Marvel’s Guardians of the Galaxy: The Telltale Series – Episode 5 – Don’t Stop Believin’ Review (PS4)

Marvel's Guardians of the Galaxy: The Telltale Series

The final episode is finally here and as you know I’ve had a love hate relationship with this game because I didn’t know much about the Guardians of the Galaxy. This game has not only introduced me to the Guardians, but actually got me to care about them. I was really eager for this episode especially after the way the last one ended. So was this episode what this game needed to what seems to be like the first of many seasons for this game? Let’s get into the review and see.

Picking up right where the last episode left off, the Guardians have gone their separate ways. The only thing that will pull them back together is an offer coming from the enemies side. Can Peter bring the Guardians back together once more and defeat Hala once and for all? Or will this spell the end of the line for the Guardians. This episode is filled with a bunch of twists and turns, some surprises, and if you kept the eternity forge active a chance to actually use it. How you use it is up to you, and if you did use it drop me a line in the comments section below to let me know who you used it on. This all leads up to a pretty stellar open-ended finish for a game that grew on me with each episode.

Even though I really enjoyed this episode, it felt really rushed. Not rushed like the developers just put out anything to have a final episode, but rushed in a way that the story was just sped up and it could have been longer. I enjoyed Groot finally having his flashback moment using Mantis and you were able to see how the Guardians actually came together. As much as I didn’t like Groot all that much at the start of this game, he’s grown on me and I loved playing the flashback as him. I also enjoyed how the game tidied everything up and put a nice little bow around it for the end leaving the game open for more possible seasons, but also ending it if Telltale decides not to go on with this franchise. All in all it was a really great way to end the season.

This is for all my Mass Effect 2 fans out there. Ok, so there was this one scene in the episode where you have to assign certain team members to do certain things and the way it’s done just felt like this huge throwback to Mass Effect 2 where you had to assign the right people to the right job or they would die. I actually agonized over this decision in the game just like I did the first time I played Mass Effect 2, sorry I couldn’t save you the first time Miranda! This was mostly Rocket’s fault as he commented “Are you sure you want to use so-and-so for this task?” Anyone else play this episode and feel the same way about the scene I’m talking about? Let me know in the comments section below.

The playability of this game was a little bit of the problem as it felt like this game spent about a quarter of the time actually saving and loading. This became a problem as it felt the game was going to stall on several occasions. I hate sitting there and trying to enjoy the game only to see that a loading screen is taking so long and thinking that it’s going to crash. Not only does it mean that I have to start from whatever checkpoint that Telltale deems was my last checkpoint, but it also ruins my video’s. This was a problem this time around even though the game didn’t crash. When the loading times stall it’s really not a good thing. Other than that the Quicktime events were on point like they have been for every other episode of this game and I once again really enjoyed how the big battle scene utilized every Guardian in order to make one epic scene.

The graphics for this game have been the same as they were for the past four episodes. They were still a little cartoonish for me and I really wish they would have went the Batman route with this graphics and made them a more comic book style type of graphic. Anyway, I didn’t let it bother me this time around because I knew it couldn’t be changed this late in the game. I’m not even sure it can be changed if they do another season.

Finish this episode and you’ll get your final 6 trophies needed for this game to unlock the platinum trophy. Amazing right? A platinum trophy for just playing the game. Although I do enjoy these heavily story based games where you have to make decisions and you get trophies for just playing, they do sometimes feel like a consolation prize because you aren’t really working for them. These games are easy, plain and simple. There isn’t anything out of the ordinary that has to be done. Don’t get me wrong though, I have a bunch of Telltale platinum trophies and I think they’re great, but I can see why people gripe about them.

No multiplayer for this game but the subtle reminder that you can play with the crowd play feature. Do you play with the crowd play feature? I sure as hell don’t, but if you do leave me a comment down in the comments section and let me know what you think about it.

Overall I give this episode a 4 out of 5.

What’s Great:
+ A solid story, with some pretty amazing surprises, a great fight sequence, and just an overall great way to end this game.
+ The Quicktime events for the big fight sequences have been such a highlight for this game, not only because of the way they work, but because of the way you can use each and every Guardian during these scenes. This makes for a pretty amazing sequence.
+ Closure on this game, but also left open-ended just in case Telltale decides to do another season. If they don’t it’s perfectly fine because this game has an actual conclusion.
+ Bonus points for a throwback scene to one of my favorite games of all time Mass Effect 2.

What’s Not So Great:
Loading times were really off for this episode and on more than one occasion it felt like this game was going to stall. I hate sitting there and just waiting to see if it’s going to stall or not hoping really hard that it doesn’t because I’m already so deep into recording the episode that if it stalls, I’ll have to start from scratch again. Also, stalling and crashing is not good. This episode didn’t do it, but it acted like it could have.
For an episode that was the final episode and so action packed, it felt a little rushed story wise and could have been fleshed out a little bit more.

I really enjoyed this last episode and have come to actually enjoy this game series. While I hope that they do continue with this series and make a second season, I’m fine with it if they don’t. I would say that if you don’t already have this game and want to try something new, now is the time to do so because you can play all of the episodes straight through without having to wait on a release schedule. I would also say that if you’re a Guardians fan you aren’t going to want to miss out on this game. If you’re like me and you aren’t a Guardians fan, it’s still worth a play and might actually make you into a Guardians fan by the end.

Spoilers! Below are the choices that I made for the fifth episode.

Marvel’s Guardians of the Galaxy: The Telltale Series

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2 Comments

  1. Agreed. I just beat this and loved the Mass Effect nod. That reminds me I’ve really gotta finish it on Insanity. I beat 1 and 3 on Insanity but just can’t get the 2nd one done 😦

    Good game but it just didn’t keep me entertained as much as other telltale games. It’s far from their worst but nowhere near the best Telltale have done.

    • Kudos to you for beating Mass Effect 1 on Insanity. You just reminded me that I’m missing that Mass Effect platinum, which is going to require more than one playthrough. Mass Effect 2 on Insanity was extremely hard. When I did it, I used an engineer and always took Miranda and Garrus with me. While the whole game itself on Insanity is hard, the final boss battle will be your hardest and you have to make sure that you do every single mission to be as highly leveled as possible. It takes a lot of work, but you can do it. 🙂

      I agree with you on this game, it’s not the best but it’s not the worst (Game of Thrones is.) I really liked how everything came together in the end so that if they don’t do another season then it’s fine just the way it ended.

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