Chloe loved this girl and not just the I love my friend kind of love, but she was in love with her (as I assumed from the beginning of the game.) Things are revealed during this episode and while it will lead you to believe that there is one and only person to suspect, it’ll turn out to be someone completely different and the episode ends on a cliffhanger.

I know I keep saying that every episode of this game is great, but this one took the cake. It was simply the best episode out of the four so far. Yes it was long, but it didn’t once drag and it kept me on the edge of my seat the whole time. I was there with Max as she had celebrated with Chloe in episode three because she had just saved her father and I was there with Max in this episode when she cried letting Chloe’s father die again in order to save Chloe. This episode provided to be a complete tear jerker and emotions ran high in this game. When Chloe discovers what becomes of Rachel Amber I felt her pain and I felt like I suffered with her. Sure I knew it wasn’t going to end well, but there was that small beacon of hope. What I also liked about this episode is how the game purposely misleads you making you think that one person is the bad guy, making me doubt my own suspect, but then completely surprises you in the end.

This episode, like the previous three ran super smooth. There were no awkward movements, no loading time problems, trophies popped when they should, and this error free type of game play just enhanced this episode and the game as a whole. I will mention that at times the Rewind ability gets a little tricky and requires some patience as you might rewind too much or not enough. This is the only thing that I think could be improved upon a little bit. Instead of the little circle on top going back it would have been nicer to have a more controlled way of seeing what you were going back to.

The graphics are the one thing, the one thing, that I have the slightest problem with and it really only has to do with Chloe. Alternate future Chloe looked a lot more lifelike then actual punk rock Chloe who looks more cartoon like. This is seriously the only problem that I have and it’s not a big one. Other than that the graphics are at times stunning especially scenery ones.

Voice Acting: I usually don’t comment on the voice acting in video games, because it’s so common now and most of the times it’s done right so I really don’t feel a need, but I have to give a thumbs up and a thumbs down when it comes to this game. The voice acting from the cast as a whole is simply amazing. Characters match up perfectly and each voice is fitting to each character. The one and only problem I have is with Alyssa. Yes she’s fat, but does she have to have forced fat voice? Anyone who is playing this game can see that she’s fat and not every fat person has fat voice. It was just a little annoyance that I had but other than that the voice acting is phenomenal.

Finish this episode and take all of the optional pictures and you’ll be another 12 trophies closer to the platinum for this game. In this episode the optional picture trophies are super easy this time around if you’re observant and if you use the picture hints in Max’s journal.

As always, no multiplayer for this episode or this game.

Overall I give this episode a 5 out of 5

What’s Great:
+ Gameplay that doesn’t drag and a story that stays interesting throughout the length of the episode.
+ Final conclusion to the whole Rachael Amber story
+ Cliffhanger ending that will make you want to jump right into the fifth and final episode
+ Smooth gameplay that allows you to transition from scene to scene without a problem along with no awkward characters movements.

What’s Not So Great:
Rewinding time can be a little tricky at times and you can sometimes over rewind or under rewind.

It’s unbelievable how hooked on this game I am. Everything about this game just amazes me and it really is a breath of fresh air compared to other episodic games. The fifth episode promises to be a big one and I’m excited about it. What consequences will come from saving Chloe time after time making her avoid her own fate each time and is it worth it? While this game might not be for everyone, I will say this. If you are tired of the somewhat stale episodic games that are available and are looking for something new then you will not regret giving this game an actual chance.

SPOILERS! Below are my choices from the fourth episode.

Life is StrangeLife is Strange

Suspect: I’m pretty sure that after that final scene in the game, everyone can tell that Mark Jefferson, although maybe not directly, is the one responsible for Rachel Amber. So a big high five for me because I knew this from the start of the game. It turned out to be the ultra-creepy, I just want to be like one of the students, photography teacher was the one responsible for just about everything. Go me for figuring this out day one!

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Life is Strange – Episode 3 – Chaos Theory Review (PS4)

As you already know, I’m completely loving this game. I’m always eager to play the next episode since they’re all released, and this one was no different. I think what I’m most eager to see if what I’m doing is making the right decisions or if I’m not and really just messing up everyone’s lives in the process. Have I said how much I’m totally loving this game? Keep reading to find out more about Chaos Theory.

