Minecraft: Story Mode – Season 2 – Episode 1 – Hero in Residence Review (PS4)

Minecraft: Story Mode - Season 2

I really didn’t want to pick up this game after last season. This is one of Telltale’s mediocre games and I wasn’t happy that after playing the initial 5 episodes that they added DLC to wrap up the story. This also wasn’t the game that I was hoping would be coming out so quickly, since I was hoping for The Wolf Among Us season 2. I know we’re finally getting this game after so long, but I figured it would come before Minecraft: Story Mode. Anyway, I’m a sucker for sequels and second seasons especially if they have the same character so I picked this one up.

Picking up basically right where Season 1 ended, Season 2 starts with Jessie being the big hero that she is and she basically has lost touch with her friends. Moving up in the world, Jessie has her own, town or village, whatever you want to call it, that she runs with her new intern. While everyone seems fine doing their own thing, Lucas is off writing books, Axel and Olivia have their own places to run, it’s Petra that’s having the hardest time with the transition. Petra misses the old adventuring days and asks you to come adventure with her. She has some ulterior motives to why she needs you and will eventually need your help, but not before you find a new and mysterious portal and a glove that just won’t come off your hand. Making some new friends along the way you’ll go on another adventure to get this glove off your hand, making extremely difficult choices as you go, like what to write on a sign. Anyway, by the end of the episode you’ll have a new nemesis and a new threat to your booming town.

I have to say that I found this first episode to be interesting. I liked being able to walk around a town that was my own and interact with the people that chose to live there. Also there was a big festival celebrating Jessie so that was pretty awesome. I also enjoyed the character development between Jessie and Petra and learning about how while everything seemed fine, Petra was actually suffering from the groups new found fame and fortune. I did find the story to be a little on the cliché side though as of course there’s another big bad that you’ll have to fight in order to save the world of Minecraft once again. I know that every game has to have its big bad to fight, but it just seems like, “I guess I have to save the world again.” Other than that I thought it was a pretty solid episode, and a good start to a season that will hopefully be better than the last.

WARNING! This is nothing major, but I just wanted to put it out there that if you’re like me and you beat your games, then delete them, especially if they’re digital, and then transfer over your saved data into the cloud, that the game will not pick up your saved data from the cloud. At least not on the PS4. I had to reinstall the first season, reinstall my data, without the game being installed you can’t reinstall the data, and then start season 2. Not a big deal, but a little hassle that you can avoid.

This game is basically the same thing as the first season, so the mechanics are the same, but there was some more building and some more crafting and I found that to be some of the more interesting things. The first season had some of this, but the second season seems to give you a little more freedom when it comes to this type of thing. I found the fighting scenes to be a little off a times as they mixed up the quick time events with some actual fighting mechanisms. For these types of games, I think the quick time events work a lot better and they should stick to that. This was a bit of a problem last time around and I would have at least though that it would have been fixed and it would have been just quick time events, but it’s not. Other than that the game ran smoothly and there were no bugs or glitches when I played.

The graphics were the same as last season, and just like last season they work because it fits into the whole Minecraft universe. This is a big thing when it comes to the Telltale games. The graphics have to feel like they fit into the genre of game that they’re developing and this is one of the games where it works, and it works well.

Play this episode from beginning to end and you’ll earn yourself 6 trophies. Gone are the trophies from last year that make you do specific things so you can just play how you want and no matter what you’ll get the trophies. At the end of the season you’ll be getting yourself another platinum to add to your growing list of Telltale platinum trophies.

There is no multiplayer for this game, which I am eternally grateful for, but there is crowd play. Being that I’m lazy and still refuse to setup a Telltale account I haven’t tried this feature yet. If you have feel free to tell me how it works down in the comments section below.

Overall I give this episode a 4 out of 5.

What’s Great:
+ Strong start to the season, even though this was the case last season before it went downhill.
+ It’s nice being the big hero that everyone looks up to and as Jessie you kinda get to do this.
+ Bug and glitch free, which is nice since with a Telltale game this can go either way.
+ Graphics match the overall Minecraft feel and really work for the game.

What’s Not So Great:
The story, while there has to be a bad guy, seems a little cliché and copied and pasted from the last season.

