WARNING – If you have not played this episode of The Walking Dead then please do not continue to read on. There will be some pretty major spoilers. Consider yourself warned.
The Walking Dead Season 2 Episode 5 has finally arrived! This is the final episode of an already awesome season. The choices this episode are 10 times more tougher then any other episode even tougher then the ones last season. These choices will make you think and even make you question yourself in this amazing end to an awesome season.
The episode picks up right where episode 4 left off. You’re in the middle of a shoot out between the kid that you might have robbed in the previous episode and his gang of people and the group that you’re with. From there the episode takes you on a pretty crazy and intense ride. Who can you trust? Can you still trust the people that you once trusted? These are some of the decisions that you have to make throughout the episode. Loyalties will be questioned and you’ll find yourself stuck in the middle most of the time being pulled back and forth into one corner or the other. No matter which of the 5 endings you get, they all seem fitting depending on how you played Clem throughout the season. I thought that this episode did a good job of completing the season and making it whole. It also left enough unanswered questions to leave you wanting to see what’s going to happen in the next season.
This episode did an amazing job of keeping and holding onto my attention. I was fully immersed into the game and the only reason I had to pause a few times were because the decisions were just heart wrenching. I even liked the side story that played out between Luke, Bonnie, and Jane. Bonnie is in love with Luke, Luke is in lust with Jane, and Jane doesn’t really give a shit or at least she acts like she doesn’t. This made me see more of a human side of Bonnie, a character who I really didn’t like. I didn’t really like her in the 400 Days DLC and I wasn’t a fan of her when she was reintroduced in this season. The only thing I had a problem with and didn’t like was how she told Clem to go and save Luke because she was small. I mean really? Who the hell tells a kid to go and risk her life? I mean this has happened pretty much the whole season, but still. She almost had me on her side, right until that point.
Not only did this episode keep my attention, it made me feel things. Not really a big fan of Luke, I still cried when he died. Then, just when you think that the crying is done, I completely lost it with that flash back scene. That came totally from left field and I didn’t expect it at all. Seeing Lee again and hearing him say those things played a big part in my final absolutely heart wrenching decision. A video game hasn’t made me feel like this in a while and I found it refreshing.
The playability of this game was basically the same as the previous Walking Dead episodes this season. I do want to say that the shooting this time around as well as the controls were a little better then the previous ones. During the first couple of episodes I found the shooting and controls a little stiff and awkward, but found them way improved this time around. I’m hoping this trend continues into the next season. The only problem I had was with the loading times. I really really try to overlook these things, but it’s getting really hard to do so. The initial loading time before the “previously on The Walking Dead” took 3 minutes to load and then another 2 minutes to load into the actual episode. Loading time between scenes were just as long and the game seemed to almost freeze every time a trophy popped.
The graphics were the same in this episode as they were throughout the rest of the season. I do want to give some bonus points for the way the snow and ice was handled. I liked the detail and really liked the visuals during the blizzard scene where Clem is walking through the woods by herself to get to the rest stop. It made me feel like I was really in the game trying to see where to go.
There are 8 easy story related trophies for this episode. You’ll get all of them naturally as you play the game so there’s no need to worry about doing something special in order to get the trophy. Unlike with season 1, there is no platinum trophy with this season and I’m fine with it. Even though I’m a trophy hunter, I would play this game even without any trophies at all.
There was no multiplayer throughout this game, but that fenced area that the group came to rest at that one night totally felt like it could have been some sort of multiplayer map. I don’t want anyone to take that as a hint that I want multiplayer for this game though because I totally don’t.
Overall I give this episode a 5 out of 5.
+ Great story.
+ Great ending to a pretty awesome season.
+ Tough decisions that actually make you think.
+ Heart wrenching scenes.
What’s Not So Great:
– Extremely slow loading times making it feel like the game has frozen
This episode and this season was completely amazing. I enjoyed playing as Clem since it was a completely different perspective then the first season. I thought it was nice having her story come full circle. When you first get introduced to Clem she’s just a little girl who wants to find her parents, at the end of this season she’s still just a little girl but has changed. Things have happened to her, she’s seen people that she’s grown to love die, but she’s not that same little girl that you were introduced to in the first season. Parts of her are there, but she’s grown stronger. She’s learned to take care of herself along with some pretty tough life lessons. I’m really excited about next season and can’t wait to play!
– I protected the baby.
– I didn’t try to help Luke.
– I didn’t ask to leave with Mike.
– I shot Kenny (you have no idea how much it pains me to write that I did this, but I had my reasons.)
– I left with Jane.