The adventures of Max continues this episode as it’s time to find out what’s really going on at Blackwell Academy. Where is Rachel Amber, why was Kate so eager to fling herself off a building all Lost and Delirious style, why is Nathan so untouchable, was Rachel Amber using Frank or was she really having a thing with him, and the questions can go on and on. So in order to find some answers, it’s time for Max and Chloe to do some at night detective work. You’ll be taking this time to grab some of the files in the principal’s office, who is seriously such a tool, by doing a little breaking and entering. While most of the episode is serious, you’ll find some downtime to hang out in the famous home of the Otters pool with Chloe. After that some serious shit hits the fan and you’ll see why Chloe is the way she is. You’ll have your chance to go back in time, way far back, to change that, but will it be for the better?

Sad Face. Yes I know in my last review I made fun of the “this action will have consequences” that came with watering the plant or as Max likes to call her “Lisa” and there seriously were. Lisa is now dead because apparently I over watered her. Not only can I not take care of plants in real life, but I also can’t take care of them in video games. Go me! I just hope I don’t end up killing Kate’s bunny now…

Kudos. I just want to take this time to mention that I absolutely love the title of this episode. It’s extremely fitting and basically sets the tone for the episode as a whole. I’m glad that the creators of the game went with the Chaos Theory instead of Butterfly Effect, which was just an awful movie by the way, but they seriously could have especially with the whole butterfly thing in the first episode but they didn’t. So good on them.

There was not one moment in this episode where I was not glued to my TV screen. It’s a nice concept to think that after all the time that Max and Chloe spent apart that they can kind of just pick up where they left off and be friends again, this I know for a fact is really not true, but this is about the game. They have this bond, and maybe something a little more if Warren would just back the hell off, that goes back to childhood even though both of them have changed. This episode really makes you feel for Chloe though. As much as I am really digging her character, at times I roll my eyes at the teenage angst that she experiences throughout each episode. After this episode I could really feel for her, see why she’s really acting out, and why she is the way she is. The whole going back in time through the picture thing was a complete shock to me and the way the episode ended was even more shocking making me crave the next episode

While mostly everything stayed the same this episode, as they usually do through these episodic games, there were a few hiccups. During a loading scene the game got stuck a little, but eventually fixed itself and then one of the rewinds didn’t work correctly making me have to restart from the last checkpoint. There was also the time I got stuck in a wall behind a wall and couldn’t rewind so I had to restart from the last checkpoint again, which I’m thinking was my own error. Other than that the episode ran extremely smooth and those little hiccups were only small annoyances and nothing major. I will admit though that the rewinding time itself is a little tricky at times and hard to get used to especially the speed thing and sometimes I end up rewinding way to much or not enough.

The graphics for this episode are right on par with the previous two episodes and my only complaint still is that some of the characters look a little cartoony for my taste.

Complete this episode and take all the optional photos and you’ll have yourself another 12 trophies to add to your collection and take you one step closer to getting the platinum for this game by the end. This is one of those games though that you just have to experience and really not play for the trophies. I would say that this time around, I found the pictures a little harder to find since the drawings of them in Max’s notebook were a little more vague.

Not every game needs multiplayer. Learn from this big companies that force multiplayer, learn.

Overall I give this episode a 5 out of 5

What’s Great:
+ Even though you know about Chloe this episode offers a little more insight into her.
+ Your choices really do have consequences! Don’t over water Lisa!
+ That ending, which I won’t spoil! But seriously, I did not see that coming.
+ Another strong story in this episode that not only adds to the game as a whole, but is interesting on its own.

What’s Not So Great:
Just a few hiccups in the playability along the way but nothing major.

I know I said I wouldn’t give my recommendation until the very last episode of this game, but seriously I can’t hold off. If you like episodic games and you want something different than what Telltale has to offer then go and pick up this game. You can play all five episodes right now without waiting month after month for a new episode to be released, and experience a really story driven game that is different from anything out there. After that shocker ending that just ended the episode, I’m extremely eager to see where the next episode goes and how it’s all going to end. Did altering the past that much alter the future? Will the tornado still rear its ugly head and destroy the town? Was it right to alter the past thinking Max knew what was best for Chloe? So many questions!