At the moment, I’m excited to see where the story for this season goes and how things will wrap up. I’m hoping that it will wrap up without the edition of DLC. I would say that if you’re a fan of last season that you’ll want to play this season and see how your story continues. If you didn’t play last season, you’ll probably want to play that one first to get a better understanding of what’s going on. I would say that you also need to play the DLC as well since it helps. If you weren’t a fan of last season and basically have no interest in this game you’ll want to skip it.

Spoilers! Below are the choices that I made for the first episode.

Minecraft: Story Mode - Season 2

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Penny Dreadful Season 2 Review

Penny Dreadful

There are some pretty big spoilers coming up from season 1, so if you didn’t watch season 1 I would suggest not reading this blog.

After the events of the first season, it was hard to not start the next season of this show. Eager to see how things would tie together since the first season wrapped up it’s story but then ended on somewhat of a cliff hanger, it made me wonder what this season’s mystery would be and how this group of people would handle whatever was thrown their way.

Picking up where season 1 left off, Ethan wants to flee London after turning into a werewolf and basically ripping apart the little inn, if you could call it that, that he was living in. After the death of Brona he basically has nothing to lose anymore and wants to get out of dodge. He’ll pay one last visit to Vanessa who went through hell last season as her faith was challenged. During this visit they’ll be attacked by this group of witches who work for the devil. They want Vanessa and will stop at nothing to have her. This will propel the events of this season as it’s another fight for Vanessa’s soul as the witches will stop at nothing to bring the devil what he desires most. During this time, Dr. Frankenstein will bring back Brona from the dead and turn her into Lilly. Her sole purpose is as a mate for his first creation, now going by the name of John Clare. Things won’t work out all that well for John and Lilly as the doctor finds himself falling for her, which is weird because he pushes her off as his cousin from the country. Ew. Moving on, Sir Malcom comes into play as a tool this season as the witches see that he’s the only way that they can actually get to Vanessa. They had tried in the past to get to her, but know that she’s vulnerable when it comes to Sir Malcom because of the bond they share. You’ll see more of Dorian this season and see what makes him immortal. While the main story never focuses on Dorian, he still plays an important role and you’ll find out why by the end of the season.

Vanessa Only Episodes I’m really enjoying these episodes that are thrown into each season that concentrate on only Vanessa. She’s a complicated character and is deserving of an episode that delves into her past showing the viewers what made her the way she is and why she is the way she is. These are some of my favorite episodes of each season and this season had a spectacular episode that guest stared Patti LuPone. These episodes have another purpose though that are referenced later on in the season and this episode was a very powerful one that had strong performances from both Eva Green and Patti LuPone.

I really enjoyed this season as it brought Vanessa and Ethan closer together. Even though they’re being hunted, they try to live this semi-normal life and realize that they can’t. Vanessa longs for the normal as she’s been not so normal for her whole life. She knows this can’t be and Ethan hides the secret of being a werewolf from her for most of the season. They’re both dark characters and you really root for them to somehow overcome everything that’s happening to them and be together. I found their relationship and their stories to be the most interesting this season where the other stories were interesting, but not as interesting as these two. Although I have to say that I enjoyed the way that Vanessa and John Clare found each other and interacted with each other through the season. John never seems to get what he wants, but he finds compassion and friendship in Vanessa who doesn’t care that he isn’t normal…or alive. Saying all of that, I have to say that the whole Dr. Frankenstein thing is becoming a little boring now. His naïve ways were once intriguing but have become stale this season and although Dorian is also intriguing, the oh-so charming way of him also become stale. Everyone knows that at this point Dorian moves from person to person, but this time you think that he’s finally found someone when he meets Angelique, a transgender prostitute. The story is a sweet one until it ends.

This cast basically made the show in season 1 and that continues onto season 2. These actors/actress’s really know how to interact with each other and make their relationships with each other seem believable. If the cast was different this show wouldn’t work and it seems like they had the perfect cast as each character is played to perfection. This only enhances the already dynamic show.

Overall I give this season a 5 out of 5.

Once again another stellar season from this show that ends the current story, but also introduces and sets up the next and final season. I’m kind of upset that there’s only 3 seasons to this show, but even now only having only watched 2 I can see why it had to end. Anyway, if you enjoyed season 1 then I would highly recommend watching this season. Why wouldn’t you? You’re probably already hooked anyway. If you’re not sure about continuing with another season, I would say to go for it. The story this season is intriguing and you’ll find it hard to stop watching episode after episode. I do have to say though that once again this is a show that was on Showtime so be prepared for some episodes that are overly gratuitous with the sex scenes. I have to say that I find this as the show’s only downfall because it really doesn’t need it, but that’s what happens with cable shows. Anyway, I really look forward to the third and final season of this show.

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The Walking Dead Season 2 Review (PS4)

So this is the very last time I will be playing this game. Seriously. The last time. I have to admit though I really didn’t want to play this game again. I had a horrible time with the Vita version, you can see my review here, and I was just dreading playing it again. I was going to put it in the back of the pile and look at it when I was ready to, but decided that it was probably best to just get it over with. Here’s what I thought about the PS4 version.

For this season you’ll of course play as Clementine. On her own basically since Lee’s departure in the first game, you can’t really count on Christa and Omid to look after her at the beginning of the game. I mean, seriously, who lets a little girl go into a bathroom alone in the first place? Even without a zombie apocalypse, it’s just something that you don’t do. Anyway events that take place leave her even more alone and struggling to make it on her own. She’s really only a little girl, but because of this new world she’s not seen like that.

Throughout the course of the game you’ll be reunited with an old friend, make some new ones, and you’ll sure as hell make some enemies this time around. The characters are the shining stars of this season as each of them will have their own opinion about Clem depending on what she does or doesn’t do. Some will of course hate you at first and then change their minds while others will maybe hate you throughout the whole game. You’ll make some pretty hard choices and then make a few heart breaking choices in the end. How you finish Clementine’s story is completely up to you.

Even though this is the third time I played this game, a third time that I didn’t’ even want to do, I have to say I was pulled back into this Walking Dead universe that Telltale has created. I was bitter at first since I had such a bad experience with the Vita, but soon got over it and was hooked in the story once again. Everything from the course of what happens in these five episodes all the way up to the new characters were things that kept me coming back even though I of course knew how it was going to end. If there’s one thing that Telltale does right every time is they know how to keep it interesting. Unlike the first season there was no dragging episode. Each of them were as interesting as the previous one and had me hooked.

What an improvement with the playability. While the PS3 had its normal issues and the PS Vita was the absolute worst, the PS4 just shined. Everything from slow loading and freezing to slow trophy pops and just weird animations were fixed. I seen absolutely none of these in the PS4 version. I was completely and utterly shocked. I thought that if the PS Vita version felt rushed and just used as a money grab that this would be the same, but it was the complete opposite. This game was completely bug and glitch free which was just shocking and a nice little bonus.

The graphics are the same for this version as they were for the PS3 and PS Vita version. Like the PS4 version of Season 1, they seemed to be a little crisper and gone were the weird shadows from the Vita version along with the little pixels of light peaking in from the buildings. Everything about the graphics was just flawless.

After playing through 5 episodes you’ll get 40 new trophies. Don’t worry about how you play the game and just play because no matter what you’ll get these trophies. No platinum this time around, but I could care less. I didn’t play this game on different consoles and multiple times for a platinum, I played it because I genuinely enjoy this game and want to see how each version differs from each other.

No multiplayer to report on, and I seriously never get tired of writing that. Single player games for the win.

Overall I give this game a 5 out of 5

What’s Great
+ Same great story that made an unforgettable season.
+ New favorite characters and some old friends.
+ Glitch and bug free! No more loading, freezing, or trophy pop issues.
+ 5 Unique endings.

What’s Not So Great:
I really don’t have any complaints about the PS4 version of this game.

If you haven’t played this game yet, then why the hell not? Seriously, even if you aren’t a Walking Dead fan you should still pick up this game. Not only does it have amazing story telling, but you’ll become immersed in the world that Telltale created for this game. My only recommendation is to play it on the PS4. While the PS3 version was standard, the PS Vita version was awful. If you want the best experience then the PS4 is the place to get it.

SPOILERS! Below are all of the choices that I made throughout the game. I tried to mix things up as much as possible from my previous two playthroughs.

The Walking Dead Season 2
The Walking Dead Season 2
The Walking Dead Season 2
The Walking Dead Season 2
The Walking Dead Season 2

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The Walking Dead Season 2 Review (PS Vita)

I like to count The Walking Dead among one of my favorite video game series of all time. This is why I play it on just about every single platform that it’s available for. Already having played Season 2 on the PS3, my next step was to play it on the PS Vita. Here’s what I thought about it.