SPOILERS! Below are my choices from the third episode, and also who I think is the main suspect in the disappearance of Rachel Amber.

Life is StrangeLife is Strange

Suspect: My main suspect is still Mark Jefferson. I just want to say that I haven’t read any spoilers for this game at all, which was hard, so if you’re reading this and I’m actually correct I don’t want you thinking that I’m cheating. This episode made me completely eliminate Frank from the suspect list because it was apparent that Rachel cared for him and it seems like he cared for her as well.

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Life is Strange – Episode 2 – Out of Time Review (PS4)

After the last episode of this game, I just had to play the second one. I had to see what was going to happen and exactly where this story was going. After my recent experience with Minecraft: Story Mode, I was a little weary of how episode two would play out but I was pleasantly surprised. Keep reading to see what I thought of the second episode.

Picking up right where you left off last episode, Max is still figuring out how to use her powers. Will she use them for good or will she use them for her own selfish purposes? As you already know from the previous episode, Kate is in some kind of trouble and this episode you’ll find out why. Playing as Max, this scene can play out a bunch of ways and it’s really up to you what happens to Kate. Max will also have some more time reconnecting with Chloe who I can’t really determine if she’s more happy about having her best friend back or if she’s just happy that Max has so-called “super powers.” Warren will continue to try and make advances on Max while Brooke looks on sullenly. Victoria will continue to be her super bitchy self with her mean girl-esque clique and the rest of the supporting cast will act like typical high school students. A lot happens in this episode with the introduction to some new characters who also had some connection to Rachel Amber, oh and that super take out the town tornado is basically still going to happen.

Kudos: The music for this game continues to be stellar. It’s seriously something that really makes the game better. It’s fitting for not only the high school environment, but also the whole Arcadia Bay environment.

Playing this episode made me realize that even though I despised my high school years, despised them, that I still had it a lot easier than high schoolers today. The lack of technology didn’t play a part in the bullying that I experienced during my high school years and I’m sure it would have made it a hell of a lot worse. In this episode you can see how much technology brings bullying to a new level and I seriously felt bad for Kate. She is having the worst possible day this episode and it’s all because of the Vortex Club. Being given the chance to help Kate was nice and by the end of the episode it really shows that your decisions throughout the game really play a part in how the other characters react to you. I also enjoyed the whole getting to know you thing that’s going on between Max and Chloe. Both of them aren’t the same people that they once were and they’re trying to learn to be friends again…or possibly more.

Funny little things: I like how when you make a decision a little blurb comes up on the top of the screen that says “this action will have consequences.” I find it hilarious that every time I water Max’s plant that little “this action will have consequences” blurb comes up. What kind of consequences will come from watering the plant? Does the plant have super human powers that will only excel because I’ve been watering it? Who knows?! By this time I’m expecting that if I keep watering it up until episode five it will take over the whole school.

I’m still super surprised how easy it is to actually play this game. Movements are easy and not stiff, even rewinding time is simple, although I have a little trouble sometimes controlling just how far back I rewind, I think that’s just a me problem. During this episode I didn’t experience any bugs or glitches and overall everything ran really smoothly.

Like with all of these episode based games, the graphics or each episode are basically going to be the same. So while I’m happy with the scenery and some of the people, some people continue to look a little cartoony to me. This is mostly on Chloe’s part, she really looks like she should be a character out of another game and not this one. Other than that I’m really happy with the graphics.

Complete this episode and take all the optional photos and you’ll earn yourself another 12 trophies. You’ll also be one step closer to getting the platinum trophy for this game. As with last episodes optional photo trophies, they’re pretty easy to spot if you use Max’s journal. Each episode has a clue as to what you’re supposed to be taking a photo of.

Yay for games that realize that not every game needs multiplayer.

Overall I give this episode a 5 out of 5

What’s Great:
+ A focus and maybe even a closure on Kate’s story depending on how you play
+ A story that continues to be interesting and getting deeper with each new episode.
+ Relatable characters that are also flawed in their own ways.
+ The case of Rachel Amber continues to deepen with the introduction of new suspects.