Just like with the PS3 version, this season revolves around Clementine and her journey through the zombie apocalypse. Lee is dead and after some intense events within the first opening minutes of the game, poor Clem is all by herself. She’s just a little girl, but in this new world she has to be strong and she had to endure. This season she’ll have to meet new people and figure out who she can and can’t trust. As always there were hard heart breaking decisions that change the course of not only the game, but how the people of your new group see you. Not everyone is going to like you and you certainly won’t like some of the people that you’re traveling with. The point is to survive and make the hard decision of how Clem is going to end up.

Just like the first time I played, I was totally into this game. Even though I knew the story, knew what was going to happen, it didn’t matter. The only difference is that I didn’t have to wait this time around for the episodes to be released which was nice. While I played Clementine a little more hardened the first time around, I played her a little bit differently this time. Of course there were some decisions that remained the same but I tried as much as possible to switch things up in order to see how differently the game played out. I really didn’t see much of a difference between my two playthroughs to be honest though. Except for the major decisions that I changed up everything else basically stayed the same.

The playability was a major issue with this game and one of the reasons why I didn’t fully enjoy this game. My first issue occurred right at the very beginning of the game. Season 2 would not import my Season 1 data because I didn’t have the Season 1 game installed on my system. Even though I saved the data using PS+, it wouldn’t take it so my playthrough from Season 1 was just as good as lost since I didn’t have the Season 1 disc. I was given a set of random decisions that aren’t even detailed out for you. This pretty much sucked as I walked into Season 2 blindly. Trying to overlook this, it was even harder to enjoy the game when the options on how to play kept changing back and forth between the controls and the touch screen, not to mention half the time when it changed to the touch screen they didn’t work at all making me have to restart at certain points just to be able to make my decisions. I can assure you 100% that these problems were in the game and not in my Vita which I made sure of. This made playing the game at times feel like a chore. Then there were the constant lag and pausing problems. A lot of the times I would hear what was coming next but the picture on the screen remained frozen and then had to play catch up until the next loading point. Just as with the PS3, the game lagged almost constantly with each loading screen and felt like it was going to freeze each time. I even had this problem right at the beginning of the game each time when pressing the start button. All of these things are seriously not acceptable and made the PS Vita version feel half-assed.

The graphics in this game were the same the first Season as well as the same graphics on the PS3. This was fine, I enjoy the type of graphics for this game and didn’t expect it to change. I did have a couple of issues with the graphics though. First was the placement of shadows. In certain parts of the games people’s faces would develop these weird shadows that made absolutely no sense at all. While it was absent in episode 1-2, episode 3-5 had them like crazy. It was weird and drew away from the actual game. The other thing I had a problem with was the pixels of light that would break through every once in while. This happened when you were inside a building and you would look up at where the ceiling touched the wall. In that seam there would be pixels of light coming through that made the game just seem sloppy and rushed.

The trophies for this game are the standard TellTale trophy set. Play the game and you’ll get the 40 trophies that come with the game. This is one of the games that I really don’t care about the trophies even as a trophy hunter. It’s nice to have them, but even if the game didn’t have them I would play anyway.

As always, no multiplayer for the entire game.

Overall I give this game a 2.5 out of 5

What’s Great:
+ Interesting and intense season that will leave you on the edge of your seat.

What’s Not So Great:
If you don’t have Season 1 installed on your Vita, then you can’t use your saved data.
Glitchy controls that don’t even work half of the time.
Lag and pausing problems throughout the whole game.
Sloppy graphics and animation.

It was really sad for a game series that I love as much as this one to be as bad as it was on the Vita. While I had none of these problems with Season 1 on the Vita, this one just felt like a sloppy and rushed game that was put out on the Vita because people wanted it and because it was a way to make more money. I have to say that I’m just really disappointed in this game and expected more.

SPOILERS! These are the choices that I made throughout the game my second time around.

Episode 1
• Tried to save Christa
• Killed the dog
• Didn’t accept Nick’s apology
• Gave water to the dying man
• Saved Pete

Episode 2
• Took the blame for Sarah’s photo
• Sat with Kenny at dinner.
• Told Walter the truth about Matthew
• Let Walter make up his mind about Nick

Episode 3
• Helped Sarah with her chores
• Hid Luke from Bonnie
• Tried to admit to stealing the Walkie-Talkie
• Killed the zombie that bit Sarita

Episode 4
• Saved Sarah at the trailer park
• Refused to rob Arvo
• Crawled through the ticket booth
• Did not shoot Rebecca

Episode 5
• Protected the baby
• Tried to help Luke
• Didn’t ask to leave with Mike
• Didn’t shoot Kenny
• Stayed with Kenny

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Did They Have To Die?