What’s Not So Great:
Some characters still look a little cartoony, but at this point I’m not going to count it against the game.

I am really enjoying this game and I’m eager to play the next episode. To tell the truth, I’m eager to play the rest of the game and see how things turn out. I’ve avoided as many spoilers for this game as possible so while I have an overall gist of how things go, I don’t know all the details. As always, I really can’t recommend this game at the moment because everyone knows that even though the first two episodes were great, the next three might be total garbage so I’ll give my buy or pass recommendation during my fifth episode review.

SPOILERS! Below are my choices from the first episode, and also who I think is the main suspect in the disappearance of Rachel Amber.

Life is StrangeLife is Strange

Suspect: Mark Jefferson…still. I know with the introduction of Frank, I should probably consider him or even the creepy janitor a little more but those seem like the obvious suspects. I really continue to think that it’s Mark Jefferson because….REASONS.

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This Week in Trophies 12-27-2015 – 1-2-2016

What an exciting week for trophies. I finished two whole games this week, got two platinum trophies, one right before the new year and one after, started a new game and just about finished it, and played a few other games as well. Gaming was definitely good to me this week so here’s a look at what I got.

Game of Thrones – 100%

This game, oh this game. Completing the remaining 5 episodes this week was no easy task. If you played on the PS3 then you probably know why, if not you’ll just have to stick around and wait for my review. I will warn you that I am way behind in reviews, which are actually done but I just have to get around to posting them. I might start doubling up but we’ll see how things go.

Grand Theft Auto: San Andreas – 25%

I’m still basically just taking my time and playing this game in between other games at the moment. I’m really in no rush to finish and am just enjoying the time that I’m playing since it reminds me of playing on the PS2. I will say though that I’ve never gotten this far in the game though so I’m interested to see where the story goes with this edition of GTA.

Life is Strange – 100%

I was only really planning on playing one episode this week, but after the fourth episode I just had to see what was going to happen and how it all ended. I know, I know the reviews for this game are coming as well, but I have to say that I was blown away by this game. It was seriously one of my favorite games and I loved just about every single minute of it.

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Snoopy’s Grand Adventure – 91%

I know this is basically a kids game, but I seriously love anything Charlie Brown related. I still watch all the TV specials and when I noticed this game on sale during the holiday season, I knew I had to pick it up and give it a try. So, I started this game on the first of the year and am just about done with it. I finished the whole game and now I just have to go back and grab the rest of the collectibles before getting the platinum.

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And that was it for this week. A total of…drum roll please…87 trophies. Wow right? I can’t remember the last time I had a week this good. Now for the upcoming week, I plan on finishing up Snoopy’s Grand Adventure, continuing to play Grand Theft Auto: San Andreas, play a little more Fallout 4 as I hopefully get all of my crafting trophies this week, which is turning out to be a lot harder than I thought, start a new game, and go back and finish some DLC on Borderlands 2 for the PS3. How much will I get done? I’ll let you know next week.

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This Week in Trophies 11-20-2015 – 11-26-2015

I want to start off by saying that I hope everyone had a great holiday! While this week was super busy with the holiday, I was still able to pack in a bunch of game time and I did pretty well this week. With a total of 31 trophies, here’s how my week went.

Fallout 4 – 80%

Another three trophies for Fallout 4 taking me on step closer to the platinum for this game. I’m pretty sure I won’t be getting the platinum by the end of the year, but it’ll be pretty close. I’m still working on my first game as I try to finish up some random trophies which mostly involve crafting. While I didn’t play this game all that much this week, I’m looking forward to continuing my playthrough and starting a new one.

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Life is Strange – 55%

Three episodes down and two to go with this game and I am seriously loving every single minute of it. I really can’t say enough good things about this game. I’m a little behind in my reviews, but I promise that they are coming soon.

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Minecraft: Story Mode – 81%

I pushed myself to play this episode on Tuesday when it came out and while it was probably the second most interesting episode since the season opener, it still really wasn’t up to par with other Telltale games. I’m not really looking forward to a fifth and final episode, but it could turn around and be a good one so I won’t write this game off just yet.