WARNING – If you have not played Mass Effect 3 or The Walking Dead: Season 2 then please do not continue to read on. There will be some pretty major spoilers. Consider yourself warned.


While playing The Walking Dead Season 2 Episode 5 a couple of weeks ago, I had a really tough and just about heart breaking decision to make. That decision was whether or not to kill Kenny. In the end I did, and I’ll get to why I did it later, but it made me wonder, when given the choice should some video game characters die?

The first instance of this occurred to me while playing Mass Effect 3. As Commander Shepard you have to make some pretty tough choices, but none were as tough as deciding the fate of one of my all time favorite characters Mordin. You meet Mordin in Mass Effect 2 and learn that he is one of the scientists that created the genophage. He did something pretty horrible, creating this disease that is causing the Krogan to not reproduce properly making their numbers go down. He did what he thought was right at the time, but as Shepard you can bring out a human side of Mordin. Help him work through his flaws and even show him what he did was wrong. Out of all the characters in the Mass Effect Universe, Mordin is the one who grows the most. The one who learns and the one who wants to redeem himself.

In Mass Effect 3 when you get the chance to actually cure the genophage I was all for it. I wanted to right this wrong and restore life to the Korgan. Everything was going well too, until it came down to the fact that if the genophage was cured it would mean that Mordin had to die. I struggled with this decision. I had no idea what to do. On one hand I wanted to cure the genophage, but on the other I didn’t want Mordin to die.

In the end, I let Mordin go up the tower and cure the genophage. Mordin died doing this, but it was the right choice. It was also the perfect ending for his character. He created the genophage and then he died curing it. I could have kept him alive and not cure the genophage, or I could have even shot him myself, but none of them felt right. Mordin going out the hero was the right thing to do. He had to die in order for his character to come full circle. It was one of the toughest decisions I ever had to make in a video game and when Mordin died, I cried. I cried for the character that I lost and I cried because it was the perfect ending for him and he came out the hero.

"R.I.P Mordin" Mass Effect 2 - Mass Effect 3

“R.I.P Mordin”
Mass Effect 2 – Mass Effect 3

The most recent example of this was while playing the final episode of The Walking Dead Season 2. I once again had to make the decision of whether or not a character had to die. Playing as Clem I had the heart breaking decision to make. Should I shoot and kill Kenny or should I look away and let him kill Jane? Kenny and Clem had been through so much and I was so excited when I seen Kenny make a reappearance in season 2 after thinking that he had died in season 1.

The first thing I did when I seen Kenny was hug him and then that night I sat with him at dinner. I defended his actions to just about everyone, but when it came down to it at the end I shot him. It took me a while to come to this decision. I even paused the game and actually thought about what I was doing. I realized that this wasn’t the same Kenny that I had once known. This was a broken man who had everything taken away from him. Everything. Unlike Clem, his losses didn’t make him stronger. Each death was a reminder of what he didn’t do right and how he couldn’t protect the people that he loved.

Yes, it was extremely shitty what Jane did, but it proved a point. Kenny was no longer the strong leader that he once was. He was unstable, a ticking time bomb. Shooting him was the right thing to do. It was an extremely sad thing to do, but seeing the road he was going down and seeing what his character was becoming was even sadder. I want to make it clear though that I didn’t shoot him because he was sad and broken. This wasn’t Kenny and I wanted him to die with whatever dignity that he had left. This decision hurt and after pressing the square button, I cried. I absolutely hated doing this, but it was the right choice.

"R.I.P Kenny" The Walking Dead Season 1 - Season 2

“R.I.P Kenny”
The Walking Dead Season 1 – Season 2

Final verdict? When given the choice, should video game characters die? Yes, if it makes sense for the story and if it’s the right thing to do for the character. These two character deaths weren’t taken lightly and I didn’t kill them for the hell of it. The deaths of these two characters happened at the right time and were the proper way to end their stories. Not all characters are meant to survive and not all endings can be happy ones.

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The Walking Dead Season 2 Episode 5 PS3 Review


WARNING – If you have not played this episode of The Walking Dead then please do not continue to read on. There will be some pretty major spoilers. Consider yourself warned.