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Grand Theft Auto: San Andreas – 21%

I’ve been currently playing this game in my spare time so I’m not really getting that much game play in, but at least it’s something. I’m still enjoying my flashback to my PS2 days while playing and enjoying the overall game.

Game of Thrones – 21%

I know I didn’t like this game on the PS4 all that much, but I still wanted to give it a try on the PS3 just to see if my first impression of the game was inaccurate. So far, I would say that my first impression of the game was spot on. There are so many things wrong with the PS3 version of this game and when I complete the game to 100%, I’ll have a full review on it.

That was it for this week. For next week, I really expect more of the same. I’ll definitely be finishing up Game of Thrones this week by playing one episode a day. While I would like to do the same with Life is Strange, I’m not sure if I’m going to be able to since those episodes are super long and it seems to take me twice as long to play each episode compared to a Telltale game. Other than Game of Thrones and Life is Strange, I’m going to continue playing some Fallout 4 and Grand Theft Auto: San Andreas. I really want to start a new game this week, but I might hold off since the end of the month is coming and it always messes with my completion numbers. I’ll let you know how things went next week.

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Life is Strange – Episode 1 – Chrysalis Review (PS4)

I wanted to play this game for a long time now, but decided to wait because of the problems I was having with episodic games. I know that this game had a very strict release schedule and basically stuck to it, but I was still feeling some trepidation so I decided to skip it. I figured the perfect time to get this game would be in January when it came out on disc. I was even so close to pre-ordering it, but a sale, and I mean a great sale, stopped me. I was excited to get into the first episode after hearing so much about this game, so here’s what I thought about it.

The title character of this game is Max. She’s basically your typical high school student who’s having trouble fitting in at a new school. On top of that she finds out that she basically has the power to reverse time. This causes her to get into some sticky situations that she can luckily get out of with the whole going back in time thing, but will that lead to other problems in the end? Who knows at this point (if you’ve already played the game you know, but for those who haven’t, you get my point.) Anyway, this isn’t even the main point of the game there are basically two other plots that this game is following along with. You see, Max has been having these visions, a vision of a tornado heading towards the town that’s going to destroy everything and it’s going to happen that very Friday. Not only that but then there’s the case of the missing girl, Rachel Amber. Her picture is posted all over the preppy art school that Max goes to and there are some people who loved her, some people who really loved her, some people who hated her, and some people who really hated her. This becomes the sub plot of the game along with the fact that Max is reunited with her used to be BFF from a long time ago.

The first episode of this game served as a very long introduction to just about everything. You get introduced to Max’s recently discovered power, you get introduced to this vision of hers, you get introduced to this sub-plot of the missing girl. There’s a lot going on here. There’s also a lot of choices to make as you navigate your way through the first episode. I like that there are so many choices and I’m eager to see how it effects the outcome of the entire game. Did I make the right choice by rewinding time and doing things differently or did I just mess things up royally? I also like how this game took an idea from the game Remember Me and basically fleshed it out a bit more making it more prominent in the game. Being used to the Telltale version of episodic games, I thought this episode was way longer. There were times when the game dragged, but then got interesting only to drag before get interesting again. It was kind of a mix, but then again this game is trying to tell a huge story in the form of episodes.

Kudos: The soundtrack of this first episode made the game. It was just the perfect music at the perfect time and it was fitting to the episode as a whole. I don’t think this episode could have had a more perfect soundtrack.

I have to say that after playing only Telltale episodic games that this was a huge improvement, a huge improvement, playability wise. The movements weren’t awkward and it played like an actual game should. There were no loading time or trophy issues and the game ran super smooth on the PS4. The only issues that I had, and it was a small one, was that sometimes the voices didn’t match up correctly or the sub-titles were a little off. Other than that the game ran flawlessly.

Now while I did enjoy the graphics, the scenery was beautiful and really enhanced with the capabilities of the PS4, I did have a problem with some of the actual characters in the game. While some characters looked fine, there were some that just looked a little cartoony and didn’t really fit into the whole atmosphere. It felt like a weird mixture of having some characters look life like and others looking not so life like.