The Walking Dead Season 2 Episode 5 has finally arrived! This is the final episode of an already awesome season. The choices this episode are 10 times more tougher then any other episode even tougher then the ones last season. These choices will make you think and even make you question yourself in this amazing end to an awesome season.

The episode picks up right where episode 4 left off. You’re in the middle of a shoot out between the kid that you might have robbed in the previous episode and his gang of people and the group that you’re with. From there the episode takes you on a pretty crazy and intense ride. Who can you trust? Can you still trust the people that you once trusted? These are some of the decisions that you have to make throughout the episode. Loyalties will be questioned and you’ll find yourself stuck in the middle most of the time being pulled back and forth into one corner or the other. No matter which of the 5 endings you get, they all seem fitting depending on how you played Clem throughout the season. I thought that this episode did a good job of completing the season and making it whole. It also left enough unanswered questions to leave you wanting to see what’s going to happen in the next season.

This episode did an amazing job of keeping and holding onto my attention. I was fully immersed into the game and the only reason I had to pause a few times were because the decisions were just heart wrenching. I even liked the side story that played out between Luke, Bonnie, and Jane. Bonnie is in love with Luke, Luke is in lust with Jane, and Jane doesn’t really give a shit or at least she acts like she doesn’t. This made me see more of a human side of Bonnie, a character who I really didn’t like. I didn’t really like her in the 400 Days DLC and I wasn’t a fan of her when she was reintroduced in this season. The only thing I had a problem with and didn’t like was how she told Clem to go and save Luke because she was small. I mean really? Who the hell tells a kid to go and risk her life? I mean this has happened pretty much the whole season, but still. She almost had me on her side, right until that point.

Not only did this episode keep my attention, it made me feel things. Not really a big fan of Luke, I still cried when he died. Then, just when you think that the crying is done, I completely lost it with that flash back scene. That came totally from left field and I didn’t expect it at all. Seeing Lee again and hearing him say those things played a big part in my final absolutely heart wrenching decision. A video game hasn’t made me feel like this in a while and I found it refreshing.

The playability of this game was basically the same as the previous Walking Dead episodes this season. I do want to say that the shooting this time around as well as the controls were a little better then the previous ones. During the first couple of episodes I found the shooting and controls a little stiff and awkward, but found them way improved this time around. I’m hoping this trend continues into the next season. The only problem I had was with the loading times. I really really try to overlook these things, but it’s getting really hard to do so. The initial loading time before the “previously on The Walking Dead” took 3 minutes to load and then another 2 minutes to load into the actual episode. Loading time between scenes were just as long and the game seemed to almost freeze every time a trophy popped.

The graphics were the same in this episode as they were throughout the rest of the season. I do want to give some bonus points for the way the snow and ice was handled. I liked the detail and really liked the visuals during the blizzard scene where Clem is walking through the woods by herself to get to the rest stop. It made me feel like I was really in the game trying to see where to go.

There are 8 easy story related trophies for this episode. You’ll get all of them naturally as you play the game so there’s no need to worry about doing something special in order to get the trophy. Unlike with season 1, there is no platinum trophy with this season and I’m fine with it. Even though I’m a trophy hunter, I would play this game even without any trophies at all.

There was no multiplayer throughout this game, but that fenced area that the group came to rest at that one night totally felt like it could have been some sort of multiplayer map. I don’t want anyone to take that as a hint that I want multiplayer for this game though because I totally don’t.

Overall I give this episode a 5 out of 5.

What’s Great:
+ Great story.
+ Great ending to a pretty awesome season.
+ Tough decisions that actually make you think.
+ Heart wrenching scenes.

What’s Not So Great:
Extremely slow loading times making it feel like the game has frozen

This episode and this season was completely amazing. I enjoyed playing as Clem since it was a completely different perspective then the first season. I thought it was nice having her story come full circle. When you first get introduced to Clem she’s just a little girl who wants to find her parents, at the end of this season she’s still just a little girl but has changed. Things have happened to her, she’s seen people that she’s grown to love die, but she’s not that same little girl that you were introduced to in the first season. Parts of her are there, but she’s grown stronger. She’s learned to take care of herself along with some pretty tough life lessons. I’m really excited about next season and can’t wait to play!

My Choices:
– I protected the baby.
– I didn’t try to help Luke.
– I didn’t ask to leave with Mike.
– I shot Kenny (you have no idea how much it pains me to write that I did this, but I had my reasons.)
– I left with Jane.

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The Walking Dead Season 2 Episode 4 PS3 Review

Previously on The Walking Dead…nah, I’m just messing with you, but seriously I will tell you this, if you want to avoid spoilers play the game before reading this. Seriously, there will be SPOILERS.

I have to say that after last seasons fourth episode, I was really not looking forward to this one and expecting a total snooze fest. I was pleasantly surprised with this seasons fourth episode and all of the twists, turns and that cliffhanger ending! Here’s what I thought about episode 4:

Before we get started though, here are the choices that I made in the previous episodes so you know where I stand.

Episode 1:
– I stopped to help Christa
– I killed the dog (It was a mercy killing! Kudos to anyone who actually gets that reference)
– I gave water to the dying man
– I accepted Nick’s apology
– I saved Nick

Episode 2:
– I took the blame for Sarah’s photo
– I sat with Kenny at dinner time (Shame on you if you didn’t)
– I told Walter the truth about Matthew
– I convinced Walter to forgive Nick
– I sought help from Kenny

Episode 3:
– I helped Sarah with her chores
– I didn’t tell Bonnie about Luke
– I tried to speak up and take the blame for the walkie-talkie
– I watched Kenny kill Carver
– I chopped off Sarita’s arm.

This episode picks up right where the last one ended when you either cut off Sarita’s arm in a desperate attempt to save her…or you didn’t. From there the story rolls into a kind of slow pace, but it doesn’t make it less interesting. A lot of stuff happens this episode. People die, a lot of people die. For example, Nick kinda gets what was coming to him and gets turned into a zombie. Zombie Nick ends up stuck on a fence which just goes to prove that he wasn’t all that bright when he was alive and he sure as hell isn’t all that bright as a zombie. People who you think should have been dead by now are still alive. Yes, I’m looking at you Bonnie. I didn’t like you in the DLC, and surprise surprise I still don’t like you. People live as normal as they possibly can while trying to survive a zombie apocalypse and there’s some new life.

All in all this makes for an intense episode that will have you on the edge of your seat just waiting to see what happens next. The choices this time around were some pretty hard ones too as there were really no easy choices for Clem and every choice seems like it will have a consequence because in this game, choices matter.

Like with any episode this season there were tears along the way, happy ones this time, but tears nonetheless. As the story progresses you come to feel things about the characters around you. Whether it’s hatred, pity, or attachment this episode makes you feel. And then it ends with another cliffhanger making you think what the fuck and wish that you would have waited until the final episode came out to play so you can just keep going.

BONUS: For a serious episode there are some funny lines. My favorites were Mike’s “I’d eat the shit out of that raccoon” and Kenny’s “What the fuck is going on up here?” The later wasn’t meant to be funny but the delivery of that line will just make you laugh. Also there was some pretty awesome music during the end credits. Kudos Telltale!

Time flew by as I played this episode without a break because I was just that into it. I had one of those whoa moments when it was over and looked at the time. This episode is definitely one of my favorites this season and nothing like last seasons fourth episode that made my mind wander and wonder when then hell it was going to be over.

I’ve come to expect some bugs and glitches with this game series and this episode was no different. At times the game lagged and got stuck during loading and saves. This only seemed to get worse when trophies were popping. Initial load times were a little long as well and made me think that the game froze a few times even though it didn’t.

The graphics on this game were the same as they usually are. Nothing changed for the better or worse, they were just normal for the game.

Trophies were easy as usual. Even though there is no platinum trophy this time around, this is one of the games I don’t play for the trophies. I genuinely like the story and could care less if the game had trophies or not.

Like always there was no multiplayer proving that not all games need it or should have it.

Overall I give this episode a 4 out of 5

What’s Great:
+ No lull in the story, it’s just as interesting and intense as the rest of the game
+ Tough choices that make you think even after you made them
+ As I’ve come to expect, this episode made me cry. Happy tears for once, but still tears

What’s Not So Great:
Laggy play time and some super slow loading and saving

All in all this episode was pretty great and it breaks free of the curse of the bad episode 4 that I’ve seen with some other Telltale games. I can’t wait for the last episode to see how this season ends.

Below are my choices for this episode:
– I saved Sarah at the trailer park
– I stole from Arvo
– I crawled through the ticket booth (I have no idea why, but yeah I did it.)
– I held the baby (How could you not hold the baby! He was so cute and it was really a highlight of the episode)
– I shot Rebecca (She was a zombie! What was I supposed to do??)