There are 12 trophies for this episode and if you think that it’s going to be easy as a Telltale game then you’re wrong. You’ll get one trophy for completing the episode and you’ll have to work to get the other 11. Since Max is a photographer, the other trophies are about the pictures she takes. They aren’t so obvious either and will sometimes involve you having to go back and rewind to get things right, but they aren’t extremely hard to get. There’s a tab in Max’s journal that basically shows you what she’s looking for, they’re kind of like clues for the photography and if you can figure them out you can get the pictures you need. Once you finish this game entirely you’ll have a platinum trophy which is always a plus.

There is no multiplayer for this game and its totally not needed.

Overall I give this episode a 4.5 out of 5

What’s Great:
+ Nice concept that plays off a similar idea from Remember Me, but works a lot better.
+ Main plots, sub-plots, and everything in between this game is DEEP and has layers. (Like an onion.)
+ Interesting characters and a diverse set of characters. Yes some of them are stereotypes, but I didn’t think they were over clichéd.
+ The soundtrack is awesome!
+ A lot of choices which promise to have “consequences”

What’s Not So Great:
While the graphics are nice, sometimes the characters look life-like and sometimes they look more like cartoons. It makes things look a little awkward in game.
While there were really no glitches that were game breaking, it was annoying at times when the voices didn’t match up or the sub-titles didn’t really work like they should.

I really, really, enjoyed this episode and am very eager to play the next one. So far the game looks promising and while I do have my suspects on who caused the disappearance of Rachel Amber, there are so many possible suspects that I’m pretty sure I didn’t pick the right one. I’ll give you a little insight into who I think did it in my spoilers section. I’m also liking the development between Chloe and Max as they transition from used to be BFF’s into maybe something more. I’m very interested to see where the whole thing goes and maybe I’ll have more luck at navigating Max through her high school experience then I did in real life.

SPOILERS! Below are my choices from the first episode, and also who I think is the main suspect in the disappearance of Rachel Amber.

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Suspect: Mark Jefferson. Sure I could have picked the weirdo security guy, or the preppy girl who obviously hated Rachel, or even the creepy janitor, but I think it’s Mark. If you play your cards right in the game you hear a “rumor” that Rachel was sleeping with Mark. I don’t think that she was because it’s kind of obvious (?) that she had a thing going on with Chloe, but I think it’s the perfect motive for Mark since he wasn’t able to have Rachel to himself.

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This Week in Trophies 12-13-2015 – 12-19-2015

This actually wasn’t a bad week for me. I got in a decent amount of game time, completed a game, caught up on Minecraft: Story Mode in time for the next episode, and played another episode of Life is Strange. Of course I played Fallout 4 as well, I mean that should be a given at this point, and a little more of GTA: San Andreas. Here’s a breakdown of every trophy that I got this week.

Frozen Free Fall: Snowball Fight – 100%

I finally did it! After two months and three weeks, I finally got this game at 100%. I couldn’t be happier that I’m finally done with this game. My game reviews are a little backed up at the moment with everything that I’ve been playing, but you’ll be seeing this review very soon and I’ll give you a breakdown on the whole game.

Life is Strange – 36%

I played through the second episode this week and I have to say that I am loving this game. I’ll have my review up soon, but this has seriously been one of the best episodic games that I’ve played this year. This might even take the number one spot away from Tales from the Borderlands at this point, but we’ll see.

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Grand Theft Auto: San Andreas – 17%

I’m having a really great time getting back into this game. I don’t even think I got as far as I am now when I was originally playing on the PS2. It feels good to revisit a game that feels familiar but new at the same time.

Minecraft: Story Mode – 61%

After not wanting to play because the second episode was just bad, I forced myself to play through the third episode. The third episode was…ugh. At this point I don’t even know where this game is going, but I’m just glad all the missable trophies are over and done with so I won’t have to do another playthrough.

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Fallout 4 – 72%

I continued on my journey through Fallout 4 as I try to complete some of the other trophies before starting my new game. I only got one trophy this week, but I’m really really close to getting to level 50 and I expect to do so the next time I play. I also should pick up a couple more the next time I play and my second playthrough is actually right around the corner.

Fallout 4

Pure Hold’em – 47%

While I’ve basically given up on this game, I had a friend who was willing to help me out with a trophy so I said why the hell not. I guess I’ll continue to play this game when the mood strikes me, but other than that I’m kind of done at the moment.

Pure Hold'em

And that was it for this week. It was a pretty decent week and I’m hoping next week to be the same. I know the holidays are coming up, but I’m thinking I can still get through another episode of Life is Strange as well as the new Minecraft: Story Mode episode. I’ll also be continuing to play Fallout 4, and I might or might not start a new game this week. I hate starting new games so close to the end of the month, but sometimes I can’t help myself. I’ll let you know how things turned out next week, and I hope everyone has a very happy and safe holiday!

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This Week in Trophies 12-06-2015 – 12-12-2015

So it was a light week for trophies this week, but it was at least something and I finally reached my trophy milestone of 5,500 so a big high five for myself. Who knew that the holiday time would be so busy for me and prevent me from playing video games as much as I want, but that’s life. Anyway here’s a breakdown of how my week went.

Fallout 4 – 71%

I got one whole trophy this week for Fallout 4 as I try to go around and collect some missing trophies. So I finally got the trophy for collecting 1000 items of junk, and I really don’t know why I didn’t get this one sooner. I guess I just didn’t go around collecting a bunch of desk fans and other things, but I finally got it and that’s what counts.

Fallout 4

Life is Strange – 18%

I finally got to playing the first episode of this game and I don’t want to spoil too much but I really enjoyed it. I’ll have my full review of the first episode up soon.

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That was it for this week. Not that exciting, but not that boring either. For the upcoming week I’m going to continue working on Fallout 4, I might get a couple of more episodes of Life is Strange in, I might even get to the next episode of Minecraft: Story Mode since episode 4 comes out on the 22nd, and I’m going to hopefully finish Frozen Free Fall: Snowball Fight. I have 9 starts left to get for that game, 9 (!), so let’s hope that I can get them this week and be done with that game.

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The Problem with Episode Based Games

As you probably already know, I love games like The Walking Dead and The Wolf Among Us. The only problem I have with these types of games is that they’re initially released as episodes. While there’s nothing wrong with games that are episode based, these games allow you to play an interactive story in a short amount of time, the only problem I have is that there really isn’t any kind of consistency when it comes to the release dates.

The lack of consistency with the release dates is a pretty big problem with these types of games. The time it takes for each episode comes out only takes away from the game. The majority of gamers aren’t even going to remember what happened the last time that they played an episode of one of these games as they play other games and wait for these episodes to come out. Take Tales from the Borderlands for example. The first episode was released November 25th, but the second episode doesn’t even have a release date. It’s been over two months already and to be honest I really can’t even remember all that much about the first episode. The same goes for Game of Thrones. I know the new episode releases today, but I’m basically clueless when it comes to the story line of the game and what’s going on.

Another problem that goes along with the lack of consistency with the release date is that many people, myself included, have already paid for season passes. I’ve shelled out the $19.99 and the $24.99 for Tales from the Borderlands and Game of Thrones only to have played 1 episode of each game without even knowing any kind of time frame for the other episodes. This makes me think that the games aren’t being held for suspense reasons or to give time between episodes, but because these episodes haven’t even been made. So now buying a season pass means that I’m paying for these games to be developed? Shouldn’t it be the other way around? Companies develop games, getting the money however they get their money, and then I pay for the game giving companies their well earned money for a great game. Buying these season passes are making me feel like I’m supporting a Kickstarter operation that needs more funds to complete the game.

Kudos: A kudos has to be given for the Life is Strange team. The first episode came out this past Friday as well as a steady release date schedule. This is a major bonus and makes for a good argument to actually buy the season pass. Only time will tell if they actually stick to this schedule, but at least they’re giving something other then the standard “Coming Soon…”

Final Verdict? I’m kind of done with these season passes for episode based games, especially games from TellTale. Although I’m always eager to play these types of games and they turn out to be some of my favorites, I can’t see spending my hard earned money on just a piece of a game until the other pieces are released without even knowing some kind of release date. I’ll be fine getting the game once it comes out on disc and then playing when it’s convenient for me.

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